Tree of Savior Forum

šŸ„ Archer builds/ Skill synergies / Mechanics etc Megathread! šŸ„

Either works :stuck_out_tongue:

I call this build the ā€œStealth Warplaneā€

"Falconer’s Hanging shot now allows the user to use skills whilst flying."

The idea is to use Falconer’s Hanging Shot and then QS’ Running Shot to PEW PEW PEW. Optionally you can move around under cloaking and drop Scatter Caltrops, pavice, or Flare shot.

Was thinking similarly, but with Archer C2 instead of Scout. Why Scout?

Simple reason : Cloaking. Who doesn’t love Cloaking?

Scout because you can be invisible in the air! And here’s my STEALTH BOMBER build

Useful or not, I guess it IS pretty badass to fly cloaked.

Wouldn’t be surprised if bird carrying you is still visble tho, xD

you uncloak if Broom trap etc hits so it’s not very useful atm. But yeah ITS AWESOME

Damn really can’t decide what to go for with my PvP archer now, stuck at rank 14 trying to decide…

QS 3 and then adding Whatever (fletcher, falconer etc)

Archer 3 + Scout + Whatever (fletcher probably)

Ranger 3 + Whatever (fletcher probably)

QS only gets you running shot but running shot is good DPS whilst remaining mobile and can now be comboed with falconer flight too. Maybe the Pavise can be of some modest use too.

Ranger gives multi-target slow, which an opponent team may be immune to. Barrage helps PvE a bit.

Archer gets you instant-full draw and maxed out multi-shot (maybe interesting with cloaking from Scout, at least until you get magic arrow)

Pvp archer doesnt have Scout. Not until they fix the bug: players can see your shadow under your feet while in pvp vs you (when you invisible) and the dust animation still appear when we are cloaked and move. Some told to me to jump while invisible to create less dust but jumping reveals invisibility so lol.

EDIT: Oh and invisibility cannot be activated when you hit limit of buffs so during group pvp with many buffs you might as well be unable to hide.

Dunno but saw a lot of scouts hiding indefinitely basically in PvP games now when spectating so seems to work ok.

Max buffs might be a bigger issue though.

i heard that wugushi poison scale with STR, is that true? can anyone suggest me some stat build for wugushi? str 2: dex 1?

It scaled with physical attack, so yea.

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I’m going to share two interesting things I learned from testing yesterday.

Stake Stokades acts like a wall to Cryo3 snowball. It cannot be picked up and basically blocks the cryo from coming near you AND damages them while they touch it.

If you use Claymore and the snowball picks it up, you can activate the claymore and it will melt the snowball/stop the skill early.

#cryokinocounter #archer2016

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Some new tactics:
Safety zone can be broken by putting a flare shot on it. It will count as hits and it also hits pretty fast.

Capture/Detonate works on Hail (ele skill)

Would Scout+Muskeeter be a good match?

Using Snipe while using the cloaking attribute sounds painful.

I don’t know, but maybe the bonus is 50% of your attack damage, not 50% over the Snipe damage.

Snipe at lv5 does 400%+ 5997.

Does that mean that using Cloaking the skill would do 450% + 5997?

Do you even… gosh.

Read the mechanics thread of general dps mechanics…

It will do the following.

(400% Atk+ Skill atk)*1,5

It uses the skill end dps. Not your basic atk.
Otherwise scout’s cloaking wouldn’t even be looked at by people xD.

Cloaking gets broken by jumping ^^.

Being rude won’t help.

When it says ā€˜50% additional physical attack damage’ I thought 50% of your atk would be added to the formula, and since 400% is already based on your physical attack damage…

If the final damage is actually increased by 50% that’s some fierce skill to take into account.

In any case, thanks.