Tree of Savior Forum

šŸ„ Archer builds/ Skill synergies / Mechanics etc Megathread! šŸ„

It dies a Ton later on so there’s that. You have to understand one thing here, you have ( if very limited ) control over your pet as to how it moves, you can actually use the pet’s mechanic to dodge aoe skills but it’s tricky and wonky at best. The problem arises when he can’t and you end up with no pet as frankly at this point I’d say my pet’s damage constitutes around 80% of my overall damage with the build I have. If my pet is down my damage Is going to suffer greatly. I plan to use it mostly as a CC provider/ some free damage later on and not worry much whether he lives or not but for now he’s crucial to my levelling ability and having him down hurts a lot.

I guess it comes down to training your pet to be a tank since his damage is mostly your rush dog’s level either way. When you get him to be a good enough tank it stops being a problem, right now, it really is. Even more apparent in the 90 lvl dungeon, other people can continue dpsing (obviously capped by their cd’s still but you know what I mean) and whenever the pet’s down I have to wait for the stun to go away. Yes, it’s still strong and I’d say even in those situations the dps is still up there but I figured I should share not only the bright sides of hunter but also the less wanted ones.

Edit: I’m rocking a +5 savage bow now, managed to find the recipe in the end. Companion autoattack reaching 1k+ is nice, but one thing to notice is only the skills that you have opened up get +2 levels. On the bright side, praise goes to 7.

@theorestivo full spr until your oblique damage falls off then reset, what do you reset into is your own design test it out.

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Can you guys please review my build?
I know that this isn’t an optimal build to level up, but once there’s pvp this is most likely going to be what im going to use, so I’ll have to get used to it anyway.

Made a few separate archer threads (due to large amounts of info) and feeling the need to throw my two cents in here.

I have a C2 Archer, C1 QS at level 45
C2 Archer C2 Sapper at level 80
C1 Archer, C2 Ranger, C1 Wugushi at level 90

I don’t believe archers are weak, especially with full/most SPR builds. I think archers are actually a good point of balance for other classes, except Swordsman is still super broken even after nerfs from last beta phase.

I started SPR at level 1 and did it all the way to level 85 and had no problems whatsoever with damage or SP usage and did not buy SP pots pretty much until the level 70-80 areas for boss fights and lazy spamming. I bought 100 bonfires at the beginning of the game and that was that.

Currently I reset my stats and invested a little more into CON for HP and defense. DEX is irrelevant because I rarely crit and Wugushi skills don’t crit anyways, so a non-crit build is optimal.

Oblique shot has completely replaced my normal attack and I can keep it up pretty much forever. My obliques do around 500 damage a shot. I chose Ranger C2 over Archer C2 because I didn’t need Swift Step attribute and Barrage is a better AoE skill than Multishot, although you’ll lose a bit of damage for single target. I was investing a lot into Steady Aim because it makes Barrage hit a lot harder and scaled Wugushi’s poison (but it probably won’t with the upcoming nerf, which is wholly stupid and I’m hella salty about).

All in all, I think people who are having a lot of problem with Archers are still unfamiliar with the general game mechanics. Not to be mean, it’s obviously still beta, but archers are more gear dependent and take a lot of evaluation to shine, compared to facerolling classes.

To be clear with the crit rate attribute because the old wording was confusing, it doesn’t give you 25% crit chance, but instead increases your current Critical Rate by 25%. 2.33~ CritRate = 1% Cit Chance. If you have 100 Crit Rate and use this attribute, you are gaining 10.7%~ crit. I’m not sure if this is worth going archer 2 over ranger.
All I can truly say is that if you are going to take archer 2 and go ranger at some point, don’t Go Archer->Archer->Ranger, instead go Archer->Ranger->Archer.

I think the main problem is that going full SPR feels contradictory, it works, not just for archers but for other classes as well, it lets you actually use your skills, but at the moment archer is mostly forced into that to be able to farm without sitting down VERY often. Sapper also takes a lot of damage loss from going full SPR as opposed to STR, and while not having DEX is okay for Wugushi, a lot of the other archer choices will indeed want to crit.

It’s impossible to compare to swordsmen on any level I agree, but going full SPR to have the class be viable enough is pretty bad, even after respeccing back into STR/DEX 2:1, I had to have a minimum of 20 SPR to even be okay (Lvl 110 Sapper), realistically I want closer to 50 SPR invested if I want to be able to not have a lot of downtime and be able to use oblique shot ā€˜every now and then’, if I want to spam oblique I have no option but to go full SPR or enough to get me 2-2.5k~ SP with 100-200~ Recovery at least.

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There isn’t one golden build, and in my case, I’d probably go full SPR anyways as a Wugushi because we don’t scale off of stats very well.

