Preface: I don’t want to come off as sarcastic so, if I do at any point, don’t think anything of it mate. I feel very strongly about specific classes (not just Thaum) who lack the option of damage delivery skills. Again, I hope this remedies itself by having more skill choices added later on to C2 and C3 of every class.
Believe me, I know and understand the implications of choosing my classes the way I did. I pointed this out in my post describing my feedback on my progressions and the Necromancer etc, in the full context of the actual quote that was made in this thread (not just the snippet), and even in this thread as well; in all these ways I’ve accepted that, yes, I did limit my offensive capabilities early on. That doesn’t mean that I agree that the reliance on AA is justified.
The snippet revisited:[quote=“Shadeborn, post:7, topic:124708, full:true”]
This beta I went C3 Wiz-> C2 Thaum -> C1 Necro. But I only chose Necro because of the limited selection I gave myself in terms of damage delivery… sure, I could buff up, but I didn’t have any skills to deliver that buffed damage when soloing lol And… oddly, there was a lot more soloing than I’d have expected lol So…yeah, Necro.
The next time I play I will be going C3 Wiz-> C3 Thaum-> ???-> PROFIT
I am still keeping my eyes peeled for something that really speaks to me and, the moment people whispered about Mimic months and months ago, it has had my interest. I have some ideas of what they could do, but no idea what they will actually do, and there are plenty of speculations. I will likely take a slow leveling approach though and make an alt if needed once I hit my R7 election. And even then I’ll need to be 100% sure on the exact number of ranks available and how the hidden class ranks will be counted lol (i.e. do you have 3 hidden classes available at R9 and can pick one for each C1 of R9, R10, and R11? Or perhaps you can pick only one hidden class quest and it takes you from R9 through R11? Or are you able to skip these hidden ranks and just pick additional classes from lower ranks? etc etc etc). Until more concrete evidence is out I likely won’t know my exact path =) But I know the first 200-240ish levels worth and that should give me plenty of time between the wait for another beta and the grind to R7 =P
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The point that I’m attempting to make in this thread though is that no class should be forced to rely on AA, not even supports. Essentially what is being stated is that “you went support, so get used to auto attacking” lol See what I mean? There are only X buffs to cast and X debuffs, and X situational skills. We’re left with AA. Isn’t that a little silly? I can’t think of any other game where the support is just expected to stand there until the party’s buffs expire. Supports aren’t buff vendors that should be forced to stand there or hop around like lunatics in attempts to not passively wait. Archers and Swordies obviously don’t have to worry about a lack of delivery skills. Every possible combination of classes in their trees will result in greater than 3 attack skills, even if they are looking to fulfill the role of tank or just service vendor. Cleric has a few “gimped routes” aka support routes, so it isn’t just my class choice. C3 Cleric -> C3 Priest for instance. So after they have cast their buffs, or I have cast mine, and we’ve exhausted our situational support skills and debuffs, we… we… lol we’re expected to hop around auto attacking? (But that almosssssst doesn’t even count because there is no comparison between the effectiveness of a lv15 Heal/Cure vs a lv15… energy bolt and earthquake? lel because those skills for Wiz scale so utterly terribly they are almost a waste of points unless you’re desperate unlike the Heal/Cure counter-argument).
It is not so much the idea that it is broken, that in every other games even supports have damage skills, but it’s the fact that rather than just agreeing that a few offense skills would help these builds you’re just saying “yeah that’s how it’s supposed to be.” lol I mean… okay. Hear me out. Let’s say they really flesh out all C2 and C3 class skills and add 1-2 more skills in each. It doesn’t mean that I magically get OP and cackle on a mountain with lightning raining down around me. It means that my points are suddenly more important- I have the option to go full support or pick up a damage skill or two and sacrifice those points. My someday C3 Thaum is stretched thin as it is and I had to make cuts where I didn’t always want to. Imagine the difficulty of having to choose between a couple more viable skills?
In the end though my wishes for more skill selections may not mean a lot. I admit that. I mean, we have 400 more levels of content, X amount of end-game class elections that may get expounded upon later months after release etc. Maybe even just by 600 a full-time support will have enough skills to cycle through that they won’t have time to squeeze in even an auto attack. Meh. I guess we’ll see. But for now I still find it silly that any class choices, even up to 240ish at R7 pick, should be expected to hop around to fill their free time.