DPK was ■■■■.
‘Top down DPK’ (Psuedo RNG) was great and proper.
By the time you’ve killed half the mobs for getting them item your combined drop chance is around 50%, this actually means that if you are killing more you have the higher chance to get it.
Let’s say we have an item with 100 ‘DPK’ in this PsuedoRNG system
Kill 1: 1/100 =1% chance
Kill 2 : 1/99 = 1% chance
…
Kill 50: 1/50 = 2% chance
Klil 1+2+3…+50 = 50%~ chance
This is not a new system, it is for MMOs (as far as transparency goes, it’s possible another MMO has tried this before) but it is not a new system overall, and it works. What scares people is calling it by something new (DPK, Top Down DPK), which lets people get pissy about something new not working for them.
PsuedoRNG is great under 2-3 conditions.
1)Not everything should be PsuedoRNG, but the numbers they’re sporting are very very bad and need to be looked at again, if I need to farm 57 of an item and the mobs are rare enough that I can kill only about 10/minute, the ‘number to guarantee’ shouldn’t be 500+ for one, especially when considering how many people need it. These numbers must be tweaked
2)I’m all for what most people disliked which is the competition aspect, HOWEVER it shoudl be competition with people I CAN compete with. I can’t lure or KS someone who’s on a different channel. DPK should be channel tied or character tied, and I prefer channel tied as the competition isn’t a bad thing.
3)Anything that’s above 1k DPK should just be changed entirely. The cube parts is a good step there, but there really doesn’t need to be a removal of PsuedoRNG for it to work.
The easiest fix is to rebrand the entire thing, explain it easily to people who don’t get it using charts and such, and tweak the numbers as well as remove any possiblity of "Omg I’ve killed 1K of these and PsuedoRNG should have kicked in at 200, someone on another channel is robbing me!"
Another neat thing that can be done especially in HGs is to announce when another party has joined the HG so the competition can be a little lively.
Edit: Please also keep in mind that with DPK the drop rate on some VERY rare mobs would be equivalent to 0.01% or so, whereas rare in most MMOs is like 0.1% or so 0.2% or so. Big difference.