I am dead set against a reset of any kind. Part of the charm of this game, in my opinion, is the huge variety of class/circle combinations allowing people to be unique and different from the norm.
Implementing a class reset will put the perfect build into the hands of any player at any time with the click of a button, and will soon lead to āyou must be only this ONE cookie cutter build, or GTFO of my party.ā
The time investment isnāt so astronomical as to warrant a reset anyway. Tree of Savior is a very fun, but very small game, with very limited features (limited PvP, limited gameplay options that basically ensure every character will quest to 150ish, quest/grind to 230ish and grind thereafter to max level with little or no deviation).
The fun and challenge of trying and leveling new builds to see if you can discover something powerful and out of the box is the biggest draw this game has to offer, and I see that it appears a majority of you want to take that away and have one button turn everyone into a cookie cutter. Case in point, I asked around on opinions of Fletcher 3 vs. Cannoneer for my rank 7 circle. Almost unanimously people said Fletcher 3 is WAY better, so for the hell of it, I decided to pick Cannoneer and make it work, and you know what? I love it. I love the burst damage, and the mix of solid single target with great sustained/burst AOE, and I am glad that I went outside of the box.
Resets would be suicide for the game. Although I am sure IMC will cave and turn this game into another WoW clone with instant min-max characters to appease the instant gratification crowd, I urge you to reconsider and allow there to be a game left out there in the MMO world that actually rewards different playstyles and lets those who do the research and testing to create solid character builds benefit from their time, without giving every Tom, ā ā ā ā and Harry a one button EZ mode at any level.