Sorry for the short answer:
Remember that in the same line they say they’re fixing a bug that makes Limacon applies attributes twice, so it will be weaker (bug fixed) -> buffed.
I don’t expect huge variations but I do expect maybe a higher damage depending on how the values are being duplicated/calculated.
Weapon Swap for me works by pressing the left Analog button on a PS 3 Controller (by default it’s the PS button).
- Circling is bugged (more damage duplicated than it should).
- Magic Arrow is nerfed. / Mergen skills are strong but mostly for bossing IMO because longer cooldowns.
- My SR is carrying 31f of Solmiki in my party currently, the elememe can’t hit flying monsters so it’s mostly on me.
SR was scaled down a bit but it’s far from being the meme farming class. Well, you can build it as meme farming class though and use only that part of it.
But overall SR is still pretty strong, it was never a real bossing class and I doubt it will be because the AoE nature (and balance towards AoE) and there’s still things to improve like Retreat Shot over-nerfed and Marching Fire attribute and some other things.
Plus it depends with what classes are you comparing with. Some surely makes SR underwhelming, especially if you consider how expensive it is to make a SR have good damage >.<