Date and Time : Always
Where it happened (which map, which quest, which npc, etc) : All maps
Bug Description :
The item loot distribution options in party seem to be broken, and they do not set the distribution to what they say.
Loot is biased towards the person who does most damage.
In a two-player party with one support cleric and one DPS class, almost all the loot goes to the DPS class.
Steps to reproduce the issue :
- Create a party with 2 players, one support and one DPS
- Change loot distribution to random or round robin
- Kill enemies with cleric on support only
- After 2 minutes, observe that loot almost always goes to DPS regardless of loot distribution type
