Tree of Savior Forum

Opinions from Veteran Fletchers?

I saw few ranger 3> fletcher 3 videos and that guy rarely use ranger skill and he still perform well with just fletcher skill.

I’m going hunter 2 fletcher 3 as hunter skill serves different purpose while fletcher mostly damage. Dunno how sapper work.

Sapper is a passive dps since most of their skills are trap-dependent, it works well with immobile bosses (the ones that do not move much). I’ve seen a few sappers at work, pretty solid if you play it right, I must say xD

Ranger 3 is recommended, because the class is strong by itself and the skill you want from it is Steady Aim, which increases your damage by 20%. Wouldn’t recommend picking Fletcher for PvP, it can perform there, but quite poorly

I haven’t tried Broadhead, can’t comment on that, from what I’ve seen it’s pretty mediocre compared to other Fletcher skills

Because of how defense works in this game, Bodkin Point is awful. 1 point in it is enough to remove magic barriers

Barbed Arrow is really good against Cloth and Leather but not so much against Plate, although it can still be used as a heavily empowered basic attack. Maxing it will help you in PvE immensely, it’s single target damage is amazing and it has a 0 second cooldown

Crossfire must be maxed, period. Really good AoE damage, can apply continuous Burn damage for several second if you have the attribute and the skill itself has a 0 second cooldown, making it easily spammable. If you overuse it, you’ll be out of SP very quickly. Get Condensed Lv10 SP potions if you can

Magic Arrow melts bosses and is really good against other mobs if you make them run into it, should be maxed as well. Attribute can silence enemies, but in PvP, players will just run around it, because the area of the fire pillar it makes is pretty small

I haven’t reached Fletcher 3 yet, so I can’t comment much on DMA, but from what I heard, the explosion it makes doesn’t crit and it’s Shock attribute has a chance to reduce damaged target’s INT and SPR equal to your own STR value, so if you want to try Fletcher in PvP, you should take this

Overall, Fletchers have a very consistent damage output, definitely one of the best in PvE, given that your bring enough SP potions and can manage your SP pool well

Hi lukas, thank you for your detailed comments. That was very clear and helpful :hugging:
Btw, do you know what "burning dmg’ from crossfire depend on? Is there any chance we can increase the “burning dmg”?

It’s based on your physical damage, which I think is 10%, since I have 650-700 damage and Burn does around 60-70 a tick. Leveling the attribute doesn’t increase Burn damage, so only getting more physical damage improves Burn

I see… I’m thinking of ditching c3 fletcher and get Wugushi instead.
Reason: Zhendu + Broad Head >>> get rekt LOL!

I thought hunter for extra pet damage and cc and read hunter is decent in pvp ?

And I thought Sapper for trapping and laying down magic arrow on top of traps especially in et ? And thought that a sap / fletch would be good in et and in pvp

Could something like

arc c2 - sap c2 - fletch c2 - canon c1

Work as an aoe monster with decent single target ?
Or would that be like way over kill on the aoe ? Considering both canon and fletch low CDs

If that was the case could the

Arc c2 - hunter c2 - fletch c2 - canon c1

Work well then with the hunters pet helping on single targets while fletch and canon spam ?

now that I think about it… most of the skills from ranger now are flat multiplier (meaning just numbers, not % scale or stats scale). At this rate, if IMC ever release rank 8, 9, 10… all of ranger skills (except for steady aim) won’t be able to catch up
Therefore, … ranger will be a discriminated (not capable of future proof)…

Thus, this leads to an alternative build for future proof by removing fletcher…

*NOTE: The reason why I got ranger c3 is because I am currently at c3 ranger… and I’m thinking of a build with a hope to future proof :cry:

Dunno, im stacking full STR, and so far im level 160 and my Ranger C3 still wipes entire screens and nukes stuff…

Skills keep scaling with STR.

My barrage says it should hit for 543 every hit…yet it hits for 2k +…

is that by any chance your patk stat is 1k+? :thinking:

http://images.akamai.steamusercontent.com/ugc/451859178977352236/B34531D8CD3E46B01A436C9CCE2FE84D6106E0C2/

Also i got arde dagger so add 153 fire dmg to that value.

