Tree of Savior Forum

Seems afk farm was resolved on kTos

A lot of players have quit due to afk farming and similar issues within the game that hasn’t had any or lack of attention from the staff.

Sure a notable portion of players may quit when afk farming would be made impossible without the use of macros or botting.

However when and if they will be able to bring new players or old players into the game and the population would rise it would be very beneficial for the game to not have afk farming system in the game present to keep these players and not let the population drop again. Of course there’s lots of other factors as well but I believe this could be the final straw to many as it is extremely discouraging unless you do it yourself. As you said many players see this as a moral thing so they don’t want to do it under any circumstances.

Of course there isn’t too much benefit if IMC isn’t able to bring in more players but if they don’t the game will die anyways. In the longer run this change could definitely help with the reduce of player base, I’m sure the gain will outgrow the initial player loss when this change would happen if given some time.

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hehe

u got that right~

im more curious about the impact rather than the implementation.

will it bring more players? will it sink the TOS boat?

gotta stay tuned to find out~

this is why Tree of Forum is more fun.

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Well, I hope you are right. I can see where people would be irritated and quit because of the AFKer’s, though that seems a little irrational to me. I don’t see people coming back to the game because the AFKers are gone though, but that’s just my intuition.

My whole point can be condensed into this: Your car is driving fast down the highway and there is a huge wall in the middle of the road, the engine is on fire, the brakes don’t work, and everyone in this thread is arguing about how to adjust the rear view mirror.

Prolly sink because the inflated bot and AFK population was keeping the game “alive” to begin with. Its not like they are adding in any solutions to end game equipment problems, balancing out AFK farming by increasing silver gains anywhere, or doing anything else so people will want to actually play the game.

Those things mentioned at the IMC meeting will make iTOS great in 2018 like you have been saying. Six months of development and then 8 months of milking first.

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Thing is I don’t see it bringing back new players itself either.

However, if they happen to fix the game to attract new players, the players will more likely stay when something like afk farming is not there. Think about an old player who might have left for various reasons and was always bugged by afk farming. In a situation where the game was fixed to a point that would peek their interest they would give the game a try.
Would this player most likely keep playing the game for a longer time if there was no afk farming in comparison to if there was? Would they even try if it still existed?

You give this point of focusing in a rear view mirror, but what if the rear view mirror was perfectly adjusted so it wouldn’t peek any interest.

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Fair point, didn’t realize AFK farming was such a hot button issue that people felt so strongly about. The problem is IMC only has so many resources, and having them work out how to fix AFK farming seems very low priority compared to other things that actually WOULD increase population. IMO if a player makes it all the way to Bee farm, sees AFK farmers and says “Eff this I don’t want to play this game anymore”…I’m not sure this is really the game for them to begin with xD

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In my opinion no one gets to Dina Bee to “oh, a lot of AFK players, I’m gonna quit”. The problem gets worse with knowing the game more (along with all problems) to see that “those AFK players back then messing up my quests are making 2, 3 or 4 times more silver than me for doing nothing all day”. And how some necromancers even brag on their faces: “Go, farm the item for me so I can buy with my AFK silver”.

Or when players are faced to well geared players and think “is this silver coming from AFK farming?” or even “why are things so expensive? How do people have this much amount of silver?”

Well I guess it isn’t as big of an issue I might make it seem like as an issue alone. But as you know there is a lot of other issues that have been around for long time as well. All of them should of course be sorted out but fixing one does help considerably already.

For example botting and RMT is a considerable issue still that causes inflation to the market, couple it with afk farming and it becomes worse. If other is sorted out it doesn’t fix completely but it certainly makes it a lot better.
Also if you consider the two of these I guess we can all agree afk farming is way easier to take care of than botting and RMT.

If other similar issues are fixed maybe having afk farming is not that bad and it would have less of an influence on the game.

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Needless to say, good part of RMT silver comes from AFK farming itself.

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I don’t think that it’s a common occurrence either, but it was the implication from Val’s response.

I am not advocating for or against AFK farming. I totally agree the economy is in a dumb state and life is much easier as a Necro that can sit around all day and collect silver. I’m just saying I wish IMC would focus on un-screwing what they have screwed so the game has a fighting chance to survive. Population numbers are horrific for a game that hasn’t been officially released for a full year…

Like I said before, I would rather have a stupid economy than no TOS at all :wink:

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And I thought it was because of hueknights
@haukinyau1

I would look for a quote from the @LunarRabbit but there are many walls of text.

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Please quote where I have ever said that? I also hardly doubt anyone else made such a bold statement.
Implying that the atmosphere is unwelcoming for said reason doesn’t mean the same thing, if by any chance you were referring on that.

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I guess this was meant to me, but @Val, sorry, I’m borrowing your words.

@VacaOverpower please quote where I have ever said that? I also hardly doubt anyone else made such a bold statement. Implying that the atmosphere is unwelcoming for said reason doesn’t mean the same thing, if by any chance you were referring on that.

If you have anything to discuss, send me any private messages and I’ll gladly discuss anything you want.

Now, about players quitting due to AFK farming, there are many players which did so in combination with other issues in the game.

I was referring to this, since I don’t see why else you would have quoted what I said.

Also,

This was at the end of the quote, so technically your quote is lacking and giving false implications that I would think a lot of people have quit solely because of afk farming, which is not the case.

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“huesob”

that was actually funny, the first time i fell for your trolling.

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Afk Necro here,

if they wanted to stop the afk’ing they should just make it illegal,
as you can see plenty of people here that would take the time to report
them. Anyone that refused to afk farm i completly understand but
’if you can’t beat em… ‘join em’

if i had to come up with a solution it would be that you don’t gain silver
after a certain level diffrence

i agree afk farming needs to go but botters are a bigger issue here in my opinion

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Why don’t you make all maps drop zero silver and items if you are above that map’s level by 20 levels? Make it a penalty like you do experience. This will keep high levels from farming low level maps.

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Why are you guys arguing over something that doesn’t exist on iTOS?

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To be honest in my opinion Necromancers/AFK are a smaller issue only because they’re not illegal. But the impact on the game caused by bots and afk farming is about the same, they’re pretty much similar in most things.

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