Tree of Savior Forum

Machine Gun Musketeer

I’ll maybe test it today, but in theory Arde should be counted in Running Shot.

Basic attack + 280% of RS should give you 581 damage out of single strike.

What they are talking about is that Arde damage added to sacrament etc was also modified by 280% prior to nerf, so you could get like 1743 damage out of it (basic attack, sacrament, armor set). Now you only get 581 + 153 + 153 = 887.

I haz question.

Gun Accuracy attribute from Musketeer, does it work with riffles or only with Pistols? Or with both? Not clear for me.

Since it’s from Musketeer, I’d wager it works with Rifles. The attribute icon seems like a poor choice.

that’s actually really weird. nicely done spotting it.

Actually, it’s both Musketeer and Schwarzer Reiter, so that argument doesn’t quite work.

I’d say, if it says guns, it’s guns, so Revolvers, Rifles, and potentially Cannons (whenever Rank 8 is released and you can actually combine Cannoneer and Musketeer - or… did anyone test Reiter+Cannonner yet?).

Problem is, when you only go Musketeer, I think you don’t have Revolver mastery. But if you go both Reiter and Musketeer, the attribute should affect both Revolvers and Rifles, as it’s available for both classes individually.

Also i have noticed, that Covering Fire does insanely good damage. Probably its tooltip: 150% damage+ 430 means EACH tick of damage, i mean together it damages for 10x (or how many ticks does it?) x(150%+430)? Anyone noticed?

Well, all skills are working in this way. If it says your skill deals 400 dmg, it means every tick will deal +400 dmg. Like multi-shot, for example.

Than this is really OP and worth using even vs 1 target?

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Mistake, I meant QS. Was just thinking about SR back then.

Regarding SR, the first team I know of that conquered ET level 10 had SR2 in it. So you can think if it’s useful or not.


Sure, it was already confirmed that it can crit. I’ve just shared information I’ve heard from various sources before, maybe ot was all misinformation or maybe they were just mistaken. Sure you can’t really take random persons words as an ultimate truth, you can only believe your friends who tested something themselves, but you can consider the opinion of people at forums. If it’s incorrect, it’d be corrected pretty fast by other players. I never speak lies, if I say something, than I believe it myself and would be glad to be corrected if I’m wrong, so no need to be angry and impolite.


It may be a bad translation just as well.


You can use pistols with any archer class, as I know. So you do have access to pistol attribute as musketeer. But anyway it’s nearly useless attribute so even if it won’t work with rifles it won’t matter too much.

Btw, flatflat modifier is applied before % modifier, so it’s even more damage.

I’d like to see the list of misinform I’ve put up, from a person who never posted a single bit of useful information on this forums and trying to instigate me basing on his personal grudges.

I do confirm most of the things I say there, but sometimes I just repost the info I’ve learned from the forums. It’s not really my fault that people post a false onfo here, if you are uncertain about some of my words you can ask about confirmation or disproof them. But being impolite and rude won’t make you a better person for sure.

So question. With Snipe being able to cap our at max dmg. How many lvs of the snipe dmg attribute do you think would be needed to just be at that point? As in I’d hate to pay more money attribute wise when there is no more pay out.

I don’t think getting more than 50 level early on is wise, and you probably won’t get 100k damage w/o really good rifle/other buffs even with very good DPS. Levelling past 50 is simply not cost effective IMO.

Use this to calculate how much damage will you get with your current equipment.

Like unless musk c2 is amazing I really dont see a point in taking it. 25 lvs is 440k + 50 will be 2mill +.Im trying to best see how to spend what gold I ave gear and attribute wise to better prepfor et. Seeing as I am not camping wb yet I lack a continual supply of silver. just side note at lv 1 snipe 0 attributes im doing 25k crits

Then not to mention covering fire and headshot on top of that need to be lved… rip wallet.dg per cost ratio do you feeling that lving up multishot would be more benifical. My real problem is as an aa build d I focus on str for my autos and consitent dmg or do I focus on dex for heavy hitting skills and more turret based rs kneeling dmg ? At 230 with a 120 str 220 dex split atm my rs ks dmg is critting consitently for 4k on truffles atm.I am trying to really brake down all the dex str post to see how I want to restat. Being aa is to be consitent dmg. Do I strenghten this fact with str or go dex based andjust pray ET wise my group has a linker to give me str from someone else… dex does work I know but I need a good wep to carry dmg. As of now im still running +10 gc so im lacking in dmg. Need to hit 240 and pray for dgc.

On a side note do any mus have any info on where diffrent rifle recipies drop. I know about finisher and fire musket that is it

Is it easy to get DGC from mission? Or its just a dream?

I have seen 2 and i mean 2 qs archer with it… it is a pipe dream as you only get 2 runs a day and you have to get it yourself becuase its bop. People that dont need it get it

Machine gun Musket here
Don’t go Archer C3 for musketeer. Kneel Lv5 is enough. You don’t use much kneel in solo grind and party play.
Pick Falcon or Scout or what ever you want for utility.

Also, all musketeer doesn’t use rifle as main RS weapon. It less damage than xbow+off hand. Only use for shoot skill.

FINALLY, thanks for the answer. no use for me anymore though XD

So I have no video of this but players in Ktos did a test useing their ranger buff of steady with snipe the dmg of 99,999 is a hard cap and not just a visual one.