Currently, several of the top ones on my server’s weekly boss don’t usually buy these packages, because these people get the items shortly after they are released, that is, long before this type of package is available, I see these packages more for those who want to start well. or that you want to go back and not be so far behind but I don’t think that just with that they will take you to the top ,then you can talk about the joint but there is a Japanese streamer who buys every package that is released and on the Japanese server they sell arch frag, and with a +21 weapon he cannot get into the top 10 joint.
And I agree with rezbo the concept of “winning” is quite relative in this game, maybe getting some cosmetics in the weekly boss or getting about 10, 15 k more in bernice and I don’t think a +16 equipment makes much more difference in gtw than a +11.
About Sage I think him has some very interesting effects on his skills but they are very restrictive they should improve this aspect and not only focus on dps as the vast majority of classes for those who asked for more dps complain that there is no variety.
well this “dance” made me really confused I can’t say if I liked it or hated it haha the emotes are super cool for more animated emotes
Could be better. Too expensive and doesn’t give me a +40 weapon… /s
I still think many people will buy these packages. If you buy the complete package and the 5 anvil/voucher/assister packages, you get 600m worth of discount vouchers that cannot only be used to give a discount when upgrading your weapon/armor but also be used to discount the upgrading costs of res sacrae.
600m in discount can get you far, since you can instead spend this money to buy the blessed shards and “poof”, your res sacrae is lv 4 and you can equip stage 2 gems.
since the anvils are not timed, you can stack them for the next equipment tier to come, and 50000 weight limit just allows you to carry all your stuff without ever needing to go to the storage.
Imho you win big times by buying these packages. Of course they are not as bad for the economy as the reset packages are which give silver and materials via entries into contents, but they can get you a tad ahead if needed to.
There are always 2 side of the coin, IMC as the seller will improve the quality of what they are selling if we as the buyer not gullible enough to buy anything they throw at us. @Kisaragi have you try to reach some whale buyer in your server and talk some senses to them? I think that will be more impactful than just complaining the seller here in forum.
Whats weird tho, i never saw a whale complain about p2w items, only a non-whale complain. The richer you are, the more tolerable person you’ll be?
petition for IMC to sell archstone on premium packs, but pls make it tradable so I can buy from other players in the market
I can’t understand why the price of this item keep increasing as time pass instead of decreasing
First it was only used for accessories
then came the good arks (thunder/swift/storm had to be rebalanced and are still bad options for most builds because IMC keeps boosting SFRs, thus making Divine Retribution better and better)
then came the demon/goddess armors
then came the demon/goddes armor lv2&3
as long as more people need the fragments/stones for their equipment options and enhancements of them, as long the prices will have the capability to rise higher rather than plummeting because rich players at high gear tiers will buy up cheap fragments/stones to upgrade their goddess/demon armor ichors…
@4lkruzeth did you check the effect of the Monk vaivora on the main server? Is it still the multi-trigger on multi hitting skills version or was that fixed?
Be patience! Main server doesnt give free monk vaivora to be tested within days after patched, you have to obtain it normally, with billion of silver or extreme luck.
Because archstone is literally the only END GAME EQUIPMENT GATED item people are tackling.
The most important/ last upgrade requires archstone, so the price will never really drop until IMC make them easier.
It is a GATE before you can move further.
I already have enough scorched for full Lucifer yet I’m still missing 3 archstones for the karalene.
Awful progression design.
So since no one is talking about it. In the patch they stated that all monsters will not have plate/leather/cloth/ghost armor scaling but it will all derive from ghost armor. Does this mean all stats that increase your dmg to armor types is gone and doesn’t work. This also should effect elemental skills from casters from the previous rework resulting in all classes and dmg types not gaining any benefit from armor types.
No. Currently, monster defenses are determined by race and armor. The patch changes things so that armor has no bearing on defenses for monsters. Monsters will still have armor types.
I don’t think so. I believe that armor type was an additional multiplier for defense values.
If you look for example in the tos.neet database, you will see that monsters of the same race at the same level will have drastical changes to their defense values depending on their armor typing.
At level 300, to give an example, if we take ghost armor values as the base (x1), we get the following values (with some variation of course,because not all monsters are identical):
Devil:
(plate) pdef x1.75, mdef x1, (cloth) pdef x1, mdef x1.75
Mutant:
(plate) pdef x1.66, mdef x1, (cloth) pdef x1, mdef x1.66
Btw according to the patch note typing, ghost armour is removed?
If so, THANK GOD.
Ghost armour is the worst and most unfair typing for phy.
Why is ghost so bad?
I don’t see any reference to ghost being removed as an armor category. Keeping ghost is intelligent because it has no weaknesses.
physical attacks without an attack property(properties are strike,slash,pierce,bow,gun,cannon) are regarded as melee and reduced to half damage against ghost armor.
How’s keeping ghost intelligent when magic does 25% more damage on ghost in general?
Is there a typing which magic only does 50% of damage after the change? NO. (Cloth is no longer anti magic only)
So why keeping ghost then? Totally unfair.
I don’t think that the general “magic” even exists anymore to deal more damage to ghost armor. Magic was completely divided to deal more damage to armor types related to elemental property of the skill used.One odd case that might still work that way is Malleus Maleficarum, which is both melee and magic type
For physical attacks, I don’t know how many skills/attacks are even considered “melee/no attribute” typing right now, the only ones that come to my mind are the Zealot and Wugushi skills.
?
It’s been a while they removed penalty against ghost armor. Ghost armor now just mean no property or type have advantage against it.
This is the old chart.
If ghost is kept in the new chart, then there’s a typing which magic does more damage in more typing.
Magic will have bonus damage for cloth / leather/ plate base on element, while all magic does more damage on ghost armour = more weaknesses to exploit compare to physical.
Or the new typing system implies ghost take no bonus damage whatsoever from now on?
Ghost still here after today itos patch and magic no longer have +25% against ghost.


