Tree of Savior Forum

Open world pvp suggestions won't be implemented (anytime soon)

You wanna have fun? go pvp people that are ready to pvp, not randoms even my dog could defeat please.

Things to do on a game with no “open world pvp”:

  • Make friends
  • Make party for hard bosses(Pretty sure we’ll have quite a lot on this game)
  • Talk to people who are on your grinding zone, its one of the best ways to minimize griefing(Yes, shocking, talking to people helps)
  • Crafting
  • Competitive pvping(not killing randoms)
  • Large scale pvping/gvg(most likely going to be implemented)
  • Raiding/high level dungeons
  • Make alts to try out a lot of classes
  • Find hidden classes (on this game).

And I could keep going for hours lol

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One way to look at it is that they had multiple channels, if they planned to implement it it would have been in the game.
Random question: Do these extra channels cost money to host?

They are only suggestions, we will only know they will be implemented when we see them. You can argue or reason all you want, we just have to wait for the developers to make the calls.

You have to remember they do listen to feed back though. And as long as they are listening to feedback it makes sense to give feed back about what you want. .

Otherwise there would be no point for a feedback forums (Though you could make a good argument this belongs in the Beta Feedback section) lol.

Im up for whatever pvp types they have to offer. Im not a big fan of PK. I hate the idea of grinding and mobbing a huge mob almost clearing it with what little hp you have left, only to have a Pker come and snag you. Hence, a pk channel. IMO its a waste of space. Now if this was a faction base game and your job was to protect your keep or castle or area (Warhammer) from enemy faction, then it would make more since. A 1v1 or pvp arena to test your build for Woe type pvp, team arena base pvp, Rank pvp or GVG would be nice.

For me i just want a PvP map, same as RO, you talk to npc get warp to a certain map that PK is enable, no rules no objective nothing!! Just a map with PK enable,… I just dont like MMO PvPs this days pushing Objective in every aspect of the game, atm our pvp is either 1v1 or 5v5 which you are force to kill each other, why not let people have their own enemy? And friends in pvp? Sit in PvP chat and test things out, someone comes in kill you guys then trash talk,… All hell break lose

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“imcGAMES: We will see how the players react to our PVP system.”

…saw this at 2p.com, when the owner of tosgame was interviewing imcGames.

Are you saying that it is a waste of space because you don’t like the idea of getting PK’d?

What kind of ridiculous argument is that?

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I would like to see PK! Duel! and then Party vs Party specially in the Boss Area where everyone will engage into fights just to get the boss, it’ll create a healthy competition and dromo!. It’ll make the Guild war more interesting also the WOE (if they gonna have one)

@Narue
There were multiple threads of PvP channel/server implementation discussions so I’m directly acknowledging all of them from here.

Maybe I didn’t explain the overall message better. Objectively this is why something as controversial as this might not get put in from a game development standpoint at launch or anytime soon. There’s a lot of mixed feelings so implementation even if some users say they want something like a PvP channel won’t be put in.

My analysis and take on a separate channel is a nod to the amount of social stigma/practice of griefing/toxicity that comes from pure open world pvp where that type of negative attitude can bleed over to non pvp channels at the click of a button (your not going to stay in an underpopulated PvP channel forever) --> moves to channel 1). It’s easier for this to happen because of the persistence between the whole server using channels.

By fully separating PvE and PvP servers you attempt to separate likeminded individuals into their own stock fully. There is a different social balance and atmosphere between the two servers. This is why PvE and PvP channels aren’t used by a lot of companies. They have publishers who pay to have things like this analyzed because overall griefing and negativity ruin game experience and they make less money from customers. Period. Why do you think games like League of Legends burn through so much money on community plans and systems for positive play. Now you know why they have servers. I understand you have strong desire for this kind of thing just thought I’d get you ready if it doesn’t happen anytime soon.

@imissbrooke32
Hey there! Interesting example you decided to use. Always good to give a nod to one of the forefathers that helped pioneer modern day MMORPG’s. From how pipeline development goes if it wasn’t planned beforehand this is what you’ll get. Every studios pipeline is slightly different from one another but in general you’re not going to see it in the near future.

@Torrel
Hey there in this specific circumstance no. Read what I said to @Narue !

@Loztchild
Ahh thanks for that link man. Good to know now. Guess my thoughts were correct.

@theo4595
There is another large scale PvP system they are developing we still haven’t tried it’s not fair to really say lacking yet especially in an icbt that wasn’t focused on that aspect really.

