My main issues with Spawn Rate is exactly what many have described.
The lack of meaningful areas to grind is really problematic in that whenever there is more than X numbers of players trying to grind in a map it will always become a war to see who gets the best spot.
That and the fact that MANY areas feels empty.
Me and my brother often laugh while questing about how we are playing “Tree of Emptiness”. Which while amusing is really sad.
A grindy game where monsters are lacking is extremely annoying. I can’t even imagine what would happens if there was more peoples in the best grinding zones…
There should be a system where that can detect how many peoples are at a certain places and spawn monsters accordingly. That and add MANY more monsters to areas that are nearly empty to make more grinding areas possible.
Grind is fun but not when you are constantly being inefficient because of lack of grinding zones.
Best example is waiting in one room in Demon Prison instead of roaming between 2 rooms, when it’s possible you nearly double your XP/HR compared to when you are stuck in one room because there is a party in each of the others rooms.
Literally the above example shows just how bad the situation is…