What do you guys think? Pelt1-hop2-barbarian1-doppel1-dragoon2
Or
Pelt1-hop3-doppel1-dragoon2?
For max DPS?
Thank you
hop3 video
What do you guys think? Pelt1-hop2-barbarian1-doppel1-dragoon2
Or
Pelt1-hop3-doppel1-dragoon2?
For max DPS?
Thank you
hop3 video
to finish with 100 con and shield with petal you will be able to tank
99,99% of all current content, letās not forget that tanking is not the
same as luring.
@nery_ma That covers up what I was worried about, peltasta that is then, thank you o/
I could solo that in like 3minutes with my Lv230 cata3goon, I canāt really take that dungeon as reference for anything anymore ā¦
I focus on boss fight, that takes like 29 seconds
Proofs on this? Iāve never heard of this so does the skill table n tosbase doesnt say anything about this⦠So dont say such blasphemy, unless you have proofs
I changed from lvl 1 spear lunge to lvl 5 ( + zega spear become lvl 7 )
and the damage output become much more stable, after this i check taiwan forum , they said need to up lvl 10 , the damage amplified not increased anymoreļ¼i use lvl 7 also seldom get resists, but my hoplite 2 only able to let me test til lvl 7, but damage output is a lot stable it is the truth.
I get the info at taiwan tos forum , they already tested lvl 1 to lvl 10 dude.
If u know chinese you can understand.
Hmm canāt say its true unless we see it in action , canāt test it myself either as im only hop2 
indeed
you can try at level 5 maybe itās around 80% damage increase
Well then, thatās surprisingā¦
And I tested for myself, Lv1 to Lv4, absolutely no differenceā¦
Oh well ⦠-not as if I really needed those points on pierce anyway-
I can probably agree that āthe damage is more stableā, but thatās RNGā¦Which I canāt use as proof for anything.
ya same as hoplite 2, i cant do anything unless someone got hoplite 3 to test it. 
Why bash at lvl 1 ???
I was supposed to put it at Lv3, but I decided I rather have it to poke things at early game over 1second of pain barrier than 3seconds of pain barrier for a knockdown that everyone asks me to remove on party play.
If youāre willing to follow the same build, feel free to change it to Lv3 or Lv0, doesnāt matter, go with what you believe is more right.
Its personal preference, and not a decision that would kill your build or change it entirely, unlike Spear Lunge & Stabbing.
Also entirely removed synchro thrusting, you will not be using that skill once you reach Dragoon, which would benefit pierce more.
Remember that this is a bossing/party bossing build, so 2H spear bonus from dragoon attributes & pierce C2 attribute are quite useful (around half stabbingās damage at Lv8~10, more or less against bosses).
oooh, ok
I think bash knockdown can be really cool CC for mobbing at late game solo play, when things get tough farming⦠but u say this build is for group play and I think pain barrier is so OP too :S
I have to decideā¦Thanks for reply!
Yeah main reason I made this build is C2 Dragoon, and you really donāt want to have that serpentine party buff wasted for solo play alone
especially not with Peltasta as a rank in it.
So pain barrier at lvl 4 worth or need lv 5 for what u say ? Can I drop gun go to lvl 3?
You can drop some levels from both Gungho & Concentrate (I have Lv4 concentrate on my main and it doesnāt make much of a difference, due to stabbing & rush, basically multi hit skills counts as 1) just make sure it is still uptimed, Concentrate & Gunghoās main bonus is from attributes anyway, you will only be worried about duration & maximum hit limit.
And I still donāt know how much is enough for double pay earn⦠investing 2 points looks fine but if it doesnāt work with stabbing, it will be impossible to use almost, and 4~5 levels on DPE are just a little bit too much (especially with Mord gaining 171 dmg per level, with overheat, granted its not a core skill but a good filler to haveā¦)
So, Lv4 DPE or ? need advice from someone who tested it with both cyclone & stabbing.
You should get Bash to lvl 3, I have 2 swordman lvl ~ 230 and I like Bash a lot. I use it to :
/push stray mobs into Frost Cloud/Broom Trap/ā¦
/push range mobs into each other to kill both at the same time
/panick skill in some situation
/do some collect quest but too lazy to kill the mobs around
/might good for pvp
If you use it mindlessly, of course ppl will get mad. But Bash kd is easy to control (unlike Mordchlag) ⦠You can go with Bash 3 - Gung ho 3 - Concentrate 4 - Pain Barrier 5
No, I wasnāt using it mindlessly, I was using it when we had no heal or heal doesnāt heal in time and I was dying due to provoke, or to mash mobs together for aoes, but I had autistics teammates who were like āOMG KD=BAD DONāT USE ITā, beside, I still have other skills for KD, I understand that Bash is good due to its low cooldown & 3 overheat charges but its not love & life, especially not for this build, again, personal preference, most people will rather have it with KD while I rather have few more seconds on pain barrier to be able to use rotations safer since Iām more concerned about bossing on this build (granted, grinding for levels might be slightly more painful, but the same goes to the fact that you donāt have access to a 2H spear until R7, which is pretty bad for a 2H spear focused build.), its just not a rule that should apply to everyone at all cost.