Well got Barbarian and Doppel for that type of class 
Unless you want Guts to start swinging and decapitating players on TBL
Well got Barbarian and Doppel for that type of class 
Unless you want Guts to start swinging and decapitating players on TBL
Ain’t no better berserk than Lord Knight in RO~
:3
List of positive effects
-Increases ASPD by 30%.
-Increases ATK by 100%.
-Increases Max HP to 300% and replenishes it fully.
-Improves Movement Speed.
-Resists flinching from enemy attacks.
List of negative effects
-Sets SP to 0.
-Disables SP Recovery and will remain disabled for 5 minutes after this skill runs out.
-Drains 5% of Max HP every 15 seconds.
-Sets all defense (both physical and magic) to 0.
-Halves Flee rate.
-Forfeits healing.
Does not allow:
-Use of skills, including most skills triggered via Autocast.
-Changing equipment.
-Chatting.
-Use of items.
Such RAGE, so scarry.
Having perma PB until you die/get dispelled/hp drops to 100, is tempting if melee AA in this game was not ■■■■ in pvp/later levels.
I agree, Barbarians = outsiders or what romans named rebels during the roman occupation, and Vikings = mercenaries or tribes(Again, outsiders) that plundered england and some parts of europe for some years. Are quite the same. Though I want to see a Viking class whereas the requirement is to be a Barbarian C3 would be nice 
Well if you guys want an example of real-world fighters in history, the closest thing I could find is the Dimachaerus. They were Roman gladiators that wield two swords of the same type.
But I think the point of this thread is that for a game like TOS that boasts about their class variety and class selection, you would think a popular class archetype like dual swords would be included. It’s silly to not include just because other rpgs/mmorpgs have done it before.
I for one would gladly like to have some kind of dual wield class in the future. It’s obviously doable seeing as how IMC trolled swordies and gave it to archers instead (Hackapell).
when.
JK
But in all seriousness, “thief” has no place in TOS, especially not as a fundamental 5th class. It’s not some core concept that can offer a plethora of real-history-based classes of different themes and cultures. No distinct features or attributes that aren’t already represented with swordsmen/archers either. If you would have made the thread be arguing for a basic merchant class, it would still be a terrible probably just RO-nostalgia-fueled idea, but it would be a better one than suggesting “thief”.
If you wanted to find a theme for a fifth class-branch in TOS, your best bet is probably to go for one related to water. Fishers, sailors, explorers/navigators, pirates, vikings etc… But even here I can see the swordsman branch make use of most of these quite seamlessly if needed.
Aw! I know his channel.
They know a lot of european fighting style.


• What about hook swords?

• Chinese style?
• Indian


• aztec
In ToS Owl scuptures can talk, people can use fire balls.
They can use, impossible huge ass, fantasy like two handed swords with 15x more aspd. But can’t use dual swords.
I would rather a Crafting tree instead.
Dual wielding Cleric would be interesting if they wield a war hammer and a mace. That’s possible because the war hammer is actually more like a pole arm with a small, not so heavy head while the mace is short and heavy.
It’d be cool if they’d intrudoce nunchaku(able to dual wield) and three section staves (sansetsukon) for Monk and upcoming Cleric classes.
Shaolin would be an epic three Circle Cleric Class to wield this weaponry e.g.
chain weapons… what i want to see.
I think your idea about weapon slots increasing with ranks makes more sense. It avoids the issue where builds are limited because an early C3 class has a required utility.
Do you know of any real world examples of tinkerers that could work in a combat setting, and who do it as part of illegal activity or activity under the table? Honestly, the only one I can think of would be “Terrorist”. And including that feels weird to me because it kinda trivializes terrorism.
I just found out about the Pochtecatl, which were Aztec traders that also functioned as spies. It’s not a tinkerer but it fits the theme of both monetary exploitation and subterfuge.
Even if sapper wasn’t taken as a class concept by archers, I don’t think it would fit with thieves because sappers operate as a division of the military.
Doesn’t matter if a class is realistic or not as long it’s fun ‘-’
Well in Grand Chase, Vajras are used by a Fighter named Jin,
It’s his 4º class.
He fights using magic in this class.
I was thinking… They should make a fist fight class as well e.e
It would be fun e.e
it already exists and it’s called Monk. 
and some bonus for being a dagger only thief, of course.

