Tree of Savior Forum

Petition: Nerf Agny Necklace. A lv 170 Rank 5 should NOT make same/more damage than lv 270 Rank 8 classes

please don’t exclude monks from sadhus lol ; even their attempts to try to buff monk several times still result in a useless class lol

Agny needs a rework. It has several problems which should be solved independently.

  1. The boost too high for r8. What makes it worse is that it’s available at lv120.
    To solve it gracefully IMC needs to bring back the amulets. They should occupy gem sockets (for any item rather than shields only). Each amulet should grant portion of agny’s effect (1/8 I would say). Amulets should be untradable and obtainable through questing (~6 quests till r8, extra can be added as we get more content and higher level cap). Amulets should be kept when removed from socket (be undestructable).
    Later you can introduce similar amulets for different elements.
    Pros
  • Damage increases gradually
  • You sacrifice gem socket for each upgrade which means you choose between damage increase and higher defence/hp. Instead of creating ultimate supportive tanky dd based on pyro you either make supportive glasscannon or tanky support (and well if other classes ever get some damage you can make tanky dd with that)
    Cons
  • Those amulets will benefit other classes less. Well not a problem for PDs because they have healing factor. Can be easily fixed by adjusting multipliers to make amulets reasonable for all classes who have fire element skills.
  1. The formula is retarded
    Not sure if anyone who designed this put any thought in it at all. It is clear it should be fixed. For example, what is the reason for agny’s bonuses applying addictively to element alignment? When you hit fire mobs with 3.8xMatk it should be halved but instead we are getting (3.8-0.5)xMatk.

Well everything above is my opinion and obviously nobody’s interested in it (imc included)

Rock Paper Scissors is perfectly balanced. :stuck_out_tongue:

Oh, you mean a MMORPG/RPG… well, usually no game with such complexity is perfectly balanced, however you have to admit that amount of usefulness of all different classes and skills in TOS could certainly be better balanced than it is right now.

Maybe Agny is a bit strong, but personally I like it.

What I like most about Tree of Savior is forming your own “identity” and Agny is a step in the right direction.

Prior to agny, if you wanted to be a fire wizard, it wasn’t possible. R8 and R7 skills were too strong and overshadowed your previous circles.

Similarly, if you wanted to be a lightning caster, prior to taoist, it just wasn’t possible.

Agny I feel is a step of IMC of making all classes viable.

The next step is buffing the rest of the classes to the same power-level so you can pick and choose which class you really like.

4 Likes

As a cata-goon main, I felt like pyro was extremely OP before I reached rank 8, but I think it is kind of balanced with other rank 8 bullshit…

The OP-ness of pyro comes from combinations of multipliers, for example how joint penalty works with fireballs. Fix that, and agny won’t be OP.

1 Like

actually agny was very well-timed and you’ll see why.
.>pyro was pitiful
.>releases rank reset
.>agny easily obtainable and too stronk
.>most people resets to pyro c2/c3 in their builds
.>imc sells pyro c3 costume
.> loadsamoney


jokes aside, you guys knows there are rumors of element necklaces out there right? Agny is just the peak of the iceberg. I know a Druid c3 who deals tons of damage per tick on zaibas and can outdamage any krivis c3/taoist. Imagine when they release the lightning necklace.

They could nerf agni some more and it would still be fine.

Just create an attribute to prevent other players from knocking away fireball. Only, you know, every other fellow pyro I’ve spoken to since time immemorial has agreed with this…

[details=Summary]"Our players exaggerate too much. You know we only made that class to play soccer with right? Alright fine. Here, have a gimmick equipment with inflated multiplicative bonuses. throws necklace

Alright fellas, back to work on rank 9 ultra-transcendence."[/details]

2 Likes

In the meanwhile the final fantasy saga did fine with “LOW” damage cap until you do the “extra” quests or boss for useless stats grinding.

I’m wizard 1 pyromancer 3 linker 1 level 145 with 92 attributes fireball + good items (2000 magic attack max) and 3 chapparitons, I was very surprised to see fireball reaching 23 000.

I know there are some wizards dealing 100 000+ with fireball iteration but I think they will add more fire resistant, immune, or healing fire monsters.
And as it was datamined they will add supposedly lighting agny and ice agny.
Can you imagine krivis3 druid 3 + taoist 1 + lighting agny plus damage cap 300 000 or 400 000x every zaibas attack count lol?

Not voting, this poll is pointless.

Do you really think that IMC will care about the result? You still believe in Santa, or maybe you just dont realize that such a poll will get you IMC’ed?

Just like the ausrine whinethreads, the channelcrasher threads, the GVG cheaterthreads, the xyz threads… IMC will not care.

And stop embarrassing yourselves!

huehuehue

2 Likes

I mean…they could buff everything else instead of nerfing something intended to buff what was considered weak…right?

5 Likes

All i see is a salty person who didnt get top dps in a mission and came here to cry about it. Agny isnt the problem, your ego is.

3 Likes

I think buffing shouldn’t always be the go-to solution, since it’ll not solve the problem of people dealing stupidly high amounts of damage/damage cap.
A good mix of nerfing and buffing is IMO the best solution. Have a base damage value around which different classes and patches can orientate themselves in terms of damage and don’t go too far away from it.

^ Here we have a player who can’t recognize or is too ignorant to see how broken the current damage formula system is and instead blames everything on other players.

Uhm go make an elementalist, taoist, and melees and voila. Pyro dps will be an illusion. Rain, storm calling, and movable dps skills. Yes that is pyro. Not to mention that in 290 dungeon and r8 maps we also get high mdef mobs which can make them useless without proper gear or thauma 2 circle.

Meanwhile fencer 3, dragoon 2, and doppel 3 deals shitton of damage and nobody complains. Inquisitor and pd2 also deals shitton of damage. Archer is a lost cause since cbt and I havent seen IMC buff them (RIP archers).

Nerf pyro again please. Buff swordsman and cleric further. Delete wizard from the classes and release swordsman and cleric tickets for former wizards.

Come on make it happen imc. kakaka

6 Likes

Like i said theres someone crying that they didnt get top dps and came to forum to cry about it. Lets not address the full con wizards who can still out dps swordsman or archer or the other important class imbalances.

1 Like

End of case. 222222222222222222222222222222222222

Something something Swordsman bug something somethings top dps.

And I was pretty much right about after the Daily Cleric Cry Thread people would complain about Wizards.

2 Likes

Boohoo… Ze wittle wittle poopy baby gril es crying coz agny too good for her??
Huehuehue

Pretty much this. Buff something else first or nerf PvP immunities first then I will talk about Pyro…

Even before Agny, Pyro can solo 50-90 dungeon to farm silver. No Agny is just slowed the process for Dungeon 130 and above that will discourage newbies to continue… Agny is just like Arde/Cafrisun, no point to nerf when 90% equipments at same level are useless…

Leave Agny ALONE!!!

1 Like