This change will stop my friends from playing. As a result, it will stop me from playing. That is saying a lot, as I highly anticipate this game’s release, have put in a lot of time contributing to it, and about 800 hours into playing its betas. I also am able and would not mind spending money on many different things. This is in no way one of them.
This also destroys one of the things I enjoy doing while playing. I hunt things for my friends while they are offline. I’ll gather materials and recipes, and try to make sure our gear is up to date for the current or next level bracket. With these changes, I can’t do any of that. It’s nearly impossible for me to help my friends out by farming gear ( or for them to help me out ).
It also makes managing your inventory/market a giant pain. Many times I’ll make multiple characters, stock up items while playing and then much later sell everything I’ve found on the market. This can be up to 30-40 different items I need to sell on a character. With this system, that becomes a giant pain.
I already had to use buy in shops / market to trade things between my own characters, and instead of there being a convenience change like an account storage, it’s now almost completely impossible to pull off. This is definitely a leap in the wrong direction.
I’d go on to mention the other problems with this, but the fact that person to person trading alone is disabled makes any further discussion on my part not worthwhile. The reason being is that this change alone will cause my friends not to play.
Also as a note, I don’t see why anyone is trying to rely on the 10 TP regen as a mechanic - this is clearly only in place for the test server, since no one is spending money to gain TP there.