In preparation for the F2P phase of May 10
I highly suggest that this be implemented in order to regulate the population and lessen the frustration of new players that will be playing ToS
With the current spawn rate, it would be highly inefficient for them to share mobs among each other with respect and will be forced to KS each other just to complete their quests and advance to the game.
Since right now we have a limited number of channels which may not be increasing soon and is also not the solution to this problem.
In order to prevent maps that contain highly aggressive mobs in them, this spawn rate must scale according to the population of the map so there won’t be too much nor too few for everyone present in it.
I sincerely hope this is addressed soon before F2P


IMC really need to do something about the spawn system, this is unbearable atm full release, running around empty maps looking for monsters and dreading the thought of seeing another player.