@blazinedge
Yes it’s cheaper to have channels compared to servers in terms of infrastructure (server costs + bandwidth)

Fear not though guys, I know these types of discussions really do help devs. I’m not saying they aren’t listening or reading your feedback but a lot of factors go into that isn’t just something to add.

If anything these type of controversial debates will help shape what they will do with the future large scale PvP they are working on.

My guess would be try to give their WoE like system more feeling of open world PvP while still remaining structured.

Like I said they are under development pipeline deadlines. If something comes up the best they can do is try to continue to finish what’s planned but keep what you guys want in mind and see how they can creatively design certain aspects of what we want into things being created already.

Hi My Brother Mafia Panda

You write a lot yet say nothing.

Your whole reason to write this is because you don’t want PvP channel because you don’t want “”“toxicity”""? This is incredibly petty.

People complaining about not wanting an optional feature that would satisfy a lot of people without hurting anyone can’t be described as anything but “petty”.

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i dont agree with this… pls dont turn this game like a boring MMO wich nothing to do at end game…

open world pvp will bring fun for those thrill seeker and high lvl players who able to conquer the PVE aspeect of the game.

if you dont want to do pvp then move to channel where pvp isnt allowed.

dont make it that you know the future of this game… you know nothing… winkwinkwink :wink:

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After reading that whole chunk (both this post and your OP), I’ll just list out your arguments for the sake of simplicity and so people won’t have to bust their head trying to respond

  1. PK should be designed carefully, preferably early in development, else it would be contrived/sloppy.
  2. Toxicity/griefing/negative atmosphere
  3. It realistically won’t happen
  4. In relation to point 1, it clashes with the lore. Games must be designed with tons of developers and artists and writers putting their heads together blah blah blah

My response
@1 and 4: nope. I agree that probably some minimal degree of effort should be put in its implementation. but no matter what, having the option is always better than not having it. lore is not a valid excuse, as others have already explained why. you should highlight some benefits that having no PvP channel would give.
@2: rubbish. it’s optional, and toxicity can manifest itself in any part of the game, not just PvP. it can even manifest itself in the regular 5v5 PvP now and future large scale PvP that TOS might have. are you saying those should be removed too, due to their potential for toxicity?
@3: doesn’t hurt to show interest and display a healthy demand for it. for all you know, it could be another market for IMC to tap ($$$$$$$$$)

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It will happen in 4 to 5 years because they need to balance the game as much as possible before adding it and they need to figure out how this PVP Channel or Server will work.It will take a loooooooooooot of time to make it happen the way the majority wants it.When RO came out there was no PK server nor WOE in YEARS lol.PVP channels or PVP servers won’t come out before the GVG feature that their are planing to make in future.So until then I don’t see it happening at release or any time soon.Instead of saying I want it to happen because this and that show them your version of PK in details so they can start it on it quick and maybe use your ideas.There is many ways to go about a PVP Channel or PVP Server,so give them actual feedback and not only +1.

I’m still against it but I respect people opinions and decisions.

Yes. Who would like to be Pked while farming? But a channel dedicated to people that do is not a bad idea. I play mmos for the pvp content. I want to have a purpose in my grinding, farming, crafting etc… and i would like to see it shine in pvp. To have some higher lvl pker come and kill while Im hunting or trying to get to another area or whatever, would discourage me from even trying anymore because Id feel it would be a waste of time. You can hate it or like it, its just my opinion. I want alot of pvp content, I just dont think its nice to go and kill lowbies for fun and i dont think thats whats this game is about.

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No pk, at least not yet.

Oops i ddnt see yours XD. Immah change it haha.

Just provide an optional channel. Balance isn’t needed as people will find good cookie cutter builds (and corresponding counter) and use those. Nobody honestly gives two hoots about the story in the long run, it’s a pleasant aside but not the element that brings you to the game (and keeps you there). I think a lot of us like to be able to fight one another under any circumstance. If it’s a big mess everyone will leave and the channel can be removed due to low population, if people continue to use it then it’s a success, regardless of other discussions.

Provide the PvP channel on release, and the player numbers will indicate whether it’s a success or not.

3 Likes

I care about the story and I’m sure others also so your wrong in that note.Furthermore,you guys can write whatever you want about it because they’re is going to add that feature just not at release but rather in a couple of years.PK servers or channels is not easy to put,they need to work on it like I mention on previous post.

If it was so easy to put PK don’t you think it would of already been in the game.There is a reason why it’s not in game right now.I believe is going to come out regardless but in a couple of years.

What reason? I would like to hear your reasoning.