Also here is a typical barrage DMG:

http://images.akamai.steamusercontent.com/ugc/451859178977403055/5D99CA12D23D535242E3D06288554D2EA76007F5/

So yeah, that " Early classes fall off" theory, is just nothing but a myth.

Hi I’m not sure if this breaches any sort of forum etiquette but I really need some immediate insight since I’m class changing soon. In any case I apologize for the plug.

I still can’t decide between F3 and Cannoneer in spite of all the discussions I’ve read. See queries here: Fletcher 3 vs. Cannoneer

Thanks for any useful responses. :slight_smile:

I had the same doubts about it before getting the skill. with a ten second cooldown and no information on the bleed damage, it wasn’t a very attractive skill.

Then I put a point in it and gave it a shot. Boy was I wrong; this skill melts faces. The bleed damage is intense; every tick is roughly equal to the initial shot (and the first bleed hit is instant, so the immediate damage is like a double shot). Broadhead hurts like crazy, I would definitely recommend it. Especially since with a 10 second cooldown, you can sink points into it and not murder your SP consumption. at lvl 10, the bleed lasts 10 seconds, the same as the cooldown, so you can constantly reapply it.

Broadhead bleed DMG is brutal.

I tick those trees at the 2nd demon prison for up to 2.3k + every 0.5 sec, it gets them from 100% to 10% by itself, other mobs it just 1 shots.

Even at 5/5 it has 75% uptime, which is amazing, gives you fantastic consistent dmg output.

Its an insane bleed if you invest into Rogue/STR build.

Yeah, broadhead is pretty insane in pvp if your opponent got no cure status ailments LOL.

Btw, I think Arde dagger only affects your normal attack, doesn’t it?

I have another suggetion for you: Musketeer!

Confirmed: my arde dagger has effect on the bleed dot of the broadhead.

I tested it several times, equipping and disequipping it.

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niceeeeeee sady I just sold my arde =.=

This is my exact build bro. What level are you now? Let me help you with the path you choose my fellow hunter.

Archer 1-2
Full draw - You must consider a level 7 full draw for the insta cast skewer. good on pvp. But outside of pvp its mehh.

Hunter 1-2
Praise - Get the praise. Pet loved to be praise. 5/5 for maximum duration cycle. Help your pet a lot.
Coursing - I dont always use coursing but i put 10/10 hoping someday they goin to fix the glitch on this skill. The glitch are if you use this skill and the your pet decide to attack the near death mobs and before it activates, the mobs die. Your pet decide to sit until you relog. I use this on pvp and its funny how the enemy cant move.
Retrieve - Less glitchy skill compare to coursing. I used this often for security to not glitch the pet. High damage and lower the def of target. Good pvp and pve.
Snatching - other players saying you need this skill well your not. Just switch to bow if you see a flying mob and one shot them all. Waste of kill points.
Pointing - do you think -33 eva/accu worth? Think again. Pve/pvp/boss not worth to spend points. The fear is not worth it too.

Fletcher 1-3
Broadhead - goodskill but I assume that you get this class to cover up your weakness on PVE/grinding mobs. on pvp yes its a good skill but on mobs, i dont think so.
Bodkin Point - You know that using crossbow ignored the enemy def by 25% right? and coursing and retrieve lower defense to. 1 level on this or 5 is enough for nulified barrier.
Barbed Arrow - why you not put a points here? You want to rekt a wizard? Cos this skill rekt wizard. Mostly wizard used cloth to amplify their magic damage. on level 15 you deal 6.7k damage on cloth type monster and player(def not calculated) with 0 CD.
Crossfire - cover up your weakness on AOE skills
Magic Arrow - 2nd AOE
Divine Machine Arrow - I dont any experience of this skill cos im still on rank 6. But I consider using this. I assume this is a 2 hit skill and still not indicate how much the explosion damage and AOE but the 10 sec shock is what i like about this skill.

One more thing. Dont bother put a single points on spirit. Even you have a high spirit, it doesnt make your SP pots regen more. You will be sitting on the fire or drink SP potion even you max your spirit no matter what. You need CON not SPR. Specially pvp/grinding. You cant kite mobs forever specially the pesky archer mob multi-arrowing you and make you down.