I’m not very sure why people are arguing -against- having some kind of circle reset. Everything is practically bounded to your character, including TP items. You cannot just remake your character unless you feel like throwing away your money.
This game isn’t even finished and there are a lot of unimplemented classes, features and skill rebalances that will be done in the future. Your class may be amazing today, but a few patches later… they nerf your class (lol Highlander) and tough luck. See how that goes?
Any game that locks players behind classes without any sort of reset is kind of stupid. You cannot argue that “you screwed up therefore gg”. That kind of mentality just encourages players to quit.
People will screw up or the developers will screw you up. Players shouldn’t be so harshly penalized for it. Especially if certain skills need rebalancing or fixing. Some of the skills in the game actually don’t work properly or are just horribly bad. That is not the fault of the player and no matter how much research you do, research doesn’t fix broken skills.
That said…
I believe what people fear is how -easy- it will be to reset a class and that seems to be the concern when the game capitalizes on creating multiple characters. If you are able to class reset, there isn’t much of a point in really having more than 1 type of class (ex. swordsman) as you can just reset their class anytime and switch back and forth.
Here’s what I think that would be a better solution:
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Only allow rank 6 or higher classes to reset. If players reach rank 6, they have an option to doing a side quest that allows them to reset their class level to 1. They would keep their base levels.
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Resetting their class will abandon all attributes learned.
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Resetting a class will bring them back to their original c1 swordsman, archer, wizard or cleric.
This system in place would make it a lot harder for players to switch back and forth to whatever classes they wanted to play, but still possible. If they wanted to reset their class again, they would need to reach rank 6.
If the developers release a new rank or class in the future, we should have an option to rerolling classes without having to scrap everything on the current character.
This idea is literally inspired by RO’s rebirthing system.