Shinobi does pierce damage and won’t benefit much from Murmillo. This build also doesn’t have spear lunge to add 50% damage to Shinobi’s Kunai.
Essentially this build is Sword 2 > Pelt 1 > Rod 3 > Doppel 1 > Murmillo (or replacing Sword 2 with High 1). Looks like a PVP build with Restrain.
Sword 2’s Restrain now has 30% stun chance, which is still very inferior to Sword 3’s Restrain at 60% (Source)
Doppel 1’s main damage source comes from Cyclone, which is slash damage that doesn’t benefit from Murmillo’s helm buff. I guess you could stack DoV, but that would halve your defense, which is quite dangerous as you wouldn’t last that long. If you’re taking up Doppel 1, maybe throw in Barb 1 for the extra 50% damage from cleave buff?
Punish, although it looks impressive, still has its flaws.
- Still requires at least 1 enemy to be knocked down to use (useless during boss fights).
- Still 1 hit only
- No overheat (unless they change this).
It might be ok to get level 1 of this skill for gathering mobs, but Doppel is already short on skill points to use to warrant taking this skill higher. You’ve got DoV (15 points), Cyclone (15 points), Zucken (10 points), Redel (10 points) and the new skill Zwerchhau (5 points) to choose from, plus you gotta fit at least Zornhau level 1 in there somewhere for the shock debuff.
Again, Highlander doesn’t benefit from Murmillo’s helm buff, which only increases damage to shield skills.
Also, I would advise taking lower rank classes at rank 7. There are way more better options out there. If it’s PVP you’re after, consider Corsair c1 for Iron Hook, its usefulness is explained in my OP.