Tree of Savior Forum

Say NO to 50% Squire - Alchemist - Pardoner Tax!

Don’t be under the impression squires are to replace blacksmiths. It is just one of their skills, not only does it offer more potent repairs but also the convenience of repairs anywhere. With the amount of logic in this thread one could go as far to compare it to dievdirbys ‘carve vakarine’ and call it useless because, why waste a piece of oak wood when you can spend 1~5 minutes walking to the nearest vakarine statue. that scenario is infinitely worse considering npc’s don’t sell wood.

I imagine if all crafting classes had a similar skill to that of dievdirby’s ‘carve attack’ to obtain their respective materials instead of being vended from class masters would be an overall fun and good solution, but it’s probably a bit late to tamper with current design choices.

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Yes but what is the logic of charging someone 50% tax effectively forcing a squire for example that wants to give free service for his repairs to pay for your repairs. 80 for the repair kit and 80 more cause he is taxed

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Fun fact: at higher levels Squire’s repair costs less than NPC repair. Like NPC - 24k+ repair (total), Squire - 18k.

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I like to clarify a bit of information for those that actually are still following this thread.

  1. Now that im up to level 200 i can say the tax is 100% justified. Actually at around 120+ you will notice that NPC repairs cost upwards of 12k+

  2. The tax as i pointed out, if im not mistaken in my earlier post is balanced around max level gear repairs which im pretty sure will be more expensive. This is probably to avoid everyone making a C1 Squire since the profit would be huge without the tax.

The cost of repairing gear for the squire is really low even with the tax included when compare to what they can earn from high level characters.

At this point, that information alone, null your claim that the tax needs to be removed or lowered. At least on my opinion.

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my repair is ~7k now(got a brandish to use), before was ~3k.

~12k repair is crazy, melee/tank are fckd if they pay this everytime xD

I Say no to 50% tax rate for Squire, Alchemist and Pardoner shops!

in any case this is not going to happen, you know why? there’s no easy way to transfer your silver from 1 character to the next… it’ll always be a drag to have to keep placing ■■■■ on the market just to transfer silver… not to mention that you’ll always loose 11% of the silver you earned, so it’s not really a 50% tax, it’s actually a 55.5% tax because you need to pay even more taxes to transfer the silver to your main… excuse me but’s that’s flippin retarded.

Repairing Audra (random lvl 170 staff) at npc: 7k repairing at a squire? 3k.

This is a good example why people should not go overboard with their demands until they have seen more. Ultimately alchemists and pardoner will hit the bottom rather soon.

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Bumppity bump bump

IMC please lower the tax for the crafting classes… PUHLEASE!!!

No to this 50% tax BS. This is tyranny…

If people understand the cost of repairing, they would know that most of the squires, on crowded servers like Klaipeda, are repairing almost at cost because of the competition. Repairing by a squire is just not worth it for low-stared or low rarity items. Try repairing a high-starred or high rarity item at a NPC and then a normal priced squire, the squire will be much cheaper.

And I have seen at least a few squires that are clueless (or rich) and put up shop at below cost so every repair loses them money.

I reckon the tax is fine. Most people are at the mid->low levels at the moment where they’re still struggling for cash and are therefore penny pinching.

Once you get to higher levels it is far more convenient to pop over to a squire 10 feet away from your grinding spot than go all the way back to town to save 10-20k silver since that amount is a pittance at high levels.

If the tax didn’t exist then squires would be making insane amounts of silver and unbalance the economy. The current tax at 50% seems about right to keep a decent cash sink for convenience as well as provide a platform for players to make something extra on the side whilst not logged in.

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Most people here that says yes to 50% tax for Alchemist, Pardoner and Squire, probably didnt even had one of these char. They didnt know how hard it is to make these char.
I’m Alchemist myself, with people competing each others for cheaper offer is already enough to reduce the tax penalty. It’s already challenging IMC.

Say no to 50% tax.

Here’s something my friend explained (I will be using rounded number, these aren’t exact) regarding repair.

Me: WTF is up with squires. They turn my npc repair of 3k to 9k. Why would I ever want their service?

Friend: My repair is 12k. A squire turns that to 15k. But I would still choose them over the npc. Why? For a 25% increase in cost, I get 33.3% increase in durability. So, I pay.

I say yes to the 50% tax. To me, my pardoner is still FREE MONEY. I make money without using him. I make money while offline. It is still a profit (unless you go do something like set prices that are a net loss).

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Guys, could you give me a comprehensive list of skills affected by theses taxes ?
@chiday

Im Pardonner i understand balance economy but 50% tax is pretty hard !

I mean u know Pardonner c2 is hard to level up ( more if solo /love ) !
In other way i can make a decent amount of money every day so i dont know…

Reduce tax like Market tax without token maybe 30% seems fair no?

50% tax is fairly legit no?
my pardoner friend is making 200k-500k everytime he sleeps, thats already plenty (his buff cost 1.8k)
choose your channel before opening ur shop please, klaipeda/fedimian ch1 is like flea market war, so much competition…
then hops to channel 3, only 1 buff shop and 2 squire shop…

and squire repair is really cheap compared to npc (if ur gear is high level)
npc repair for my rapier and 2h cost 5k+ each, while squire shop cost me 1.8k each
any gear below lv120 would cost more at squire than npc (cafrisun, nvr ask squire to repair those :smile:, unless u dont want to travel to town to save time)

so yes, 50% tax is not too much, if anything, pick your location more wisely instead of whining about tax (dg175 entrance almost nvr haf a squire shop, and its really inconvenient travelling there, while forest of prayer which has goddess statue, has like 5 squire shops??)

also supply/demand
currently there is way too many squire for idk what reason
so competition brings price down, hence its harder to make profit, and people blame it on tax
if anything, why did u pick a squire in the first place… with so many squire shops out there
if ur thinking of getting a slice of the pie, then expect lower profit

The tax needs to stay to sink silvers, but 50% is way too ridiculously high. So few people uses Squires’ repair services since the Blacksmith is a lot cheaper especially at lower levels. Pardoners may still profit tho since there’s no NPC who gives you buffs so buying from them is the only way. Alchemists also provide Gem roasting which no NPC allows that. Poor Squires.

I say 30% tax to balance things out. At least Squires’ repair services will be somewhat equal or just a little more expensive compared to Blacksmiths, but extends maximum durability. Now players will use them.

You’re wrong on some point. Players buy Pardoners’ buffs because there’s no NPC who sells it. They have no other choices, unlike Squires.

The reason there’re so many Squire shops out there could be because they don’t sell well thus leaving the shops forever open…

So when a squire is asking 12k to repair my gear, and the npc blacksmith is offering 2k, what should i do??