For sappers, yes it hurts, because the big number from extra damage would help. Actually, I’m not full SPR on my Sapper, I’m high STR, med CON, 0 dex, because that worked pretty well for me. Since my damage came from traps and not oblique shot, SP wasn’t an issue.

I actually like being full SPR, I like that it doesn’t quite follow the normal MMO stat conventions (mostly by accident), but there are some balancing issues to be addressed. I played a swordsman CBT 1 and they are hella (highlander route) easy and apparently still easy after the nerfs.

I’m thinking that high SPR archers were intentional with how much SP Critical Shot, Oblique Shot and Heavy Shot cost for being 0 CD skills with good base damage. There’s a lot of potential to make strong builds around them, but you have to sacrifice going full dex/str so your numbers don’t spiral completely out of control.

It’s okay for full SPR to work, it’s not okay for it to be the best option for most archer builds.

I’m hoping they will rethink the cost of skills at they are, SPR build is the only build which allows me to feel like I’m actually playing the correct class. As an archer I envision spamming skills and have burst damage but mostly single target and ranged. I can’t do oblique spam without an SPR build, I can’t rush dog spam without an SPR build and I definitely will still need to invest more after I change into wugushi later on. My build will be spr/con build eventually, and I am fine with that. I would prefer to have an actual choice with benefits if I’d follow a different route but I guess this is what betas are for, balancing. They balanced cooldowns since last beta, I’m sure they will come around to balance stat costs for skills aswell.

I guess we are simply comparing low levels of a class and try to envision the meta with it, when in fact none of us has any clue how the actual gameplay will look later on - same way how we were wrong in our estimates when we first joined this beta. Don’t get discouraged guys if you’re not Legolas the moment you’re born, you’ll get there.

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Yeah. I personally am not discouraged, because I haven’t really had trouble with the content solo on the archers I’ve played.

I think the main emphasis is on gear and knowing how archers work. There’s still some uncertainty when it comes to that for a lot of people because they haven’t had access to the information which would clarify it for them. I really don’t think archers are weak, they are just a lot of work because of the way they decided to balance them by having their attacks be damage-type-neutral.

That’s one of the reasons swordsmen are so strong, they get an additional damage buff on enemies weak to slash, as well as having a large variety of skills that can do different damage types if enemies are resistant to slash damage. If I made a new swordsman, I think I could take advantage of the system even more though.

I’ve seen a lot of your posts and you seem to be the go to for Archer problems!

How do you feel about
Archer>Ranger>Ranger>Ranger>Rogue>Rogue

I’ve considered Scout over Ranger3 but Ranger2 seems garbo alone and I think Critical Shot will be nice if I end on a full STR build or something and Bounce Shot/Barrage to be for aoe city when I’m not Backstabbing. Tbh even now I’m a bit skeptical of going into Rogue and becoming more Melee. Melee Archer just doesn’t seem safe to me but I like the idea of hitting really high with backstab despite the rest of the skills seeming a little lackluster :x Can I just have your opinion on Rogue in general as a class as well as paired with Ranger3 vs going into Scout? I can see how Cloaking could be usefull but I thought isn’t that what Burrow was for I know Cloaking has a bonus damage attribute I could pair with backstab but is losing the bonus Ranger3 Aoe really worth more damage on backstab which is more single target. Idk sometimes I feel MISTAKE settling in when I think about Rogue but I really want to give it a shot.

Also ever since seeing a few posts of Schwarzer Reiter I’ve been a little bit considering slipping off onto that build path but seeing as how I’m already nearing Ranger3 and I’ve seen 0 builds that include Ranger with SR and I have no plan to restart again (trust I’ve restarted enough for this cbt) meh I’m not sure, I also read that theyre making pistol an offhand is that now or we don’t have that patch as of yet. I thought if Pistol becomes an offhand it’d synergize pretty well with Rangers aoe skills. I also don’t really feel like going Quarrel Shooter since I’d pretty much only be going it for caltrops even tho they seem like a nice addition. I dunno it also seems like once you become SR it’s taken over your base class you’re only using your primary 4 SR skills and thats it. Thoughts? Ive seen plenty of builds paired with Wugushi but honestly I’m just not interested in that classes skills, maybe I’m underestimating it but it just doesnt look like a play style im interested in. If when Pistol becomes offhand it opens up using xbow and using bow skills while mounted will that allow me to use ranger skills while mounted? If so I was wondeirng if I could end up Archer>Ranger>Ranger>Ranger> ??? (not sure here) > Schwarzer Reiter

Side note I want to try PVP but I’m not really interested in it, heard it was pretty unbalanced and I expect it to be a slaughter fest. :xxxxx So I’d rather focus PVE and just save PVP for troll fun. Is Rogue a bad choice for PVE Losing one of Archers benefits of having RANGE seems pretty major. Conflicted q_q

you could go

archer becomes worth it for the level 10 multishot ( buffed with steady aim) and 25% crit from swift step.

i’d actually appreciate you trying it out since i am torn between that build and

leveling ranger right now, going Spr/dex, this is how an archer should feel like, compared to str/ dex leveling this is bliss

Ill try that 1st build, was doing archer/ranger3 already.
Its possible to use all ranger skills while mounted?
And SR 1 is good enough?

