Tree of Savior Forum

šŸ„ Archer builds/ Skill synergies / Mechanics etc Megathread! šŸ„

Then why take schwarze reiter, you can only use his skills while mounted.

Really? o.o I though you ā€œcouldā€ use mounted, not ā€œOnlyā€ mounted, well alright, I’ll go mounted XD…
I’ll revise the pavise and a few traps

Hey guys, nice topic here! Every now and then I come here to see the opinion of you fellow archers about our class.
Right now I’m trying to do a build Archer>Archer>Archer>Sapper>Sapper>Sapper and I’m already at Rank 4(Sapper Circle 1). But I have a feeling that this build isn’t going to turn out well, so can you guys give me some advices about how to improve this build or some advices about the sapper class. Thank you all
Ah, forgot to mention that my stats right now is basically full SPR with a little bit of CON.

Oh didnt know, im making it to test, ill reply here when i get on higher classes, you are doing that fletcher build? Same I wanted to test too.
The ones i want to test: Rogue, fletcher or SR with something else.
Fletcher path i was thinking about is same as yours, ranger3/fletcher2.

I just dont know about rogue path, I think steady aim is not working on rogue skills now right?

that was my plan, but I figured, if I go Archer3 and Sapper1 for the first 4 ranks… I might as well do Sapper1 for rank3 and then finish Archer on 4.

But that Broom Trap looks very interesting so I’m considering going for Sapper2 now instead of Archer3 x_x

I really like this topic, i have found some really awesome information from everybody sharing. Now it’s my turn to share my build. The idea is to go full SPR at the beggining (maybe a bit of con). Until i get to Fletcher or Hunter 2 and switch to Dex/Str 4/1. The idea is to take advantage of bodkin’s bleed. I think it scales with strength.

i am looking for a build that could be useful in party play and maybe end game content. Open to any suggestion.

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You need to stick to the spr build after hunter for a bit aswell, hunter is a big sp drain. Eventually as you level up - you also get max SP and SP regen from levels themselves so it will not be as needed at per say level 200. But earlier on I’d say yeah.

So since the pistol is an offhand and you’re using xbow are Ranger skills usable while mounted?
Or naw? It just saves you the trouble of weapon swapping? I’m hoping it would allow you to use those skills while mounted? Or am I completely wrong. xD

Also ye I’ve been rocking SPR build since lvl 1 and it’s really gr8! What do you think about what someone said, Archer>Ranger>Ranger>Ranger>Archer>SR if the skills are usuable mounted that is.

If Archer and Ranger skills are totally unusable while mounted I might just completely change my mind because I don’t want to be a 4 skill wonder on my mount. xD

You actually need some str for traps to make more dmg. Also, I didn’t think that Archer(3) would be useful, still if you thought it is… Then why not.
I have 51 str, 11 con, 28 spr, and 50 dex right now. Every 2nd shot crits (with Crit Rate 70), and traps deal over1k damage all in all. Oblique crits up to 850.
Not sure why, but after Kvailas Forest mine damage output just rose up.
Though, you can go full-spr and just spam oblique for the rest of your days, but that doesn’t seem fun. Though, that would make things easy (probably).

I feel like 20 SPR is enough for me. The rest is being put on Str/Dex. I can spam Oblique lvl 1 a lot. I use some potions, so my downtime is really low already.

Hopefully they’ll make so that full SPR ends being an useless build. It’s really a dumb concept, really. Maybe they should make as diffferent classes having different benefits from the stats. Archers would get more crit rate from DEX, for example.

@Teco_ Steady Aim is stronger on multihit skills, since its bonus damage is flat and it only works with vendetta from the rogue tree

@tothenorthe the build is made for Sr, all skills work with Crossbows and Pistol no weapon swapping needed at all

so some dude in another thread implied crossbows to be stronger than 2h bows before rank 5 ( even on not-quarrel shooter class ranks), does anyone here have experimented with this? if that person didn’t use auto attacks i can’t see them outperforming bows at all (1h bow mastery and all), especially not iron bow on a spr/ dex build.
are the 25% defense reduction strong enough to outdo 100% extra damage on all floating bosses? how about normal mobs?
any info in regards to that would be welcome

I rly like this thread.
I went archer > archer > ranger

I dont rly know why I picked up ranger but yea…XD Im full dex oblique shot spammer and im doing rly good!
But I do lack of abilities to take down bosses. I dont have anything good except multishot.
I want to take wugushi probably but meh, I dont know.

