Tree of Savior Forum

Muskeeter R2 what will you max

In the end what will be your invested stat points, at total?

I will post it up later with a screen shot . Still 311 atm (i can card to 322 but i don’t think over using 14 now is worth)

1 Like

Click on it to expand with my invested at below

I intend to push it to full dex on my last 19 levels.

As for block pen i can attain up to 800 now with no issue (with block pen gloves), but since i am a more of a wb type. I dont’ see any issue with block pen unelss they are releasing a blocking boss.

You guys can use it as a reference to push max min or what not.

Basically crit rate if you can push it to 780 without over adding on dex it’s pretty much solid. (670-700 without swift steps)

P.S i am around 80-90% crit rate. atm with just swift step alone 682 on non crit resist mobs.

1 Like

Thank you for sharing your build. Btw, for PvP isn’t good to have more points in CON? Like 60.

PVP wise if you have scout con is not really a necessity. You can literally one shot any one without r7fold or high block. That includes high con wizard.

1 Like

with new gems and equips/hats, dont need put con in stats.
ty for share your stats!

its not better put yellow gem in primary weapom? its critical atack 340 in lvl 6 and red gem its only for max atack. i think of put yellow im primary and red secoundary… im case of musket i think of mix red/yellow dun know yet

We will still need to buy new enchant scrolls or new gems or will the scaling be retroactive?

ppl say will scalling

Hey, what would be good stats for a2>ranger>scout>rogue>falcon>musketeer2?

Right now i have 31 in con and 3str:1dex. Think this will be good if keep going like this if i get 8 werewolf cards?

yup, even if you have rogue you still need evasion to autoevade some boss’s AOE. I can’t wait to see your build in action.
or you can go heavy DEX, that way you wont need werewolf card
Dont invest too much with bow and xbow, in the end you will use musket.

1 Like

Thanks. I guess ill keep going with this stat ratio. Maybe when i get it finished and get geared up ill make a video or something showing how well it works if there isnt one already for this build.

if you are banking on ww cards. You can drop dex like way alot.

You will only need about 350 crit rate with sneak hit to max.

Crit attack doesn’t scale though they are basically true damage that bypass armor.

Damage formula on crit =

(physical damage + skill power - monster defense) * (1.5 crit) + elemental damage + critical attack.

The only true multihit that benefits from this is covering fire. (340 * 11)

Physical damage is better because the skill have innate scaling of 150% …

Unless we are moving to a (C3 full multi hit class with volley fire). crit attack still have little uses. (or say monster with high pdef)

Crit attack is just flat damage on the crit? thats disappointing. I thought it was added to your base physical attack for the crit.

lol it will be way too good if this is added. The only thing i remember it is being scale to skill attributes since that is multiply at the end of line… but meh.

So, This may not be a popular Idea but I have an

Archer3/Wugushi2/Scout1/Musket2

And its basically full strength lol, and it handles all the high level content pretty well since It makes my multi hits do insane damage since i have so many of them. Probably more consistent DOT compared to other muskets who rely on bursting. This is mostly because i’m pvp based And its pretty nice to bust through those blocks and High defense.

I’m not too worried about crit right now since Late game I might spec to take con out for dex and the equips i plan to do will give me hopefully enough rate to reach 80% at least. I hope to make a majority of my damage come from Wugu poisons down the road like 40k per second if its every possible(right now I have about 10k or so per sec or something like that with all my available poisons on. 40k x 15 seconds will be about 600k in just pop damage in leave it while doing musket skills so I’ll have to see where this route takes me

It’s ok with this but you might want to trade out archer 3 to archer 2 for steady aim ranger1. Unless it’s too late :stuck_out_tongue:

Wugu isn’t bad. Since now there is lesser wugus.

Muskeeter still highly emphasize on Crit since not Criting esp for heavy hitting skills , snipe etc (the damage lost is about 60k + -).

Well you are more into PVP so it won’t really matter as much.

This can be cover via over time damgae.

Crit rate at late game won’t cover you more than 40% crit. So you will need to at least invest a little in dex + heavy gems to cover crit rate. The only issue would be when theres mobs/boss that is resistant to poison lol.

Bro, literally have this and its doing rank 8 content xDDD

But yeah, I get you on some of it, But Earth mobs take 50% extra damage which is pretty damn good, and crit rate is what crit rate is. I may find I have enough at times. If wugu poison can crank out 600k damage over 15 seconds (if I had amazing gear where it kinda does like 80-100k right now) then It would vastly out damage the musket skills :stuck_out_tongue:

Right now I tend to full draw mobs together and wugu poison them and drill through even 500k hp mobs fairly easily.

Cheers.

For now every thing will be still good. We will see how it progress when r9 is out.
I wonder how will musketeer c3 stand.

Also there is the limitation on damage cap. Which make snipe kinda sad.
(i have calculated snipe is actually able to hit more than 400k damage on full max)