Please bear in mind that this skill build was built with these intentions in mind :-
- Focus on tanking even if it means to sacrifice offensive capability
- Provides as much utilities as possible to the party / guild members
- Have a few offensive skills as skill rotation when solo to do quest
http://www.tosbase.com/tools/skill-simulator/build/xo3yyyjubz/
I’ll try and provide some justification on why did I picked these ranks and skills.
I’ll ask some questions after that since I don’t really understand the mechanism / usefulness of certain skills.
Rank 1 : Swordsman
- Bash is raised to 3 for knockdown attribute
- Gung Ho is not raised since it doesn’t stack with Guardian from Peltasta
- Pain Barrier is self-explanatory and the rests are distributed into Concentrate and Thrust
Rank 2 : Peltasta
- Swash Buckling and Guardian are self-explanatory
- Umbo Blow and Rim Blow is raised by 1 to be included into the skill rotation
- 3 SP is saved
Rank 3 : Peltasta
- Swash Buckling, Guardian and High Guard are self-explanatory
- Shield Lob is raised by 1 to be included into skill rotation
- 2 SP is saved
Rank 4 : Peltasta
- Swash Buckling, Guardian and High Guard are self-explanatory
- Butterfly and Umbro Thrust are raised by 1 to be included into skill rotation (I’m not sure what’s the ? skill but if it provides better utility instead of pure damage I’ll drop Butterfly for it)
Rank 5 : Squire
- Repair and Weapon Maintenance are self-explanatory
- Arrest is raised by 3 since it is very useful and beneficial for solo and party situation
Rank 6 : Squire
- Repair, Weapon Maintenance and Refreshment tables are self-explanatory
- Base Camp is raised by 2 (my personal comfortable grinding time is around 2 hours. Additionally, if I can time it right I can give my party members an additional 40 minutes [inclusive of attributes] of food buff before the expiration of base camp take place.)
Rank 7 : Templar
- Quite explanatory for the choices.
Question
- Should I drop Concentrate and max Thrust and Bash instead?
- What is the ? skills in Peltasta C3?
- Is Armor Maintenance useful?
- What kind of stat distribution should I use?
- Do cooldown still take place after I log off, at least for Base Camp?
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Thank you for reading this and I hope to receive constructive criticism on this build.