Agreed. Imo, any new player trying out the game at it’s current state will get disappointed/despaired on how bad it is.
A player who’s still in iToS’s playing the game are either:
- A) ‘got no other game to play’ or ‘plays to kill time’, a jaded/krMMOhardened player.
- B) Fully enjoys this half-made mess(Has flowers and rainbows inside their heads).
And pretty much none of which got applied even in the slightest way, it’s all been ‘lip service’ to date.
The only community made petition/proposal that IMC followed thru, was ‘to not bring the Leticia cubes here in iToS’.
And before someone argues “7% improvement” and “implemented multi-threading in the game client”, that should be already a given from the start(hello? MMO made for only single cores? no muti-threading? in 2016?).
Against a Korean game company, it’ll be settle in a waiting game of balancing/fixing patches.
Non kr opinions hardly matters, it will all be based from the korean overlords plans in the end.
Thinking about the past now. I find it funny, despite how 40k something players are gone, and yet we still plagued and got the
Can’t enter in the dungeons: Failed to create mission instance due to exceeded server capacity. Please try again later.
Issue back in around August.
edit:
Imo, RO got salvaged good cos’ Kim & his co. left.