Tree of Savior Forum

Preliminary beginners guide to Clerics

Diev even in 240++ is still good you can fully heal your party with your 11 heal tiles (divine might) you can off tank for them (lure all cast safety zone then carve owl to tank) and who needs stone skin if you can carve world tree no damage is better then being hit… Theres a lot of trick on delaying damage in playing diev while your sz or heal is in cd which the priest cant do

There are pros and cons on either build but the diev is more offensive you can even solo MOBS on a 238 grinding spot (although its not recommended)

Stone skin to be very effective you need high spr and if your going monk i doubt if you put spr on it

The team of 2 dievs and co just conquered 5th floor of ET, so yeah, Diev is good during all stages of the game.

Want to ask if my build is good at PvP (both 5v5 and 2v2) its full support cleric2>priest 3>krivis1>PD and im going CON/SPR 4:1 , it would be better to reset stats and pick chaplain instead of krivis? Will it be more usefull for making my team win? Im actually at 5th rank and have to change class soon.

That’s the default ktos full support pvp priest, though it shines more in 5vs5 then 2vs2 imo. (in 2vs2 your lack of dmg is far more noticable, but stone skin + bloodletting is a good combo none the less.)

Whether you want krivis or chaplain depends more on your preferences tbh, both have their niche:

  • Krivis is a lot more annoying to level, but shines in pvp as it allows other party members buff to work properly most of the time. Think of it as a less complicated variant, that’s just slower to level.

  • Chaplain adds a good chunk of dmg for pve, helps with leveling, farming and even trying to kill enemies in pvp. But you will need to take care that you do not overwrite important buffs and always pay attention to where capella is best placed.
    Imo it’s better suited for pve, due to the existance of daino scrolls.


Stats are fine, con is very important in pvp and spr boosts stone skin/zalciai and other stuff.

Though that’s under the impression we will get battle league to begin with, i’m not even sure why it’s not available yet…

Prophecy has a limited number of hits. A fire pillar’s burn for instance, would destroy prophecy in a matter of seconds.

(On phone; no idea if anyone else answered haha. I do realize the post was from a while ago…)

@Wurmheart
What is your opinion on the alternative of going :
3 priest, 2 cleric, 2 diev for a group focused character ?

Chaplain was my initial plan, however I do not see much use for the class come high level content to be honest.
Melee-ing as the main support seems icky and more points have to be spent in con.

Capella seems really annoying to use well (since it overwrites all buffs, is destructible and costs 1k).

And besides that chaplain does not offer anything at all of substance (i doubt last rites is going to matter much at all and will just eat people’s buff slots.

As for PD, it just always looked like such a bland proposition to me.

Wouldnt diev 2 be very valuable in such a build ? You get the best of both worlds from priest stone skin etc. and then Diev owl and silence.

I do not quite understand why I haven’t seen anybody run this so far.

Not worth it imo.

Diev2 isn’t that bad, but diev3 is far better imo.
Carve owl goes from a 50s duration to a 75s duration, and due to overheat you’re best using both at once. And a ton more dmg/block on the owls is nice too.
You get ausrine as a extra invuln.
Carve world tree gets a extra 15s of silence.

Priest on the other hand just doesn’t add enough dmg to help combat the huge cooldowns you’ll be stuck with. Though res/revive help a good chunk in keeping parties alive.

Stone skin is a bit of a stick in the mud, it performs a lot better in late pve with spr. But spr is practically unneeded for diev skills. Int/con could work in structured pvp. (which for some reason we don’t have yet…)


It’s main competition would be the cleric2/diev3/druid2 build, that offers more dmg, dmg prevention and is able to focus solely on int.

But it hasn’t got a res ofc. which is a must for higher floor et attempts.

It’s also a lot less annoying to level.


Chaplain has very high dmg though, and can focus really well on a spr build unlike most cleric builds.

Also if you go cleric2 you can abuse safety zone to ensure you got plenty of time to deal melee dmg. But granted melee is far less useful in such content.

And capella is pricy, but it should shine at higher levels none the less.


Priest in general is just in such a annoying spot for non chaplain int builds, where it would be very nice to have but often comes at a far to high price.

@Wurmheart
How about priest 3 and diev 3 then ?

That is a whole lot of damage prevention.

I am surprised you mention dmg. how is dmg relevant for a support cleric player. even with druid the dmg and aoe dmg is limited by the hits.

I like to think that people will bring me for support and surivability and not for dmg. Furthermore, it seems like a non argument since the chaplain wont be able to apply his AA dmg in a meaningful way anyhow.

Are you basically just stating priest isnt worth it at all ?

The combination of Diev dmg prevention and priest stone skin sounds so good on paper.

Not quite there either, cleric2 is almost a must for dievs imo:

Divine might has a really strong effect on diev due to how much skill levels affect the skills. (owl health, totem duration, dmg.)
Fade is also incredibly good to prevent attacks from interrupt you while you carve. (also lets you sneak into a room full of mobs and place statues at ideal spots. Great for dungeons.)
Safety zone also helps prevent statues from getting interrupted, plus it’s a great defensive tool.


And i’m saying if you build for pve you should avoid a full support or defense heavy builds for now. Any cleric2 or priest3 with barrier scrolls can get the job done as floor 1-5 healer for ET.

