This is my current build:
But I intend to chance a few things once I get a reset potion:
Wizard
I’ll remove 5 points from Energy Bolt and 5 from Earthquake (since I don’t use them at all) and add them to Sleep and Lethargy.
Pyro
I’ll remove 4 points from Enchant Fire and add them to Hell’s Breath (Enchant Fire 5 isn’t relevant at higher levels, so I’ll keep it for the debuff attribute; and recently, I started using Hell’s Breath a lot in Missions; it got a little bit better after the last patch).
I’ll remove 1 point from Flame Ground and put it to Fireball (Fireball 15 is more important than Flame Ground 15).
I considered swapping Flame Ground for Fire Wall, but althought a lot of people prefer Fire Wall, I grew fond of Flame Ground for its long duration and useful damage over time. I’m still thinking about it, but I’ll probably keep the Flame Ground (also, I already maxed its attribute).
Crono
Reincarnate 1, Stop 1, Haste 10 and Pass 5 will remain. I have to decide two things: first, if I’ll take Backmasking 1 or not; second, if I’ll stick to Quicken 15 or Slow 15. Haven’t decided yet.