Alright, I’ve seen people discuss this issue constantly. I may as well throw in my two cents, even though it’s probably not going to help the discussion in a negative or positive way regardless…
First of all, I don’t care if they do or don’t implement them. I’m already prepared for screw-ups, but I also come from RO, among other games that have given me the mindset that I need to theory-craft and research builds before even playing a game or class… But I digress.
I think that if they implement a Class Reset, it shouldn’t be an item; it should be done from the Character Select menu. It should cost 150 TP per reset, for a maximum of 3 resets, limited to one time each character, up to three characters, for 90 days. Simply put, if you have 3 characters, you can reset each character once for 150TP, and you can reset up to 3 characters, but again, only once each, and you have a period of 90 days between resets before being given the option to buy 3 more resets. Basically, this really wouldn’t make it any different than it is now, but would still allow resets… Thus, a compromise, and it would give IMC a little money (around $15 USD each reset) for the effort.
I would have suggested making an alternative, perhaps unlimited resets for 100TP each, with the restriction that Class Level would be reset to 0, but I don’t think that would be much different than just grinding out everything again, other than having to pay TP to do it. 

