Truth be told this reminds me of RO lol. WHen you actually had something you needed a tank for, there were like 3-4 options that could actually eat heavy damage, ignoring things like SW. But for base reference, Crusader/Monk were the main tanks, and no 2HS Agi knight was ever going to do comparable MVP style damage to an archer or wizard for instance.
This game just has a style that isn’t really comparable to the newer styles of things, and is very rock paper scissors. More recent MMO’s are balanced to the point that there isn’t a huge loss of being a ‘melee’ dps, it generally just requires learning mechanics better and playing more carefully.
This game on the other hand, is very much about X does tanking, Y does dps, etc. There are no swordsman builds that do healing for instance, no archer builds that do tanking. When you are the only class who can wide rage provoke, and you have the highest base hp by 2x? This is what’s going to be expected. There is always going to be a meta, and you can choose to go with it or against it. In this case though, I’m fairly sure it would be a far better idea to play a class intended for dps aka archer/wiz, if that’s what you want to do.
Just take a look at cata, where you get a % of your mount’s hp/def/eva. Even though Cata is a DPS tree, it has defensive things worked into it, along with the fact that all of it’s skills are usable with 1h spear, have knockback (cc), have decent aoe size, Cata also has bonus movespeed (kiting). This sort of gives me the feel of a Hybrid class.
Looking at something like Barb, one excellent fact if you want to take it high into the tree is Frenzy. Even if you build heavy con, you can still get the stacks on this and build up your ATK to do decent damage while tanking. You also get some good AoE hits that you can use while CC (aka cleave’s stun damage), seism. These can be used for some damage, and to keep aggro better as well.
If you go HL at least to 1, you can get Cross Guard. With this you can even swap to 2H after using SB and using skills for more damage, assuming you want to go the 2H route, though obviously will get your hurt. You can use attacks in between cross guards to mitigate damage.