Tree of Savior Forum

KToS General Thread v5.0

Keraunos class overview by Ritsu, God that male class costume …

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that costume look like combination of sage costume and chronomancer costume. thrifty.

the rest of mancer costume looks like its having identity, this one seems like its a miss.
thats what they got for randomly choose npc out of nowhere as master.

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The male costume is so much worse than I thought. I do not understand IMC’s obsession with male costumes wearing shorts above the knee.

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After I saw how they designed sadhu premium costume I couldn’t expect something better
It was clearly out of the lore and a total joke
Just because sadhu new theme color is green they slapped the color into the costume not knowingly true identity of sadhu
In which part of the world sadhu wear green dear Imc designer?
It’s always either orange saffron like color or white.
It has meaning to it.
If real sadhu actually playing tos they would’ve think this is offensive.

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Minor KToS patch adjusting gear score calculation and entry requirements. These gear scores rather getting out of hand, I can’t really feel or measure what gives 11,000 gear score.

I really dont get these ktos gamers
Why they bring up newbie when they complaining endgame
So if in ffxiv they would want newbie to right away able to enter latest endwalker alliance raid?
This is ridiculous
It should be obvious that endgame is not for newbie
Why they make it a reason to tone down the difficulty or whatever
The game and how the game treated really make them disoriented
All because IMC provide easy jumps and makes all previous stuffs become more and more effortless
And worse the game is developed based on their feedbacks
No wonder

I just prepared an alt up to class 3 advancement to test the future Owyniamancer class. Got the Growth stuff at start and did the first main quests up to DP. I was able to OS every Demon Lord (Mirtis, Gesti, Rexipher, Helga, Blut, Nuaele) with one basic attack. I could basically afk the whole game and let my pet pengu kill everything. This is so absurd there are no words to describe it…

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Comments complained so much about scores being too high that IMC relaxed their gear score requirement adjustments on the very same day they released and patched their initially-planned ones into KToS:

Literally talked with a friend when i read it. Tfw you cant enter snake wity fresh vasilisa gear, its stupid :kekw

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AFAIK , now enchantment affecting heavily on gear score.

Before : Gear Score increase by about +0.8 to +1 per enchantment level.
After : Gear Score increase by +3 to +6 per enchantment level.

That heavily increase your gear score after +16

KTEST and KToS patch (respectively) with minor class changes, but more importantly, Pilgrim system is finally implemented a bit over two months (I think) after Earring Raid.

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I can’t imagine how stupid IMC they’re. This time ear rings. Next time nose ring. Next next time finger rings. Infinity war? No way.

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Minor KToS patch changing up some details in the Goddess Blessing and Content Points (I think).

is dragon-bb still top 1 swm now ?

TOS Roadmap with IMC’s plans on what’s to come next, but more importantly …

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Its been 6 years IMC, long have I waited, prayed and suffered for when the class comes …

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titanic-longtime

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See? We told you cleric new class will come in time. It’s even a quite early preview.

Also happy for you guys but we who waited for shepherd already reincarneted 3 times. :rofl:
(I’m also more interested in Macumbeiro and Fortune Teller but it is what it is :frowning: Still excited tho what Llama will bring to us)

Also the gem equipment storage is quite important too :smiley: Nice addition.

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npc portrait getting more boring compare to maggis
the new designer should learn more about different kind of posture, gesture or simply new angle
this one seems like another copy of clown/arquebusier/terramancer main posing all over again
their body seems like rigid, stuck into same kind of position or angle
the replication level is sorry to say cheap
if they are some yugioh card, they would be scapegoat card.

also i thought that snake is water themed with the wave skills etc
why the next raid is yet another water theme raid?

More importantly rather than just telling the story of the raid with few lines of text in patch and then call it a day i prefer having the story build up in game unlike now you login you level up and you gotta fight the door for no reason except to get earring. the story build up behind raid in game is lacking as always

if rexipher is some raid boss in its own dungeon probably it is the best raid in term of story building, the rest are just some sides with little to no relevancy at all to the main storyline
and it happens as early as skiaclipse era

when skia out, you came to the map i forgot, talking to the shadomancer master and there you go
they really need to build more hype and reasoning behind doing this raid than just some gear farming arena

this is yet another reason why the game feels empty

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fun fact: Terramancer master is actually drawn by maggi

Vasilisa shows up in a sacellum surrounded by water, while the upcoming new raid takes place under the sea.
You think these two themes are the same? lol

IMC used the whole Episode 14-1 to build up Delmore Battlefield raid.

Gosh I’m so sick of people nitpicking in this thread.
:tired:

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I know the story isn’t serviceable anyways (I mean, we will probably see Pajauta finally find a way to corner Beholder before the story cuts to another update or something in new patch). The raid’s what it is, I’m expecting it has some ties to Jurate since she’s the Goddess of the Sea, but who knows. It looks cool at least, the coral underwater-looking maps are underused in this game.

The current story we have in EP 14 feels as lackluster as filler content too I guess with Centurion Master being kind of a throwaway NPC, and the new NPCs IMC introduced like the new Demon Goddess, Princess Kaonilla and her knight … we only talk with them once or twice in the tutorial area. I was particularly disappointed about Princess Kaonilla since she was hinted to some extent in Hitomiko’s (Miko class master) lore and expected more than just being tutorial fodder, and so on that I can go on about for the LOLs. There are some other stuff mentioned in the notes that sounds good of course, I hope IMC executes those ideas well.

(Copium Monk Moment)

But then again eh … y’know, I finally get Lama so I don’t really care about the rest of the patch :sob:. IMC didn’t recycle some old class master or pre-existing NPC for Lama class master too, so that’s something :rofl:. If its according to the old schedule, Scout will be the next tree to get a new class 2 months later, but they already got Hackapeliter so that’ll be a weird one to see on what IMC will do thereafter. I do here there are some problems with the new Pilgrim System in KToS (something about not being able to get out of static parties or something, not sure) and I hope it gets fixed before coming, but until then …

Monk Sadhu Lama, here I come :satisfaction:

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