That’s likely the case as circles were the only thing that allowed transform to be and even then it only served those few that stopped midway, the current iToS skill set has more value in other skills. However since that subject was brought up i’ll add my share of thoughts, as a non Druid player that doesn’t know why take full Lycan instead of demi, on it.
I personally think the whole transformation system (including Sorcerer’s Riding) should remapped to ZXCV (being toggle or disabled by recast/spacebar with ongoing cooldown) and provide, even if roughly, a basic tooltip with: damage factor; hit count; damage type and cooldown. It isn’t as practical to do but can be automated with some clever coding (tos.neet managed to get that data, there’s no real excuse). If they really wanted monster transformation to be a deal the most interesting option is to realign stats ratio based on the monster race and perhaps even overwrite substats ratio as if the character was from another class tree (as +110% Attack Speed and +150% Evasion of Scout), this may not be enough but can be finished off with some extra raw bonuses.
Aside that they could make demi lycan not overwrite the costume and release the thorned costume as a (new Druid) quest reward, it’s not that hard to change the character head only and add a tail to whatever costume you’re wearing at the moment (or they can go full greed by adding a secondary costume slot for the transformation itself). That’s all i had to say.