Tree of Savior Forum

KToS General Thread v5.0

A summary of the live stream.

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the Homunculi treatment

Anybody got a summary to the summary? Preferably in English?
@crevox @tomgo32000 Please help us

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:hey:

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Marnox sure had some pretty bad days, huh.

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My favorite quote from Kim Hakkyu in the live-stream chat today:

๊น€ํ•™๊ทœ:
โ€‹"์ €ํฌ ๋ฐœํ‘œํ•œ ํŒ€์›๋ถ„์ด ๋ฐœํ‘œ๊ฒฝํ—˜์ด ๋งŽ์ง€ ์•Š์•„์„œ ์ค‘๊ฐ„์ค‘๊ฐ„ ๋‡Œ์ •์ง€๊ฐ€ ์™”๋˜ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค."

Translation:

Kim Hakkyu:
โ€‹"The team members we announced did not have much experience in the presentation, so it seems that there was a brain arrest in the middle."

:haha:

@4lkruzeth

Monk is saved, time to build Monk>Pied Piper>Rangda

Sadly no Falconer, Monk>Falconer wouldโ€™ve been hilarious. Hanging Shot with Energy Blast

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Brain Arrest sounds like a future ToS skill name.

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swell brain art now targetable damage causes stun

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The question Iโ€™m asking myself now is, if future classes will now be designed to be open for everyone, or if there will be a mix of tree-locked and open classes. :thinking:

The aim could be to make all classes available for everyone down the line, but thatโ€™s probably mentioned somewhere in the stream or dev notes and not yet translated.

Iโ€™m wondering if you can have more than 1 common classโ€ฆ cause whatโ€™s more hilarious than nakmu wizard? A nakmu-hunter-sapper wizard XD

according to the presentation yes,you can. An example was Monk>Nak Muay>Hunter

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PUPPET MASTER IS YOU?

image

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finaly pupeeeeet s
ince beetaaa

So they killed the Linker is anโ€™t a scout memeโ€ฆ

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the scheme of leaving some classes as general use is great and will even make it easier for the imc itself to create new classes in the future.

Just a reminder. If IMC canโ€™t settle the class balance with everything fixed on their trees, how can they expect to work with generic classes.

What would they do in a (hypothetical) case where one particular class performs out of the charts for two base class builds and is completely garbage with the other three? Do they just kill the class for good? What if the class needs a rework? How much can they buff any of these classes without making a mess? Etc.

Itโ€™s just the new shinny toy that will turn into a mess later on, usual stuff. Could be cool if the game was solid.

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I believe that those who complain about the changes commenting on balancing are very unrealistic since they want a perfect and utopian balance that doesnโ€™t exist anywhere lol, wow there will always be a better one no matter how much you strive to balance but give options of choice even if they are not the best, they are always welcome.

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Yeah sounds like the monk fan base lol I can already see linker being a must have for aoe builds

Itโ€™s not really about that.

The fact is - IMC has been pushing a lot more stuff that is hard to maintain and this is a new addition. There are other things that could use their time and workpower instead. I donโ€™t give a damm about class balance (as other things demmand more attention) but that is a common complain in the community, and they still decided to go with this.

That is my point. If they have other things to address, why do something that can be foreseen as a big issue down the line?

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