What Cow said, also Luchador will likely get grappling, pinning, jumping body slams and chairs skills. such MMA most lucha 
corsair used to be the only dual wielding class…
then IMC decided to make every class able to equip daggers. ffs
If they did make another treeline for thieve classes. which idk i feel theives kind of mix in atm with archer class and swordsman class. i think they would if anything make a hybrid range melee class. and honestly some classes would fit this more than the swordman and archer line. if they did they could replace these with things taht fit in more with such catagories
R1- Thief- Main weapon Dagger. Starting job of the line, has a weak stealth move and steal move. from here thieves can work on having longer stealth though ranks and becoming a killer in the shadows, to a front line fighter with swords and cutlasses and such, to staying in the back shoting offhand crossbows or handguns , Off hand weapons are a speciality of theirs either being able to use them as a ranged weapon or to throw knives or such buyable in the shops depending on the lines they go down.
R2-Ninja (yes i know its the same as shinobi but hear me out) with ninja which is basically a stealth and throwwing based class and relie on melee combat with a kantana. if you get 3 ranks of Ninja you can become the hidden class Shinobi which gives access to advanced sort of ninja skills. Can use Katanas which are swords which deal less damage but have higher critical damage and critical rate
R2 - Looter- Does what it says focuses on looting, can cause debuffs by looting and can throw certain loots as weapons at foes or use certain loots for bonus healing
R3- Barbarian - We all know barbarian it just fits here so well for thieves and rogues and such. maybe giver them 2 handed axes and make them a berserker sort of deal i know it goes against the theives way of playing but we need variatie
replace them with vikings for warrior who could be 1 hand axe and shield
R3- Guy Fawkes - Explosives i know theres sapper and i could of simply put sapper here but the guy fawkes relie mostly on powder kegs and such over more modern day claymores and such meaning the skills would warrent diffrently enough. plus being able to set some sort of traps while stealth would be interesting. maybe having most of their traps fire type like powder keg, line of gunpowder and such. also with gunpowder in mind maybe give them access to main hand handgun
R4- Scout- Stealth, and such
R4- Slinger- Now this is really pushing it with classes but a slinger might be a good addition. Using a sling and stones as a sub weapon . not much to say about this other than some ranged skills for the versitile theif line .
R5- Game has already done 2 perfectly good R5 classes for this classline
And of course Shinobi Hidden class line
R5- Corsair and Rogue. Next rank
R6- Bard/Dancer- a special case as you can pick either and both have diffrent skills and advantages and disadvantages. Bard focueses more on buffing while a dancer focuses on debuffing
R6- 3 R6 why? well i felt bard and dancer needed to be same rank but also for there to be a alternative line for someone who does not want buff/debuff so introducing the Highwayman - Our mounted thieve class. Simular to the R6 archer with handguns class though. Maybe give them a charge attack that steals from all targets they hit or something and use their speed of the horse to a advatnage and give them access to swords over guns to give them a bit or viriate authough handgun offhand and sword would be cool too.
R7- Brawler .Works like monks attacks where you can use these with any weapon authough knuckle dusters are now a weapon that do bonus damage with fist type moves.
R7- Thug- Uses very dirty tactics even going as far as using a enemy as a shield to protect them. can off hand handguns allowing them to shoot while shielding themselves im just using the discription it gave me for thug to make how one could play
R8- Underboss - Calls NPCs to help you in your gang… if you were a corsair beforehand they all become pirates.
R8- Assassin- The class that focuses on duel wielding with weaponry instead of throwwing or shooting with a weapon. can duel wield knieves , gain access to debuffs and stealth attacks