As we are in a phase to do lots of studies on skill/stat builds, we see that we need to test and rework the way the play the game.
Therefore, I’ve encountered this current situation on my Archer build (Arc2Quarrel3Reiter), when I made many and many resets and change the lv of the skill I used: I would want to be able to upgrade my skill (ex: Oblique Shot) to lv10, but be able to use lv1 (or any other) when I want to save SP for crowd control.
The same goes for the Full Charge attribute, I want to be able to select how long of a push I want to make, not simply “on or off”.
Thanks as simple as it goes, no need for a long text. Just add “-” and “+”, or “<” “>” on the skill window, and a bar on the attributes, so you can select it better. Also, its important that different level skills may be used both on different hotkeys at the same time.
Thanks for reading this. Please like the thread if you agree.