Tree of Savior Forum

Muskeeter R2 what will you max

Yeah, i get yah. I’ve basically calculated that even if I don’t crit with a 7 snipe +2 from either lolo or new et musket I’ll be doing at least 50k base damage x 2 x attribute which will be roughly 30-50% so I may even be sniping for base damages of enough.

Hell i wonder how much better CF is with 100% crit vs Full strength with minimal dex.

it’s pretty much a little behind for full strength on CF.

when everything is max.

So it’s not that bad (multi hit abuses strength more than crit damage anyway)

I was thinking that looking at the numbers, and if it crits at all, its automatically doing more especially since I’d have like 1000 crit attack on a multi hit skill

My build is basically focused on how multi hits with high strength since inevitably multi hits take advantage of huge strength. 900 extra attack on multi shot is more like 16000 damage without attributes or critting

Well a full strength will only crit prolly 1-2 hits out of that 11 hits on 280 + mobs.

So… yea. pretty much only that 2.

Prolly might out do a higher dex one on the first cast. Loses out at the second.

As for why dex cater is better for general is due to the fact transcend+ skill scales better with crit damage( free 150% damage from weapons and skills)… so the moment if any one get pass level 4 transcend… the difference will be shown bigger and bigger.

Well thats where wugu poison comes into play, Doing damage when their musket wouldn’t be

Yup totally that way your source of damage is still balance. Basically using everything to keep up.

Which also means you need to invest more. Mean while ( my qs3> muskeeter i only invest actually on muskeeter tier skills multishot is actually obsoleted here already)

Each of our pros and con come in this case. So… .yea well ultimately silver is the issue LOL. :stuck_out_tongue:

God help you if Its a flying boss, because I’ll easily beat you out with my Multi shot and 2 handed bow xD

There isn’t much damage difference for flying on my musket though. @_@
Also note i won’t suffer any weapon swap lag this day since i am using purely musket.

@_@…

I don’t swap my weapons, I just leave it on bow the whole time and the game bypasses the lag by just using the skill anyways without swapping but pulling out my gun xD

by using skill auto swapping has a delay actually…

And channel delay also affects which is why i am just sticking to musket instead of pulling out dcg for that extra seconds of buff in RS.

just hit Musketeer1 on A2QS3Falc1 and the transition feels extremely awkward.

You will get there… trust me . lol. I had issue when QS3 > muskeeter too

Skill auto swapping has a delay even at 40 ping, seems like it doesn’t matter even if you have a low ping. Snipe>Multishot bugs out sometimes so i’ll take note.

Hold it longer. auto swapping does have a delay of 1 second or so.

Which is why when i hit c2. I find that it’s more efficient to give up RS extra buff timer for this .

That worked, just have to hold it slightly longer. Will consider going musket only too since the new ones have high base dmg.

If you can hold till emeguard it woulda be the best or else dragon piper will work.

I have a question. When the skills say “150% + XXXX” .
Does it mean “(PATK+XXXX) * 1.5” or is it “(PATK * 1.5) + XXXX”

(PATK+XXXX) * 1.5 * (steady aim+buttstroke - missile pelnalty) * crit*attribute
20char

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i dont think is flat.
i have 1000± Critical atack and my snipe without crit give 40k-50k ± dmg
with crit give 150k± its very better

crit attack is flat dmg.
snipe skill dmg different between skill level almost 1000.
If just 1000crit attack can make 100k dmg different. 1-2 skill lvl of snipe much make that different too…