Tree of Savior Forum

Real name of the game: Tree of no Swordsman

Well, that is just patching the problem on top. Archers for example, do not want to go full STR because they are like paper.

There should be something that stop wiz going full CON. Going full CON on wiz should be a sacrifice, not an omnipotent route.

A wild idea for example: Add an innate magic accuracy to wiz class. Each skill will have a different number ranging from 50-70%. INT will increase magic accuracy, 10 INT = 1% magic accuracy. So if you want to be safe, you need 300-500 INT, or sometimes you magic will miss completely.

That way if you go full CON, you are gambling your attack. And if you go full INT, you are paper. Of course you can choose a balanced build, that’s the whole point.

Yeah the problem of magic is its 100% accuracy no matter what your build is and there is no counter

Magic Defense equipment.
Cloth Mastery.
SPR.

Increased Magic Defense - Pardoner (scales with SPR).
Counter Spell - (Oracle).
Safety Zone - Cleric.
Revenged Sevenfold - Kabbalist
Sterea trofh - Druid
Statue of Goddess Ausrine - Dievs.
Resist Elements - Paladin
Crown - Highlander
Slithering - Rodelero.

A lot of spells rely on Crowd Control to be effective as well, which is part of why PD is so valuable and why Ktos has increased Swordsmen status resistance.

Very nice, but let’s look at those

[quote=“Delcas, post:163, topic:294001”]
Magic Defense equipment.
Cloth Mastery.
[/quote]Small number, and not scaling. I mean 500-600 m.def vs 5000-6000 m.atk?

Is it 0.5 or 0.2 m.def per point? we are talking about swordman here, full SPR swordman? Even smaller number

[quote=“Delcas, post:163, topic:294001”]
Increased Magic Defense - Pardoner (scales with SPR).
Counter Spell - (Oracle).
Safety Zone - Cleric.
Revenged Sevenfold - Kabbalist
Sterea trofh - Druid
Statue of Goddess Ausrine - Dievs.
Resist Elements - Paladin
[/quote]1 thing about all of them: not on swordman.

You might argue about partying PvP, but that requires setup, you cannot expect to setup those in enemy territory so swordman can charge in

If swordman can land crown in PvP, we wouldn’t have this conversation in the first place

Now this is the only true counter in the list.

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As long as you have party, anything can work since you can get carried.

Anyway, if you want to do that, I suggest go pelt 3 rode 3

While you don’t do much damage (or any damage at all) you can live really long, resist every magic and block every physical hit lol

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Real name of the game is Tree of Bot Priests.

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To really change the game mages have to be limited and shouldnt be allowed to go full CON, they have to be balanced around more stats, if they go FULL CON the damage of magic skills have to be near 0 and even for just CC builds like support mages and cleric they need to sacrifice something relevant to stack that many CON.

Now what is going on is that any mage can stack one only single stat, and this stat give HP + Block. The game will for EVER be broken if they don’t realize that.

In normal MMOs mages have go with 2 main stats (Damage, Cast/Utility) and the CON need to be the third option, mages are supposed to be papers and big aoe damage dealers or great CCs, not a absurd and immortal tank with that many great CCs and absurd damage.

how sure are you that a mage cannot go full con ,when my friend is a full con wiz whilst dealing decent dps?, having lots of cc’s,op block rate and massive amount of hp all in one character?

do you even know the item animus? ok here i’ll take the courtesy of providing the link for you.

now equip the wiz with more stronger items and its almost unstoppable keep in mind that wiz weapons give their spells more damage plus their gloves also amplifies magic damage.
now do the math and see for yourself.

next time get your facts straight before posting , Thank You.

edit again i thought i misread so earlier so there.

Let me show you how wrong you are.

Assuming a level 250 wiz full CON with this rod, upgrade it to +10 only because we are realistic

Magic damage = 250 (from level) + 135 (from rod) = 385

Skill damage = magic damage + base skill damage

Let use this skill

At level 5 it has 936 damage, so total tick damage is 936 + 385 = 1321

Now if the wiz went for a balanced build instead (full INT is out of question since it makes wiz very squishy) and has 400 INT + 100 CON instead, each tick damage goes up to 1721

So going full CON you lose around 25% damage only.

And even if going full CON, with around 40% attribute bonus, that gravity pole still deal 60-70k damage. That’s stronger than most swordman skill, even with full STR lol

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guess someone skipped math classes for recess O.o

Swordies (and archers to some extent) are still disadvantaged because of how Animus interacts with fullCON, and CON having block bonuses while physical classes outside of a few blockpen (like cannoneer) have issues dealing with. Dear IMC, stat values really need to be reviewed and even reworked, a lot of ideas in this forums despite the bait are actually better than what we have.

SPR should have been something like minimum magic damage/amplification while INT increased max magic damage/amplification or somewhat a magic version of accuracy so Wizards/clerics have to put points in them like DEX.

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With “Mages can’t go full CON”, i’m prettty sure je meant “Mages shouldnt be allowed to go full CON and do as good as they are doing”

OMG I suck at english, but what i tried to say is that a mage NOW CAN go full CON and that is the problem!!

Mages have to be limited and cannot build a 100% CON build without sacrifice something.

Sorry for the confusion.

That’s what i tried to say, thanks xD

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Seriously convince me that my swordsman is still worth playing. Otherwise i will just roll a elementalist like everyone else, after around 210 every party im in has an elementalist and no swordies. Not that i have anything against elementalist. In fact i love mage and cleric type classes. They are usually my primary choice in every game i play. I love how mages has these beautiful large nukes and how clerics are oddly fun when playing with friends. But this time i wanted to try something different. I did’nt want to play archer because they seem to fragile and i see elementalist all the time. So i want to try a doppel2 build. So far it’s only lv110 and i can tell how bad it is already. My chaplain when it was still a priest around that level kills better and does more dps and doesn’t require to campfire at all. Those of you who made it to 200+ with a barb and never partied. You guys deserve some respect. Will this c2 barb of mine get any better further through the ranks into doppel2. If not im just gonna roll an ele. And during late game i won’t see anything besides ele3 locks, archer variants and some clerics. Swordies will be rare like those shiny pokemons.

my bad i misunderstood sorry bro

The perfect answer.
Of course, some classes as Cataph has a very usefull skills on G vs G for example. Corsair too, as I mentioned. Peltasta tanks too when not against magic.
Maybe is just as they say: maybe magic is the villain here, not the class itself.