Aside of that extra dps will improve your teams chances at clearing the tower. Even zaibas/carni works wonders with a linker.

Extra defenses/utility may actually reduces your chances, esp if it’s at the cost of dmg.

Which is also why said teams tend to only take 1 cleric at most, granted dievs may be the exception as owl is pretty sick dmg.

Priest is worthwhile for select builds; 2-3 for monk. 1 for pala. Mandatory for chaplain ofc. Or 1 for a healer build that wants to try and tackle floor 20.

We may see a surge in different builds if/when we discover a meta for safe floor 10-15-20 runs. (The higher the floor, the more important res is btw, that i do know.) But ofc that’s harder to predict.

And stone skin in general isn’t reliable vs magic enemies. And like i said, you still get the stat issue of wanting both spr and int.

And it’s also to rng based, same reason why it’s crap for sadhu. If you get kd’d or hit enough during crafting you will lose the statue. That’s a major downside.


Closest variant imo is a cleric2/diev3/priest/pd.
You get to use incinerate for dmg, can still res. Benefit from blessing and deal some really good dmg. But has less dmg prevention.

1 Like

thank you for the insights and sharing of experiences wurm.

I am still a bit wary about being able to apply the chaplain dmg in places like ET where even swordsman have a hard time surviving.

@Wurmheart
What is your opinion on this:


Im considering that the CD of Cure/Zaibas/Carnivory can leave a opening for Hex+Effigy. Can It be a better rotation than using Zaibas 15 (Krivis 3) ?

I know that other option can be Saduh, however considering that OOB was nerfed, i realy dont know if it still is the better option.

Im not considering diev just because (i) im already C2>K2 and (ii) im not confortable with statues gameplay.

Other thing is: I can replace Druid C2 for PD, but the lack of debuffs may turn incinerate less powerfull…

Tks in advance

Looks good, should be better for pvp then pve due to the hit limits though.

As for bokor1, it does add a nice bit of spammable dmg for sure. But i still haven’t tested how well just 1 rank of bokor holds out dmg wise at higher levels.

Also OoB currently gets a huge dmg boost via divine stigma, but we don’t know if that’s intended and if it will stay. (sadhu should outdmg bokor with that combo atm though.)

Plague doctor is just a really nice combo with bokor in general, pandemic spreads hexing to all nearby mobs allowing you easily hit them all. But it’s not a must have.

Druid has less synergy for your build, but sterea trofh still prevents a good chunk of dmg.

So @Wurmheart , u think that Bokor should be more usefull without any Druid levels? When I was considering PD I thought something like this: (or maybe C2>BK3>D1>PD, but for this i need to reroll lvl 1 hehe)

atm I will prolly chose between Krivist 3 or Sadhu1 to fit rank 5 and follow with Druid 2, since this char will be used mainly for PVE.

tks for the help!

Druid1 is still a very good option, bokor2 has less dmg but some nice utility (move speed/mackangdal’s invuln).

But having plague doctor allows hexing to be spread to all nearby mobs, and incinerate still works well with zalciai/hexing/aukuras.

Both are still viable though.

I have the same build, as I wanted to go full supp and I felt krivis complements my build better than chap since I was not interested in my own dps.
I’m quite happy with it so far (lvl217) and I hope to be useful in Earth Tower as well.
I’m also thinking to build PD as full supp.

Hi, Im trying to lvling a Pardoner just to gain some coins. how you guys lvl this class in term of stats? I was thinking about STR/DEX, but the last build I saw was with SPR. Can you give some advice on this?

It highly depends on what classes you choose before it…and after it if you only take 1-2 ranks…

Spell shop variants currently need priest3 + pardoner2, you could go int/spr if you pick up chaplain alongside it. Otherwise go str/dex.

Simony variants are more diverse, but let’s say you go with the current popular cleric2/krivis/paladin3/pardoner variant. Spr or str/dex builds would be a option in such a case. str/dex are easier to lvl though.

In general spr can work if you have zalciai (thus krivis) or chaplain. But the zalciai variant is worse vs flying mobs as it can’t debuff them.

Thanks to you and to Wurmheart for the replies, now im sure to continue with that build :smiley:
May i ask for your stats for PVP? im thinking in going 4/1 Con/Spr

hmm I don’t really know the proportion but my main stat is int, then con and then spr.
The reason I choose to dump most points in int is because of the 10% scaling and because it scales with all skills I use (the scalable ones) except for stone skin. (I have so far 50 points in spr tho I might add more).
I don’t know much about pvp yet as our guild hasn’t been to war. I only did 1vs1 with swordies and I won pretty easy (which should not really happen considering I barely have any dmg skills). Probably won’t be able to win against rangers and wizards but the point for full supp is not to win 1vs1 I guess but in 5vs5.
I’m going to test more once I change to Plague Doctor.
(I assume we were talking about Plague Doctor all along not about Pardoner).
In any case I have a skill and stat reset and that I’m keeping in case end content proves I should have distributed differently but I am happy with my class choices at least. Plus I had an easy time leveling as well because I didn’t have to do it alone. Also I did 0 grind (only missions and dungeons) so far and I have plenty of cards left.