Tree of Savior Forum

Muskeeter R2 what will you max

it’s flat.

when critting it’s 1.5

With butt stroke it’s 100%

so assuming without crit.

40k ~ 50k = (Phy attack + Effective skill) * skill attributes + bonus

Assuming it will crit it will turn into

((phy attack + effective) * 1.5) + crit attack) * skill attributes * 2

so simple to say crit attack get a boost at most of 4x here (basically 4k) if your value is 1k.

Credits to all those peeps figuring out the damage formula

(((((Skill Attack + Effective Attack) + (random(0% … 100%) * Magic Amplification)) * (100% + Base Modifier)) - ((Effective Defense * (100% + Level Penalty)) + Elemental Resistance)) * (100% + (0 or 50% if crit)) + (0 or Critical Attack) + Extra Elemental Attack + Enemy Specific Damage) * (100% + Skill Modifier) * (100% + Common Modifier) * (100% + Target Modifier) * (100% + Enhance Modifier) + Bonus Damage

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I don’t think you can use that formula. It + crit attack before multiply with skill modify if it calculate like that then it will be like santuw said. >>> "+ (0 or Critical Attack) + Extra Elemental Attack + Enemy Specific Damage) * (100% + Skill Modifier)* (100% + Common Modifier) "

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it should apply before unless there was a scale ( that is only to skill attribuites aka max of *2).

Lemme edit and correct my mistakes. Unless there was a change? or was it corrected.

Maybe crit attack multiply with T1,T2,T3 too. and we was incorrect about crit attack not scale. Because your formula same as what I read before.

T1 = skill modify (covering fire, snipe)
T2 = common modify (butt stroke , steady aim)

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Hmm will test it out a little in a while.

Eh lemme correct the whole value. . Ok this should look more proper and corrected.

The question is does is this crit attack worth more than Physical attack.

I think it differs. If it’s a true multihit it will excel with Covering Fire.

If it’s snipe it don’t think it can win pure physical stat.

So i guess overall damage Musketeer will value Phy + crit rate more than covering fire until the point where you max out (dealing cap damage with head shot and snipe) Crit attack will be more value.

Thanks for the correction. +1 and pointing out

oh right steady aim is a addition to butt stroke right?

making it 2.2x

Yes it’s in common modify with missile pelnalty

Thank you. Now it seems that rangers benefit more in overall burst as compared to QS.

QS maintains as over time damage fillin. hmm During the down time

my autos actually hit about 13k damage per hit. (about 2-3 hits per second)… estimate of 5 second down time on skill --> goes up for auto to (26*5 fill in of 130k)

I wonder if this is able to match the burst i lack on in covering fire. (over 11 hits).

if compare with ranger3 without rogue your dps is better but if compare with ranger3+rogue. then ranger is better.

but ranger3+rogue need to upgrade 2 weapon lol.

Due to addition of feint and barrage combo + steady aim eh… hmm… that’s alot of possibility to consider.

Also i dislike rangers as weapon swap lag sucks meh…

Yeah. It’s also different story about lost money. cause drain mana(confirm it drain so fast). upgrade 3 weapon, use more 3 gem. upgrade more attribute . etc lol

QS not that bad like you thing at least QS has stun while ranger don’t have. QS have shield. Can break world tree. Can equip shield protect from missile. Can use Deploy Pavise for protect from all malee type. Can use Scatter Caltrops for CC mob or Human or just doing 15HIT dmg. all of this will not fall off even in rank10.

Yea which is why i factor in when hard hitting 1 hits are max. It depends on which stats bring out more in this case. Physical damage have limits ( like only being 0.75 of crit attack) etc. Referencing to hats and weapon etc.

So ultimately if physical damage can match crit attack gears it will be good.

Crit attack is cheaper to invest on :stuck_out_tongue:

i have one question…

if i have qs3 in build, using some new shield (give +60 con for exemple) and use some skill of auto switch for rifle… will lose hp? lose this 60 con and back to low hp after switch? somebody know this?

Thanks

you will gain HP pool (but those hp are not recovered).

It’s the same as swash

its bad :T (charrrrrrrrrrrrrrr)

but i think its better have new shields than daggers

my build is: archer2 Qs3 scout1 musketeer2.

invest skill point to:
covering fire 8 *enhance Lvl.60 attribute
headshot 10 -*enhance Lvl.50 attribute
sniper 10 -*enhance Lvl.60 attribute / *ricochet shooting.
volley fire 1
buttstroke 1 / *must have buttstoke additional damage.

I can get damage cap 199999 with.
buttstroke > snipe.

what’s your current stats distribution? if you don’t mind. :slight_smile:

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i waiting for new gems to reset my stats… what you think better for A2>qs3>scout>musket2 guys?? FULL DEX? or high dex low str??

ty