Tree of Savior Forum

Rank Reset Event!

People assuming players will leave because the event isn’t handing them out more resets than it currently is.

Its funny how far you are stretching that desire, with the steam thing and all to boot. The reason the game have been hemorrhaging players isn’t because “muh free resets”. The reason the game have been hemorrhaging players is because the game had virtually no content updates for a year and a half odd outside hidden classes and system revamps.

“But we had a spike of people with the previous reset event!” And yeah, spite all that reset bonanza, what happened? They buggered off because there was nothing for them to do, or the game wasn’t holding them enough. Clearly builds did not matter enough. And the same would happen now too, unless IMC start throwing out content at a faster pace. What we got now is maybe going to entertain people for 2-4 weeks and then especially the crowd in mention is going to go back to whatever title handholds them the best or have a successful way of dripfeeding trash content to keep people playing.

So drop the act of trying to paint it as if something different would happened if we had resets on a per char basis. Its not. Only people genuinely salty about this aren’t people who play for fun, its people who are salty because it won’t give them enough time to find what isn’t established as the OP “flavor of the month” or “meta”.

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It’s a combination of everything. Adding content to a game with so many bugs, glitches, design flaws and management mishaps won’t save it. It’s those little things, they all contribute to killing ToS.

But the resident bootlickers will never understand this.

Of course. Dicking around with different builds once or twice a year after a major update isn’t fun at all. It’s actually the most boring thing ever.

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That problem and the resets can go hand in hand, lack of content is what’s causing the drop in long-time players. A punishing and confusing class system will drive new and returning players away, especially if they keep being stingy in giving players the chance to adjust.

This is a rank reset thread so people are complaining about that here, it’s not like there are no complaints about slow content or lack of content (maybe not right now though since rank 9 just dropped).

Anyway, I’m personally not complaining about the 14 reset limit but more on why they chose to do that instead of what they already did before which was much more generous. Right now there are more class changes even beyond this reset event, so what’s gonna happen if they continue the trend of giving less chances to adjust? What if in 3 months they drop all those class changes and they only give a couple rank resets, or worse none at all? They need to be told that the way they handle changes and the means they give players to adjust is a cause for concern.

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In the end all this wont matter cuz they are not even reading any of this, this has happend before it will happend again and they are going to keep loosing more and more players cuz of it, they just dont care they keep downgrading events, punishing veteran players for investing time on their game wich is stupid, look at games like Dungeon Fighter Online and Maple, and Maple has messed up bigtime in the past too, and DFO is probably one of the best managed Korean MMos out there with events that actually award you for playing the game, right now there is a event thats worth millions in ingame currency completly free, and it has one of the Steadiest playerbase on korean mmos out there, if you keep ur veteran players happy the game will succede, becouse new players will feel rewarded for more than 1 month of getting lvling boosting and then be forgothen.

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Luh… I may sound assuming but there are people who may feel that way who are not active in threads. I maybe wrong, but I could also be correct.

Am I complaining? No. I am playing for fun. I only got 8 toons myself. And I know the builds I want to have, not because they are “meta” and I am just being “salty”.

There are various factors involved in the declining population of ToS. All we can do is actually “assume” why, the rest will be known to us after the reset is done, the hype is over, and it is the same ToS like before.

And no, I am not complaining about 14 resets. It’s more than I personally need

Here’s are some arguments and counter arguments about the current reset event.

1) IMC is kind enough to do a reset event

No, players deserve a chance to adjust their characters over any major rank update. First we have a new class for each branch at rank 8 and they come along with a rank expansion, this is a huge change. Taking crafting classes as example, they already have a huge disadvantage for their natural low offense and now are granted with not only new options but a new circle to deal with it. Depriving Squires to adjust their builds to go Matador and Alchemists to get Ice Wall Combo with Rune Caster and had to figure out other ways to deal with their weaknesses, this isn’t fair to them.

Along with that 4 classes from cleric tree got major changes and players that own those classes will have to use resets on those instead of other characters. Not to mention the minor changes to classes like Schwarzer Reiter and Pyromancer that made them undesirable for some players/builds.

2) They gave us two weeks to reset characters, that’s a lot of resets you can get

If you have condition to play everyday, however you can’t ignore the fact that some people don’t have time or have conditions to play all the 14 days (not to forget that we have a holiday during the event period). Even if they manage to fit some time all the items that are already untradable and unstorable are timed for 1 day only.

These are completely pointless since not only those items are bound, thus they could last longer like a week or two, but it’s also easier to submit 14 reset pack items to the mail and allow players to reset whenever they want and/or have time to.

3) 14 Resets is (more than) enough for any player

For some it is, however part of the issue is that the event gives you reset items as a pack - you can’t adjust more than one character a day regardless of what you want to do. If IMC doesn’t want us to go nuts on changing classes why isn’t there an option to get skill and stat reset, this alone is enough for the players that are really active and know what they want from start. Just taking the fact that the game allows any account to have 30 characters is reason enough to give more than 14 resets.

