Tree of Savior Forum

KToS General Thread v5.0

kLive Patch Preview 10/8/20

1. Compensation for previous class changes is ending.
-Classes: Fencer, Matador, Cryomancer, Assassin, Rogue, Rangda, Corsair, Sorcerer, Necromancer, Bokor, Scout

2. The master cards available in the Mercenary Badge shop have been changed.

Old Cards
May Card (Critical Rate)
Shelly Pennington Card (Critical Resistance)

New Cards
Winona Ende Card (Red, Linker Master)
The number of enemies within 100 range of you is checked every 1 second. If there are 7 or more enemies nearby, your damage dealt is increased by [★ x 1.3]%. (Only [★]% in PVP areas)

Phelixia Card (Blue, Murmillo Master)
Reduces damage taken from bosses by [★ x 0.4]%.

3. All master cards and Enhancement Coupon: 100,000 Silver have been removed from the Fedimian Tavern Lottery.
-Items “Master Card Album” and “Content Shop Points: 10” have been added.
-Using the Master Card Album will provide one random Master Card, excluding those currently available for purchase from the Mercenary Badge Shop.
-If you do not obtain any other reward item, you will receive 10 Content Shop points instead.

4. Content Shop items have been changed and the points have been reset.
-The weekly cap on obtaining Content Shop points has been increased from 2,000 to 5,000.

Item List
Item Name (Point Cost)

Cat Eye Blue Lens (2500)
Cat Eye Brown Lens (2500)
4764830962926223391

New Gesture 1 (3000)
5557468332749230230

New Gesture 2 (3000)
5053065174483735267

Moonlight Popolion Armband (3000)
Motion Emoticon: Vakarine (Shook) (700)

Motion Emoticon: Vakarine (Wicked) (700)

Motion Emoticon: Vakarine (Cheer Up) (700)

Collection: Honor Rose Theme (3000)
Collection: Curtain Call Theme (3000)

6 Honor Rose Costumes (10000 each)


6 Curtain Call Costumes (10000 each)

-A point exchange function has been added. You can exchange specific items for more Content Shop points at the Magic Association NPC in each city.

Blessed Shard: 20 points
Magic Stone: 200 points
Practonium: 200 points
Mystic Tome Page: 200 points

-You will now obtain Content Shop points from participating in Team Battle League and Gemstone Feud. You will receive the same amount of points regardless of win or loss.

Gemstone Feud: 200 points
Team Battle League: 100 points

5. Costume collections have been added.
-By obtaining one of the new collections and various costumes, you can gain increased stats through the collection as a reward.
-The collections will only be available until a specific date which will be announced later.
-For this period of time, you can purchase and use the collections from the Content Shop.
-You can check the costumes you need through the Collection Menu (F11).
-Purchasing a costume in the Content Shop gives you a ticket. Using the ticket will register the costume in your collection.
-When the costume is registered, you will obtain the costume, and it can be obtained by all characters on your team. However, if the character already has the costume, they will not get it.
-If you register all of the costumes in a collection, you will obtain the bonus “All Stats ▲15”, and the bonus is the same for every individual collection.
-Once the costume collection and tickets are no longer available, they will be resold at a higher price in the new “Off Season Content Shop” (to be added later).

6. Some patterns of Weekly Boss Raid have been changed, and new ones have been added.
-The Star Fall buff has been changed.

Current: -10% cooldown per stack
After Change: +30% damage dealt per stack

-The “Accuracy Specialty” pattern has been changed.

Current: +5000 Accuracy
After Change: +3000 Accuracy

-The “Critical Resistance Specialty” pattern has been changed.

Current: +50% Critical Resistance
After Change: +3000 Critical Resistance

-The new patterns “Evasion Specialty” and “Block Specialty” have been added.

7. New boss monsters have been added to Boss Co-op, and some patterns have been changed.
-The following monsters have been added.

  • Blut, Hauberk, Rexipher, Marnox, Nebulas, Froster Lord, Bramble, Warpulis

-The graphic that is displayed upon damage being blocked by a boss monster has been removed, and the basic block effect of boss monsters has been removed.
-The Sandstorm pattern will no longer follow dead players.
-The Thunderbolt pattern will no longer target dead players.
-The new patterns “Evasion Specialty” and “Block Specialty” have been added.

8. The method of selecting the difficulty of Uphill Defense has been changed.
-You will now choose the difficulty level at an object that appears at the start of Uphill Defense.
-The difficulty setting is chosen only by the leader, and if 1 minute passes, the difficulty will default to [Difficult].
-The level requirement to participate in [Very Difficult] has been removed.

9. The UI to add set bonuses to items has been improved.
-You can now see the amount of materials required upon selecting a set bonus after putting your equipment into the UI.
-The order in which you add items to the UI has been changed.

