My main point is that there is no balance.
Agny isn’t balanced, because the classes aren’t.
There is no need for nerfs or buffs or whatever, they simply need to revamp entirely the damage system and scaling of each class and stop creating such bugs like doppel’s one literally quadrupling its damage. Neither this or agny are good on a balance scale.
[details=Things IMC don’t care about*][quote=“LunarRabbit, post:131, topic:347707”]
Lethargy already doubles any Strike damage
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Sadly most pyro/wizzies are too occupied casting their fireballs, links and trying to achieve n°1 on damage rank to use this debuff, which sucks. I rarely see even full support wizzies using this.[quote=“LunarRabbit, post:131, topic:347707”]
And what’s the difference between having Agny on lv120 or 220 or 315?
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The difference would be that it would be harder to achieve, so not all the only-meta-players would go for pyro, making class synergies, party play or whatever links to teamplay, completely inexistant.
How to solve this to make everyone happy? REVAMP CLASSES[quote=“LunarRabbit, post:131, topic:347707”]
I’d rather nerf Doppels, Murmillos and Dragoons doing 199k damage for free (not depending on items)
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Doppel is reliant on glass mole cards, and even worse, on a glitch, so it won’t last.
Murmillo is extremely expensive to play, just look at the cost to increase the lower rank damages.
Dragoon is op, but at the moment, it’s either a class is overpowered or it sucks. Let’s remember swordsman at R7.
Agny is not op, this item, such as BiS items, should never exist in MMOs, you do not need those if you have built a strong, variable class balance.[quote=“soldatazur, post:129, topic:347707”]
Yes. And Vubbe Gloves are lvl 15. Arde Dagger is lvl 75
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Those won’t increase damage by 400% and you can clearly do without them.[quote=“soldatazur, post:129, topic:347707”]
Same for Pyromancers, Agny alone is not strong enough. And as people said before, those Pyro with only Agny and bad gears will deal pretty bad damages at high level.
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Then same for everyone, with bad gears, everyone would deal ridiculously bad damage where a pyro would have agny to elevate a bit the thing. Pyromancer isn’t the “special snowflake” of tos, a lot (all?) of classes are suffering from flat/low damage.[quote=“soldatazur, post:129, topic:347707”]
The Agny necklace itself is not the problem
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It is a problem, but it’s not the main one indeed, if they could start changing the damage formula on skills, there would be no need for agny, but then they give us items like this so they won’t ever do it at this pace.[/details]