onlly we are or you one of the retards thinking the game is in beta?
Wheres the F2Pās at?
We are not in
yet.
Mark my words, this game will die if imc go the same route as wow and stop punishing players for making mistakes.
Ugh no? Last I checked even if you delete your character you keep pets. Heās right. If you ā ā ā ā ā ā up your character, make a new one. The system isnāt broken. You people just wanna make it to casual by throwing money at your screen.
becouse wow is dead? 5m (±) players is dead?
ok what of all the TP people put in this character ?
They need to adjust thoses classes, not allow people to change for another one and make the game less diversified. That would really be profitable to the game, not a circle reset, how restrictive you think of it.
see if imc can adjust thoses classes then no one will ask for resets. but this classes are this way from cbt day so imc dont intend to do it from the look of things,sadly.
Same for circle reset⦠not to be rude or smarty pants or w/e but the idea of a circle reset are not very new either, beside, i disagree partially, changes on thoses classes have been made, i think itāll come, they just need the time to do so. (Theyāre too busy fixing the numerous bugs in the game right now for anything really releavent regarding classes yet, i donāt find them excuses tho, they are not very well organised if you ask me)
But in my book, pushing for more clarity regarding skills effects, descriptions ⦠And for balance changes on some classes is a way better way to make the game better.
Thatās the problem of the player who didnāt look ahead (resaearch jobs etcā¦). I donāt mind them making TP items tradeable within the account but resets are to OP.
what op inreset your last class to lvl 1? and what is the problem of the player that did read what a skill do and then its dont do it as it say on the text?
ok motherfucker what i say was
what is so op in reseting your corent class and take one in its place, it will be lvl 1.i am sorry for my bad english motherfucker.
The way i see it :
Pareto law : 20% of the customers create 80% of the revenue. Itās not the casual players who will make the game bankable, It will be the core gamers, those who spend a lot of time on it and will spend a lot of money without even noticing it even less care about it. And circle reset is only a thing for casual players. Those will quit anyway because after the circle reset, another aspect of the game will become prohibitive for them ( such as the lack of userfriendly mechanics, the lack of informations given upon leveling, the ExP cards distribution and the ExP wall who comes with it ⦠the lack of balance between classes which some are intended ⦠) They will indeed spend some doll$rs into the game but leave eventually and will never compete with core gamers. This game is a niche, and it will stay that way even if itās without casual players and only with a small community.
( If you will think of TOS more like a POE type of game rather than WOW ( or other flexible designed game for what matters, i donāt know every games ))
On the other hand if skills are more āreadableā on their effects, mechanics and descriptions, their will be no need for circle reset, and that, that will happen for sure
Wow calm down pal. It was just a meme ;^) No reason to become a keyboard warrior over it.
Youāre so right! The pareta law! I wonder why freemium ever became so popular 
its was a joke sorry yuo didnt get it 
I agree with this kind of reset, and it must be avaliable only by TP.
Lol, you get that from vsauce?
Video game sales have always pointed towards casuals over core gamers. Thereās a reason why mobile games are so popular now.
Super Mario Bros. and Mario Kart has sold more copies than any competitive game to date. Those are casual games.
The list could go on and I could bring a ton of examples into it, but if youāre an actual gamer youād realize what I was talking about.
I donāt really know if it meant to be sarcastic but freemiums are a perfect exemple of what i said.
