Heh, so are you that stupid to think that people is buying tokens right now, even if they know they’ll be cheaper in a week, just because they need it?
Do you think people buying tokens right now are losing? Seriously? Arbitrary sure, when there is a big announcement posted more than a week ago xD[quote=“tzxazrael, post:66, topic:281674”]
now… some people ARE obviously going to exploit this, and buy up tokens right now, just to get the TP-compensation as owners of that.
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That’s the whole point here lol, finally you got it.
…How many times I have to repeat this? I worked hard to buy 2 packs to get the TP that now you (and me because I’m grinding for tokens as well since I’m not ever buying TP again and not getting compensated for the ones I have because one expired 2 days ago and the other is a 60 day one) are getting for free, with this compensation logic It’s a waste of money buying TP, since they made a way to get it with in-game money disguised as a “compensation”, and also it was a waste of money getting the packs for the tokens too (since I won’t get compensated for them, and if I’ve known that their price would go down that dramatically, I wouldn’t have bought a second pack with the 60 day token and instead I would have bought either another pair of tokens in-game or a cheaper pack to get x2 30 days at 198TP instead of paying 49€ that would be 396 TP), that means I wasted 100€ unnecessary, while you will keep your 100€ plus free TP, I made a comic showing in a funny way how I feel about it, since it was really hard for me to give up that money because there was no way to get TP in-game (for more stuff I wanted that you’ll get for free with your free TP, I mean copensation for your lose, lol).
In other words, if I’ve known it would be this easy to get TP I wouldn’t have done the hard work to get it, It I’ve known that Premium Money in this game is not Premium (again, about the only way to get those stuff, not about that “status” you invented), I wouldn’t have payed for it BUT PLAYED FOR IT INSTEAD with no real effort like everyone,
but that’s “clearly” not the intention of IMC,
but that’s what is happening, and it’s unfair.
And that’s why all the rage started
You only focus on the token change price that’s, for the smart people, irrelevant.
How I think this would have been done:
- If the token price change was the real deal:
-Make an announcement a day before, the same day of the patch or in the patch notes, not more than a week before, why? Because they want to compensate the owners who LOST value in the moment the price changed, not give away free TP to the new owners.
-Put a deadline, easy, the token owners who bought it before the announcement date (considerating what I said before) or price change date will be compensated for the lost value. After all it’s supposedly a compensation not a gift.
-Compensate only the people who bought it with TP or real money and OWN it, why also the people who bought it with real money? Because if you translate the real money spent in TP (since you can buy tokens with TP in-game) it’s a lost too, again considerating the last two points. This is not hard to find out, you just need to check the people who bought DLC packs.
I’ll leave alone the ones who sold it. Because yeah, the people who sold it agreed to sell it for silver, that’s not a compensation, it’s a trade, and the ones who bought it, agreed to buy it at that price, so both won, also to be honest I don’t think TP buyers will sell their tokens for 300k after the price change, that’s not in the hands of IMC either, but in the hands of the buyers who decides how much their TP worths.
-There are more ways to compensate people that meet the requirements above.
- A discount TP voucher
- Besides giving away 99 TP, extend the time of their tokens for 15 or 30 days.
- Give away exp books and vouchers as you always do.
-And finally, there was another way to just avoid all of this:
- A limited discount of 50% in tokens.
Easy right?
- If what you really intended was to give away TP to the users:
-Put a cap, it makes no sense that each person gets more than 2000 TP with in-game money that you can make in a few days (even more with the days you gave us after the announcement) when you’re trying to sell us max 900 TP for 71€ and you sold us 580 TP for 49€
-Make an event like all the mmos do.
-Make players put some in-game effort for it, not only grinding and wasting silver.
-Make an honest announcement.
-Respect the people that pays for your bundles, there is and there will always be a gap between the users who pay and the users who don’t, your job is not make it too big to be called a p2w, or to small (like now) to make users wonder what’s the point of buying your stuff. It’s not about status, it’s the simple rule about effort = gain. So don’t make us feel stupid and regret paying for this. Not a good marketing strategy.
I’m done.