4) You should know how to build properly

If so is it player’s fault that they won’t have a satisfying class for their rank 9? Such what is the case of most Dopplesoeldners that will go back to rank 2-3 classes, don’t they deserve a chance to try some other options aside the obvious ones?

Is it also the player fault that their current classes new circles might not be as good as they are being promoted and they’ll get stuck with them cause they don’t have enough chances to try? Both Musketeer and Matador got changes right after their release and Kabbalist is still being bashed over, how long will players have to wait be able to fix a misleaded choice in cases like this?

What about Guild masters that couldn’t reset their characters when Guilds changed, is it their fault that they have one extra character to reset due the system restriction?

5) There’s enough information out there to get players to know what they want

Go back to 2).

6) You can always start from zero

If you don’t mind losing transcendence, attribute points, binded items, other things (such as dyes) and going all over to rank 8-9 when most of the players are enjoying the new content. This could be soften up by having something like Class Reroll Feature! [shameless promotion].

7) Just wait till they make another reset event

As if there’s any guarantee that we’ll get one or even when it will happen, also it may be subject the same points above.

8) You weren’t suppose to use the event to test classes and builds

Then why does it favors players with less characters than dedicated ones? It’s way more dangerous to give that power to players that didn’t invested that much time in the game, they can easily reach the higher ranks test all they want and leave. Even if commited players use the event to test builds they may make new characters later on to use their favorite tested builds.

Not to forget that a lot of players have more than one account (if not they can make a new one) and so they can easily level a character to rank 9 to test builds which renders the restriction pointless for this matter.

First Update - 23/12/2017

9) They wouldn’t use their precious time and resources to design an event to a small group of players that have more than 14 characters.

It could be aceptable if they didn’t had tools address these players in the first place, it doesn’t take more than 30 min with a couple of designers to solve the issue by recycling and adjusting code. Here are some easy ways to do it without any inovation.

A) Increase Daily Limit to 2 or 3 - Same principle as Monster Tamer event that had account wise entries.
B) Split Reset pack into Rank Reset + Stat Potion and Skill Potion + Stat Potion - Present at the previous event if i’m not wrong.
C) Send extra Reset Vouchers to mail - Already done for Templar rework and also for Linker, Hoplite, Falconer and Cataphract.

The fact that they changed the event is a proof that they had some kind of discussion about character resetting, however it doesn’t seem like the considered that possibility nor cared enough to reevaluate it. Also we can’t forget that the only way to unlock slots is by buying TP unlike tokens.


I agree with restrictions to the event but i don’t think it has be that strict.

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Inb4 reset event ends and then imc throws in ninja nerfs like last time. HUE

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It already raises eyebrows on their stance. Selling rank resets is definitely a money-grabber for them.

Its free money but they say no for some reason
¯\ __(ツ)_/¯

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It will happen. We already know there are changes coming for Bullet Marker, Falconer and Quarrel Shooter for example. And not all of them have been officially shared (if you follow the kTOS/test threads all the info is there though).
That’s the annoying part… It’s having a reset event, but shortly after it’ll be changed again.
Are they all changes that force a rank reset ? Or even a skill reset ? No. But the random and constant changes get old fast. Making up builds is funny, but constantly having to change gets annoying.

For some people it also makes them feel like IMC really has no idea what to do, since they change things quite often. Or more like they don’t think thoroughly. For example some of the R8/R9 classes got released on test server, then officially released on kTOS, and they’re already gonna modify some stuff on them @_@
It’s okay not being able to make one class or skills perfect the first time, but why officially release it even though the test version already proved they needed some changes ? I guess overall it just feels like they don’t take enough time thinking and testing.
Thus the fact BDS was “fixed” one year after it was released, and went back to the “bugged” version 4 months later (a)

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More backlashing than they already receive, perhaps?

me im good i just rerolled everything to act as a support… and im happy… :slight_smile:

im hir, i habbe only wann char tuu ‘w’/

And they wont fix shinobi quest, great event as always IMC

It would be cool if you could explain why, but it seems after maybe 20 posts you’re unable to make it clear.

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Specially when we reduce it to 7 days of non-working Shinobi quest, Remiri is just a poor whiteknight of IMC, the worst kind

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level up your char to 360 then you will get 1 extra rank reset per char.

They want you to buy unlock voucher :tired:

that is once per team only.

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yep…i was wrong…sorry about that :laughing::laughing::laughing:

Explain why it is a bad thing, and I will be happy to retort. We could have gotten zero resets. Are you generally upset when something is given to you?

When you’re given something, and then it is taken from you, how do you feel?
I guess that’s the feeling due to the lack of daily reset per character, indeed daily reset per team is not bad, it is good, but it is not as good as the last reset event.

Personally I’ve 14 characters, and I only play 3 of them, none of them feel like a mistake, but, I’ve certainly reseted the schwarzer a lot, it is not a class I like. So 14 resets it’s mighty fine for me, but I’m not the whole playerbase.