Hi,

I’m going to do the same road as you but I’m having a terrible time at rank 2 ranger specialy on boss.
Could you tell me what stat do you put for that build ?

you can’t get more than sr1 right now, all skills are usable while being mounted, that was the point of the build, remember to always use steady aim ( and upgrade it) to shotgun and multishot bosses with.

Hello there.

Cloaking’s bonus applies only to autoattacks from what people reported so no, it doesn’t affect backstab. Burrow I don’t see that useful, you can’t use skills while in it, a bit like a kneeling shot I guess, just without the bonus. Not sure how I feel about it, I’d take it either way to test it.

I also want to test out a rogue eventually but keep in mind you most likely won’t be able to do a full str build early on - you will be struggling, you won’t be able to use your skills as they will cost a lot SP and you will be either constantly sitting down or raging at your archer/ranger. Consider an SPR build instead so you can spam those skills when possible, they have a good enough damage on their own if levelled so you should be fine with levelling to rogue, then you can later on reset.

I’m not convinced about critical - again, SP drain is what it is for me. It might be good later on but not sure about it honestly.

If I’d be doing a Rogue, I would try to make it so you have some ways to either close the distance which would be for example oblique shot slow, flu flu from scout, confusion from wugushi or for example coursing from hunter ( it’s most likely the worst option because not only is the pet a money drain, the moment its dead you’re going to have a though time using it for your cc purposes ). You also do need the aoe damage I’d say, but that can be achieved in many ways not just through ranger. Archer c2 or c3 with buying oblique’s damage attribute, a good bow and full spr build will literally carry you through most mobs and multishot in those circumstances should be a good enough burst to handle bosses.

I guess it all depends how you see yourself playing, between all of those scout seems the easiest options as you can just bypass some of the needs for cc, so for rogue it still seems the best option for pvp even if a bit lackluster.

As to whether I’d go ranger c3 or scout c1, you can answer that yourself when you’re at ranger c2. Realize this, rogue has no way to deal aoe damage other then lachrymator, and no one tested the damage from the attribute yet to my knowledge, there is reason to doubt whether its any good. Keeping that in mind - when you’re about to change classes you should just sum up your experiences and answer that for yourself. I see merit in both ways but scout is definitely the better option for pvp.

When it comes to SR between rogue, I actually see SR far better then the backstabbing counterpart. I would myself be building a ranger into an SR or ranger into wugushi into SR even. I think archer c1 - ranger c2 - wugushi c2 - sr will be a balanced build between single target damage from poison, sr’s spam - if you can afford it SP wise, aoe damage from both archer (oblique spam, even if it’s lvl 5 it will last for some early levels), ranger obviously, wugushi’s throw gu pot and later on SRs retreat shot and caracole. The movement speed from mounting your companion is also a very big buff, even more when fighting large groups of enemies.

The pistol is already an off hand, you use a crossbow in your main and it works out. Not sure if there’s a difference in synergy, the offhand doesn’t seem to be adding damage at least from what I saw on a rogue clip some time ago, but I haven’t tested it myself.

I’d say give the wugushi a try, it will help with aoe through throwing pot - mounting and dismounting is instanteous so it’s not that much to throw it down and ride away into the sunset ( or actually circle the poison so mobs get more damage ) while the tick damage is really good too and will help a lot vs big targets like elite mobs or bosses. Apparently wugong gu can also work as an aoe but you actually have to level the skill ( with each level the poison jumps to one more target from the main host onto a nearby mob upon being attacked ) and might additionally help with some big stacks of mobs.

I wouldn’t know how to build an archer - ranger c3 - ??? - SR because I can’t think of anything that would be worthwhile past ranger 3, so if you’re bent on it I can’t really help you.

Either way, I hope I have been of assistance at least to some extent. Hope you will share your experience whatever path you choose!

Fair warning to those going Ranger 3, they just changed steady aim to only apply to ā€˜missile’ skills, be prepared to recheck all skills as your build may stop working with this change.

Both fletcher and Schwarzer Reiter skills will work with steady aim still, for those wondering. unless they change their skills attribute away from missile

Hello everyone! If its ok I would like a few opinions on this path that I’m trying to follow =3

you will have to dismount whenever you want to use pavise or any of your sapper skills, none of those work while mounted

I’m not really interested in mounting but well… I can always try XD