Old: Add equipment → register material → select set bonus
New: Add equipment → select set bonus → materials are displayed and automatically added

10. New dedicated enhancement anvils have been added.
-When using these new anvils, the silver cost is doubled, and they can only be used at 0 potential. On failure, the equipment will lose 1 enhancement, however the equipment item will not be destroyed.

Glacia Anvil
Heart of Glacia x3
Ruby Anvil / Shining Ruby Anvil x1
Brikynite x5
Can only be used on 0 potential Glacia Legenda / Savinose Dysnai equipment

Moth Talc Anvil
Moth Talc Powder x2
Ruby Anvil / Shining Ruby Anvil x1
Smoldering Garment of Tel Harsha x2
Can only be used on 0 potential Luciferi / Karaliene equipment

-Upon right clicking a Heart of Glacia, you can choose to create a Glacia Anvil.
-Upon right clicking a Moth Talc Powder, you can choose to create a Moth Talc Anvil.
-The anvil itself can only be moved through Team Storage.

11. Compensation for class balance changes begins.
-Classes: Wizard, Featherfoot, Appraiser, Zealot, Kabbalist, Fletcher, Pardoner
-Details on changes will be revealed with the release of the patch.

12. [Season Server] The 2nd Goddess Roulette begins.

8 Likes

Can I still hope for chaplain balance this week? xDDD (edit:no) I guess it’s the party-buff-nerf-stuff and maybe kabba getting the cd reduction. Wondering about pardoner tho.

So from now we keep glacia heart for ourself huh…
And even if ppl selling them then the whales will start hoarding and say hello to +40?

Ugh, why not the other way around :skull:

Pardoner nerfs??? :clown_face: :clown_face: :clown_face:

Ah yes, here come the +40s

2 Likes

Change these items for points? I’d rather have the OPPOSITE… :haha:

Really helpful. No need to know the requirements for making a set beforehand…

1 Like

ktest patch notes:

2 Likes

Same as the kTos patch, basically. Albeit, they did write specifically about the balance changes here.


2d5bb29c5146c943532687fc458c5987

Wish they could’ve done something about Blind Faith’s SP usage or its hit count, but oh well. This is one long waiting game indeed.

4 Likes

2 more weeks for chaplain I guess… :skull_and_crossbones: :skull: :skull_and_crossbones:

@4lkruzeth Well I think Monk will come with Chaplain they just didn’t mention it again and I think Sadhu, Psycho and Nakmu is November and the 2 new classes maybe come in December. So the schedule still could be on track…but it’s quite tight… x)

kTest Patch Notes 10/7/20

Please refer to the live server preview notes. I will only post changes and additions.

New Anvils

-Silver cost for using increased from 2x to 3x.
-Ruby Anvil requirement increased from 1 to 2 for Glacia Anvil only.
-Brikynite requirement decreased from 5 to 3 for Glacia Anvil only.

Skill Scrolls

-No longer usable in Guild Territory Wars.

Boss Co-op Block Change

-When a boss blocks your attacks, the damage number will be displayed in blue.

image

White Witch’s Forest (Legend)

-The Skill Factors of the attacks of Glacia and Pbeta have been reduced by 20% to compensate for the decrease in Magic Shield effectiveness.

image Wizard

Magic Shield’s damage reduction bonus is being decreased, while the party damage reduction has been significantly decreased. Alongside this change, we’ve lowered the damage of monsters in the current main PvE content.

Magic Shield
-The Skill Factor has been changed.

Current: Reduces damage received by [5 + SkillLevel * 3%] (up to 20%)
After Change: Reduces damage received by [SkillLevel * 3%] (up to 15%)

Magic Shield: Protect Party
-No longer reduces buff duration down to 5 minutes.
-Now reduces the effectiveness of Magic Shield to 50% of its current damage reduction.
-If this attribute is disabled, the buff is removed.

image Featherfoot

Featherfoot’s ability to recover HP through Blood Sucking, Blood Bath, Blood Curse, etc. provides the ability to sustain their life in a way that far exceeds other defensive and healing based classes in certain content. Therefore, we are lowering its healing, while enabling dashing and jumping during Levitation: Control to improve control convenience and maneuverability.

Blood Sucking
-The HP recovery method and its healing amount have been changed.

Current: Heal caster’s HP equal to 50% of damage dealt
After Change: Heal 3% of caster’s HP every 1 second while using Blood Sucking

Blood Bath
-The healing amount has been changed.

Current: Heal HP equal 10% of caster’s Magic Attack every 0.4 seconds for 7 seconds
After Change: Heal 0.5% of caster’s HP every 0.4 seconds for 7 seconds

Blood Curse
-The HP recovery method and its healing amount have been changed.

Current: When attacking an enemy inflicted by the Blood Curse debuff, heal HP equal to [10 + SkillLevel * 2]% of damage dealt
After Change: When using Blood Curse, the caster will recover 6% of max HP every 1 second for 10 seconds, and allies will heal 1% of their max HP every 1 second for 10 seconds

Levitation: Control
-No longer prevents dashing and jumping.
-Duration increased to 30 minutes.

image Appraiser

A character with Appraiser in their build should be weaker in solo play than another character that uses a damage dealing class instead of Appraiser, so we’ve adjusted Appraiser so that it will still be useful in a party situation but not as effective solo.