Can someone recommend me a build? I want to play with a bow because I dont like crossbows much.
I thought about fletcher or wugushi. But I hate the point that I have to craft crap ton of arrows or pots ~~’

What do you guys think about this build? http://www.tosbase.com/tools/skill-simulator/build/n3vi74h967/5
It was recommended to me after I watched this video: https://youtu.be/T8bIxVvTQGg10
Is this build viable? Thoughts?

Probably offtopic but can anyone tell me where I can find the heart seeker recipe?

I realized one thing that made people think Archer is weak is you choosing the wrong class followed by your rank. Always build your character with true rank class.
I mean,
ranger c1 is rank 2 class
hunter/sapper c1 is rank 3 class
archer c3 is rank 3 class
Sapper c1 is rank 3 class
wusughi 4
fletcher 5
…
etc
If you build your way is Archer -> Archer -> Archer -> Ranger -> Ranger -> Ranger. It is true ā– ā– ā– ā– , because you have to get around level 120 to up Ranger c3 at rank 6, with same skills power as who plays Ranger c3 at rank 4 . And at higher level/class it harder to up class’s level. The true rank 6 class such as Schwarzer Reiter c1, Falconer c1, Fletcher c2, Scout c3, Rogue c2, Scout c2, Wugushi c3.

If you want to try Hunter, get it at rank 3, then you bored with hunter, the next rank is rank 4 you should choose Wugushi/Scout to get the most effective, never go back archer/ranger.

That doesn’t really answer my question tho. I know that using xbow mainhand and pistol off hand i’ll have access to all the missle type skills I’m curious if as a SR will I have acess to them while mounted. It’s probably the most important note for my decision, if it’s possible to use Ranger skills with xbow while mounted then the synergy will be fine with SR but if I have to dismount just to use Barrage then that’s an issue.

You’re right in the fact that archer c3 -> ranger c3 is ā– ā– ā– ā– .

You’re wrong about going rank 3 for hunter and then leaving it, if you’re only going 1 rank for hunter you’re basically throwing away a rank as the pet won’t do That much later on - he doesn’t have +% damage attributes to buy after all.

But yes, further ranks scale better with damage so if someone wants to go archer 1 ranger 3 / archer 2 ranger 2 then the good idea isn’t to go further into archer ranger but move on to fletcher or wugushi or something.

@tothenorthe as far as I know you can, yes. All of ranger skills, and only kneeling shot isn’t usable from archer. I’d personally go archer c1/ranger c2/wugushi c2/ SR but as I said before it’s personal preference. I don’t like going back to a class whose damage at those levels will simply not provide much of a difference but I’m not here to judge but try to help :yum: have fun!

Giving what you say about ā€œreal ranksā€, what would be better to go after Archer > Archer > Hunter > Hunter? I see some go Wugushi > Wugushi. But I was thinking at either Rogue > Rogue or Fletcher > Fletcher. Which of those 3 you think go better? Or what you think is the best after A A H H?
And just in case, which stats you suggest for those? (almost at c3 right now, 1:1 Dex:SP and I’m doing fine for now. but I can respec stats in case)

I’m going wugushi/wugushi but fletcher/fletcher might just be stronger. It’s made available starting rank 5 so by default it should be stronger, wugushi just fits my playstyle more since I plan a build with a lot of con, I plan to outlive my opponents. I think it fits hunter more because you don’t need to damage things by yourself much when you’re a hunter already and for example wugong gu works better if you deal low damage as it allows more targets to be infected. Throwing some poison on your target/s works in the same way really, other then apparently needle its stats indifferent. I see them complimenting one another.

Both fletcher and rogue seem to me like they should be more str focused. Also, fletcher is most likely going to get a bit of a damage boost from steady aim so ranger works better for it it seems. Since you’re already archer c2 hunter c1 well yes you can make other things work, you can be the master of debuffs for example. With the -50% defence from fletcher, -flat defence from coursing and additional crit chance it gives quite a bit of a boost to damage. I guess if you buy attributes for full draw you can count that in too.

I’d say if you don’t want wugushi, consider fletcher. It has a lot of potential that can be used in many ways.

Hi, I plan to use this build for this beta.

I’m lvl 80 atm, and I’m deciding on my r4 switch. I want reliable cc for pvp so multishot can land. I heard that bewitch from the wugushi skill tree is not working and that the poison doesn’t crit so I’m going scout instead for fluflu. I really want to go falconer cuz having a pet bird seems cool. I’m full dex atm so I don’t want to go crossbow and maintain the longer range 2-handed bow gives since I’m mostly using kneeling shot in pve.