That’s the problem you should learn to overcome. It’s obvious that levelling PvP focused char is substantially harder. And it seems there won’t be any stat reset scrolls unless special events happen.
His stats are great for PvP, it’s hard to make much better distribution(though it depends on your classes).
@doombringerhon ,
@Erokhi then corrected himself that multihits use only 1 stack of concentrate. So scaling is not that bad.
For PvP you should max Pain Barrier and Restrain for sure, put some points into bash, concentrate and gung Ho.
I’d suggest maxing double slash as well since it scales greatly. And then put remaining points in concentrate/restrain on your preference. Though you don’t need too much in concentrate, I’d suggest level that grants 2 stacks(so you will use them when cd is up) and then max gung Ho.
Sure double pay earn is useless in PvP but 2 points in it will help a lot. As c1 doppel you have only 2 important skills: cyclone and DoV. So you have 5 points to spend elsewhere.
Going past 200 benefits you less only because it scales with STR. It’s like attack damage and crit chance in mobas.
Actually there is an effect opposite to diminshing return, that will grant you more bonus stats as you invest points in single stat. It’s here to compensate stat synergy for those who like single stat builds.
Skill resets are doubtful, so relying on them is a bad idea.
Actually swordsman C3 damage is not terrible, double slash is pretty decent. Though Cata looks much better for PvP then hoplite as all his skils are PvP oriented.