Useful to know. Kind of wish you said this before as it is pretty important context to you supporting your friend’s views and I wouldn’t have wrote that disclaimer.
Sorry for going off-topic.
I’ve played for around 800 hours without getting bored yet. Unlikely I will quit, especially as there is no definite end game content. My issue is that magic enchant scrolls give a significant advantage for cash. More cash you spend, the better the stats. (Or at least a better chance to obtain something significant).
There’s a lot of mechanics that make this game interesting that will feel somewhat lacking due to the accessibility of head gear enchants. If you were to give new players/bots 1:1 trading this accessibility will give them an advantage that wasn’t earned through player growth.
It’s the same as these magic scrolls. It makes the general content and mechanics in the game carry less significance. If you can explain how this isn’t a flaw in the games design, I will try to understand. Otherwise IMC may as well give the community 1:1 trading and say “Here you go you earned it!”
The only difference with these headgear enchants is that IMC manipulate and control RMT (Real Money Trading)so that they can take all the profit for themselves.
Edit: @Staff_Julie Just wanted to include you in this conversation again. I understand it’s a difficult topic but please bear with us.