IMC Class-making modus operandi as always … When out of ideas, turn to some random Korean lore that no one knows so they can make up whatever they want (laughs in Tiger Hunter and Blossom Blader)
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Day 1 of some digging around (since my KTest account was bricked), some questions to answer:
Crusader:
- They didn’t notice that anything’s wrong with this haha …

Monk:
- New Energy Blast takes a second to charge and 2 seconds to finish AKA 1315% x 20 with a hit rate of 1 hit per 0.1 seconds.
- Monk’s “new” Liberation Art is really just Golden Bell Shield’s mechanic recycled as an art, but with that said, it seems like the reset doesn’t really require you to have Golden Bell Shield on cooldown.
- Default Golden Bell Shield is changed to its previous iteration AKA 50% Monk skill damage for 10 seconds. IMC, is it so hard to include proper descriptions in your patch notes?

Zealot:
- New Blind Faith skill animation literally looks like you just shat out a huge Lethargic skill effect:

Its a little hard to check stuff out since I don’t have my KTest account anymore and thus information of the patch’s finer details is hard to find. With that said, about Sadhu …
Sadhu on default Out-of-Body looks like you’re on a stealth mission to defeat your enemies from afar while Sadhu on Out-of-Body art just looks like you’re sending JoJo stands at your enemies
From what I’ve observed, whenever using Sadhu skills while using the Out-of-Body art, you send your spirit out to run to your enemies and that spirit will use the Sadhu skills you use automatically. Sadhu seems like quite a decent class with some fun shenanigans they can pull off, though the CC of Sadhu skills seems to be by chance (like, 80% to CC) instead of a full 100% if it lands, so that’s a little weird, and that it feels like there’s not enough skill points to go around (to be honest, that’s an issue I’ve observed with most of the Cleric DPS classes now).
Is Sadhu truly saved … ? Stay tuned on the next episode of How Many Times Can A Class Die: Sadhu Edition!