Blindside
-The increase to Minimum Critical Chance has been changed.

Current: [5 + SkillLevel]% (Total 20%)
After Change: [3 + ((Skill Level - 1) * 0.5)]% (Total 10%)

-Cooldown increased from 5 seconds to 30 seconds.
-Overheat decreased from 3 to 1.

[Arts] Blindside: Focus
-Final damage bonus decreased from 30% to 10%.
-The 25 second increase to cooldown has been removed.

image Fletcher

We’ve determined that a large cause of intermittent lag in party play is due to an excessive number of buff updates tied to the attribute [Fletcher: Improved Arrowheads], so we will be changing the effect as follows.

Fletcher: Improved Arrowheads
-Buff duration increased from 10 seconds to 20 seconds.
-When the buff is stacked to 10, it will only be refreshed when the duration falls below 5 seconds.

image Zealot

We have no problem with the increase in personal performance granted to Zealots by using [Blind Faith: Holy Impact]. However, its potency when being shared to the party is superior when compared to other buffs and debuffs, so we will limit the effect granted to party members.

Blind Faith: Holy Impact
-The bonus granted to the caster and party members has been adjusted to be applied differently between them.

Caster: Increases final damage dealt upon dealing a critical strike by [AttributeLevel * 10]% (Total 50%)
Party: Increases final damage dealt upon dealing a critical strike by [AttributeLevel * 3]% (Total 15%)

image Kabbalist

Gevura, which has the ability to completely reset a skill’s cooldown to 0 when certain conditions are met, is being weakened to only decrease cooldowns by a certain percentage. To go along with this change, we are applying a separate buff to the party when using Ein Sof that will provide a cooldown reduction effect, giving you the option to use Gevura + Ein Sof to substitute in place of a Dievdirbys.

Gevura
-The cooldown reduction function has been changed as follows.

Current: Reset the cooldown time of the 30th hitting skill
After Change: Reduce cooldown of the 30th hitting skill by 30%

-Gevura’s cooldown has been increased from 30 seconds to 1 minute and 15 seconds.

Ein Sof
-When using Ein Sof, an additional buff is granted to the party that provides 10% cooldown reduction for 1 minute and 30 seconds. The Statue of Goddess Laima buff and this new cooldown reduction buff cannot stack.

image Pardoner

The Discerning Evil debuff is being changed to not have its duration increased by the effects of Discerning Evil itself. This is to correct an issue where the Discerning Evil debuff is transferred with an abnormal duration to nearby targets when an enemy enters a Holy-property magic circle.

Discerning Evil
-The debuff has been changed so it cannot receive the duration increasing effect from Discerning Evil.

3 Likes

Datamining.

Rune Caster Master Emoticon (Shelly Pennington)

ShellyPennington_emotion01

New Gestures

image image image image image

Moonlight Popo Armband

icon_item_armband_moonpopo

New Anvils

icon_item_anvil_moth icon_item_anvil_glacier

There was a third type of anvil in the files, however they did not finish making it. It was intended to be used on Savinose Dysnai equipment, however, they made it so you can use Glacia Anvils on those items. Here you can see the color of it (gold):

image

New Cards (Linker and Murmillo Master)

image image

New Boxes from Roulette

Effect Costume Box
icon_item_Roulette_effectcostumebox

Costume Box
icon_item_Roulette_costumebox

Weapon Box
icon_item_event_Roulette_weaponbox1

Moringponia Box
icon_item_Event_Roulette_Moringponia_box

Master Card Album

icon_item_Event_Roulette_Master

[Event] Vaivora Unique Weapon Random Box

icon_item_viborabox_2

Flagged as an event item. Gives you one random Vaivora weapon on use.

Special Buff for Boss Co-op Zaura

Zaura has a special buff when fought in Boss Co-op. He ignores all threat and forcefully attacks a random target, changing who he attacks every 15 seconds. Taunt effects will still work on him to target you, but threat has no effect.

7 Likes

feelsgoodman

5 Likes

I miss Wiona when i first played wiz.

And here I thought I’d drop Diev completely … not stackable and only 10% cd reduct for ein sof … hmm …

1 Like

image SOOO PRETTY!!! LETS VOTE ON RUNE CASTER MASTER!!!

4 Likes

I can agree on the nerf for the skill reset on kabbalist but I don’t think the cooldown increase was needed. One of the two would be enough in my opnion.

This is in patch notes but isn’t shown in game. Still 30s (and tos-ktest.neet still 30s CD too). Dunno if its a bug or IMC removed it from changelist but didn’t remove from patch notes.

1 Like

ok i guess…

image