love how literally all they did here was nerf swordsman line while buffing them in the Korean version
imc things /20chars
Big thanks for compiling these things
- Dash
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07/07/2016 kTOS
Graphic problem when [Dash] is used while wearing [Noble Ponytail] has been fixed
- Butterfly
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07/07/2016 kTOS
Skill base damage has been increased 322.625 → 483.938
Skill damage per level has been increased 84.75 → 127.125
- Giant Swing
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07/07/2016 kTOS
Skill base damage has been increased 291.6 → 583.2
Skill damage per level has been increased 74.52 → 96.897
Skill cooldown has been decreased 120 seconds → 96.897
- Shield Bash
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07/07/2016 kTOS
Fixed a bug where Transpose & Shield Bash skills were able to raise your CON to abnormally high numbers
- Pistol Shot
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07/07/2016 kTOS
Skill base damage has been increased 267.32 → 534.64
Skill damage per level has been increased 71 → 92.3
Translation by @Gwenyth
Some of Rodel’s CC being a rank 2 debuff, does that mean it’ll work on bosses later?
- Concentrate
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14/07/2016 kTOS
Damage increased by concentrate is now boosted by the caster’s STR and DEX.
Original + { ([STR] × 0.04 + [DEX] × 0.02) × ([Skill Level] -1) }
- Restrain
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14/07/2016 kTOS
Stun chance per level has been increased 4% → 6%
- Skyliner
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14/07/2016 kTOS
Skill cooldown has been increased 0 → 15
Skill overheat has been increased 1 → 3
- Moulinet
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14/07/2016 kTOS
Hitbox width has been increased 15 → 20
Hitbox length has been increased 40 → 45
- Pistol Shot
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14/07/2016 kTOS
Skill overheat has been increased 1 → 2
- Cyclone
-
14/07/2016 kTOS
Skill sustain time changed from 2 + (Level * 0.5) → 2.5 + (Level * 0.3)
##Possible Ninja Patch
- Bunshin No Jutsu
I thought for Concentrate it was like :
(STR * 0.04 + DEX * 0.02) * (Skill Lv - 1)
Damage increased by blessing is now boosted by the caster’s STR and DEX.
Original + { ([STR] × 0.06 + [DEX] × 0.02) × ([Skill Level] -1) }
Oops LOL yeah. bad copy paste from blessing. fixing it
Oh so same computation with Blessing, didn’t noticed that. Just a little bit weaker.
For the time being I’ll be playing archer and hold out on my 233 fencer
- Repair
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19/07/2016 iTOS
The names of the stores will reflect their skill levels
- Weapon Maintenance
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19/07/2016 iTOS
The names of the stores will reflect their skill levels
- Armor Maintenance
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19/07/2016 iTOS
The names of the stores will reflect their skill levels
double click via mouse mode now activates sprint.
this deserves a bump =)
how to get Forge Recipe?
#Swordsman
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Pain Barrier
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[ NOV 10 ]
[Pain Barrier: Duration] attribute has been added
○ Increases the duration of Pain Barrier by 5 seconds
○ Requires Swordsman Circle 3
#Highlander
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Cartar Stroke
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[ NOV 10 ]
Enemies currently knocked down take double damage
[Cartar Stroke: Quick Charge] attribute has been added
○ Cuts the charging time by half
○ Cooldown +2 seconds
○ Requires Highlander Circle 1 -
Moulinet
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[ NOV 10 ]
Increases the casting animation of Moulinet (time cut it half)
Moulinet now deals double damage to targets under the [Crown] debuff
#Barbarian
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General
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[ NOV 10 ]
[Feral] attribute has been added
○ Increases the skill damage of Barbarian skills while dashing? (needs confirmation)
○ Requires Barbarian Circle 2
#Cataphract
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Impale
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[ NOV 10 ]
Damage multiplier has been changed to 200% ( Previously 100% ) -
Earth Wave
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[ NOV 10 ]
Damage multiplier has been changed to 150% ( Previously 100% ) -
Steed Charge
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[ NOV 10 ]
Damage multiplier has been changed to 300% ( Previously 100% ) -
Doom Spike
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[ NOV 10 ]
Damage multiplier has been changed to 200% ( Previously 100% ) -
Rush
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[ NOV 10 ]
Damage multiplier has been changed to 150% ( Previously 100% )
#Squire
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Deadly Combo
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[ NOV 10 ]
[Deadly Combo: Enhance] attribute has been added
#Templar
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Summon Guild Member
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[ NOV 10 ]
Cooldown has been reduced to 30 minutes ( Previously 60 minutes ) -
Warp to Guild Member
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[ NOV 10 ]
Cooldown has been reduced to 10 minutes ( Previously 60 minutes ) -
Battle Orders
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[ NOV 10 ]
Duration has been changed to 60 seconds fixed for all levels
Cooldown has been reduced to 1 minute ( Previously 2 minutes ) -
Share Buff
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[ NOV 10 ]
SP Consumption has been reduced to 1% per second ( Previously 5% per second )
Duration per level has been increased to 2 seconds per level ( Previously 1 second per level )
Cooldown has been reduced to 30 seconds ( Previously 45 seconds ) -
Stun Blade
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[ NOV 10 ]
[Stun Blade: Enhance] attribute has been added
@tampon thanks mate! Is this on kTOS or is already on iTOS? I was confused by the thread title.
all on ktos. Only the ones with a dougnut () are the ones that have already been applied to itos
Thanks for clarifying!
is it true PB got reworked? like immunity to MF and such?
Loving how swordsman 2 get absolutely nothing . I think I’m going to buy all the stamina potions for my barbarian though. If it lets me slide as well; don’t really see how it would work for your skills barring pouncing otherwise; I don’t think I’ll play anything else. I also know what skill I’m maxing on my swordsman 3 now .
After both crown and moulinet were added to the list of skills shinobi could use, something like this was bound to happen .
Personally can’t wait for these changes to get to ITos