You are missing the point. Now when all skills are getting %damage, old SA would feel lacking.
Coutting attribute damage it is:
- now: 200%+2x400%
- ktest: 750%+2x1500%
Damn, that’s a huge nerf. Overheat is needed to balance it, but you guys are like:
“Scout without 0CD skill is bad =(((”.
“I need to press more than 1 button now =/”.
“I cannot clear low-level dungeons with OP char fast now, that was my playstyle”.
IMC just noticed that class using one skill 90% of the time is bad and fixed it by buffing the skill and putting a CD to encourage skill rotation.
Also, comparing an instant cast skill that can hit 1+2 targets with homing arrows to Double Punch/Effigy is plain wrong. Double punch’s AoE is not that good and require positioning while effigy require some setup.


