Tree of Savior Forum

[ Swordsman Changelog ] Swordsman changes from kTOS and iTOS

love how literally all they did here was nerf swordsman line while buffing them in the Korean version

imc things :smiley: /20chars

Big thanks for compiling these things :innocent:

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##From kTOS 07/07/2016

  • Dash
  • 07/07/2016 kTOS
    Graphic problem when [Dash] is used while wearing [Noble Ponytail] has been fixed
  • Butterfly
  • 07/07/2016 kTOS
    Skill base damage has been increased 322.625 → 483.938
    Skill damage per level has been increased 84.75 → 127.125
  • Giant Swing
  • 07/07/2016 kTOS
    Skill base damage has been increased 291.6 → 583.2
    Skill damage per level has been increased 74.52 → 96.897
    Skill cooldown has been decreased 120 seconds → 96.897
  • Shield Bash
  • 07/07/2016 kTOS
    Fixed a bug where Transpose & Shield Bash skills were able to raise your CON to abnormally high numbers
  • Pistol Shot
  • 07/07/2016 kTOS
    Skill base damage has been increased 267.32 → 534.64
    Skill damage per level has been increased 71 → 92.3

Translation by @Gwenyth

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Some of Rodel’s CC being a rank 2 debuff, does that mean it’ll work on bosses later?

##From kTOS 14/07/2016

  • Concentrate
  • 14/07/2016 kTOS
    Damage increased by concentrate is now boosted by the caster’s STR and DEX.
    Original + { ([STR] × 0.04 + [DEX] × 0.02) × ([Skill Level] -1) }
  • Restrain
  • Skyliner
  • 14/07/2016 kTOS
    Skill cooldown has been increased 0 → 15
    Skill overheat has been increased 1 → 3
  • Moulinet
  • 14/07/2016 kTOS
    Hitbox width has been increased 15 → 20
    Hitbox length has been increased 40 → 45
  • Pistol Shot
  • Cyclone
  • 14/07/2016 kTOS
    Skill sustain time changed from 2 + (Level * 0.5) → 2.5 + (Level * 0.3)

##Possible Ninja Patch

  • Bunshin No Jutsu


I thought for Concentrate it was like :

(STR * 0.04 + DEX * 0.02) * (Skill Lv - 1)

Damage increased by blessing is now boosted by the caster’s STR and DEX.
Original + { ([STR] × 0.06 + [DEX] × 0.02) × ([Skill Level] -1) }

Oops LOL yeah. bad copy paste from blessing. fixing it

Oh so same computation with Blessing, didn’t noticed that. Just a little bit weaker.

For the time being I’ll be playing archer and hold out on my 233 fencer

##From iTOS 19/07/2016

  • Repair
  • Weapon Maintenance
  • Armor Maintenance

double click via mouse mode now activates sprint.

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this deserves a bump =)

how to get Forge Recipe? :sob:

#Swordsman

  • Pain Barrier

  • [ NOV 10 ]
    [Pain Barrier: Duration] attribute has been added
    ○ Increases the duration of Pain Barrier by 5 seconds
    ○ Requires Swordsman Circle 3


#Highlander

  • Cartar Stroke

  • [ NOV 10 ]
    Enemies currently knocked down take double damage
    [Cartar Stroke: Quick Charge] attribute has been added
    ○ Cuts the charging time by half
    ○ Cooldown +2 seconds
    ○ Requires Highlander Circle 1

  • Moulinet

  • [ NOV 10 ]
    Increases the casting animation of Moulinet (time cut it half)
    Moulinet now deals double damage to targets under the [Crown] debuff


#Barbarian

  • General

  • [ NOV 10 ]
    [Feral] attribute has been added
    ○ Increases the skill damage of Barbarian skills while dashing? (needs confirmation)
    ○ Requires Barbarian Circle 2


#Cataphract

  • Impale

  • [ NOV 10 ]
    Damage multiplier has been changed to 200% ( Previously 100% )

  • Earth Wave

  • [ NOV 10 ]
    Damage multiplier has been changed to 150% ( Previously 100% )

  • Steed Charge

  • [ NOV 10 ]
    Damage multiplier has been changed to 300% ( Previously 100% )

  • Doom Spike

  • [ NOV 10 ]
    Damage multiplier has been changed to 200% ( Previously 100% )

  • Rush

  • [ NOV 10 ]
    Damage multiplier has been changed to 150% ( Previously 100% )


#Squire


#Templar

  • Summon Guild Member

  • [ NOV 10 ]
    Cooldown has been reduced to 30 minutes ( Previously 60 minutes )

  • Warp to Guild Member

  • [ NOV 10 ]
    Cooldown has been reduced to 10 minutes ( Previously 60 minutes )

  • Battle Orders

  • [ NOV 10 ]
    Duration has been changed to 60 seconds fixed for all levels
    Cooldown has been reduced to 1 minute ( Previously 2 minutes )

  • Share Buff

  • [ NOV 10 ]
    SP Consumption has been reduced to 1% per second ( Previously 5% per second )
    Duration per level has been increased to 2 seconds per level ( Previously 1 second per level )
    Cooldown has been reduced to 30 seconds ( Previously 45 seconds )

  • Stun Blade

  • [ NOV 10 ]
    [Stun Blade: Enhance] attribute has been added

@tampon thanks mate! Is this on kTOS or is already on iTOS? I was confused by the thread title.

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all on ktos. Only the ones with a dougnut (:doughnut:) are the ones that have already been applied to itos

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Thanks for clarifying!

is it true PB got reworked? like immunity to MF and such?

Loving how swordsman 2 get absolutely nothing :joy:. I think I’m going to buy all the stamina potions for my barbarian though. If it lets me slide as well; don’t really see how it would work for your skills barring pouncing otherwise; I don’t think I’ll play anything else. I also know what skill I’m maxing on my swordsman 3 now :smiley: .

After both crown and moulinet were added to the list of skills shinobi could use, something like this was bound to happen :stuck_out_tongue:.

Personally can’t wait for these changes to get to ITos