I have a Musketeer following A2 R3 Sc1 Musket 1, level 228 now
Snipe damage test:
Context: Snipe level 1, Level 10 attribute, practice musket, 1:1 Str:Dex, rabbit mob at musket master.
Plain: 15,8xx => Crit: 26,xxx
Cloaked: 17,5xx => Crit 27,5xx
Steady Aim lv 15: 19,3xx => Crit 30,xxx
Both: 21,34x => Crit 33,4xx
So yea, dmg increase is good, but some problem sparked up for me:
_Switching weapon cause frame rates drop => discomfort while playing because most of your attacking skill comes from Ranger class, only usable with bows.
_Can’t crit that often due to the lack of Sneak Hit.
_When casting Covering Fire (replace Multi shot for me) and others skill on CD or you just don’t want to switch weapon, you lack 2nd-source damage, basically just stand there.
To answer the question “Which class have the most synergy with Musketeer?”, I’d say Hunter
Hunter class have decrease def, perm CC and increase crit chance all in 1 skill Coursing. Others skill are good too, like Snatching for flying mobs, Retrieve to use in casual training, Growling for group CC, imagine lacking tank but that CC thou! Not to mention all skill don’t require you to use a bow!
But, the class is currently bugged and unreliable, not to mention pet’s AI is stupid, most time it won’t even follow you. ATM, the class is unusable.
Sapper is the same in a sense, but you need good teamwork and planning in order to use it effectively. Also, no CC, no debuff, pure damage.
I’m trying to replace R3/Hunter 3 with Sapper 2 and Rogue 1.