Tree of Savior Forum

KToS General Thread v5.0

Currently you gain 1 outrage stack per 2 stack of overheating (Except when you get 30 stacks at 40 overheating stacks)
So it basically doubles overheat stack generation aside from when you hit cap i guess?

I think they are quite balanced at this point, maybe that’s why they don’t get any changes, tho’ I agree that not having a Vaivora hurts…

Oh! That sounds strong, Block and Shot skill factor is insane already, double it’s DPS?! Let’s F-ing GOOO!!

dont forget to add Dahlia sets lv3 too :distinguished:

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Real question here.
WHY do a class that’s NOT EVEN OUT and players have NO IDEA how balance the class is need a Vaivora to balance their skill already?

It implies that they purposely make the skill weaker so VVR can buff it to “normal power level”

This makes absolutely no freaking sense.

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Vaivoras are class features locked behind expensive weapon ichors, get with the times grandpa: :haha:

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Okay sadhu vaivora it’s cool, i love Exorcist too skiaclipse+ desition in the same ichor :smiling_face_with_three_hearts:

A bit of a bummer that only a few Vaivora weapons have some sort of changed effects like the ones shown before. A real clickbait for people expecting new things out of their classes via their Vaivora (sounds rather ridiculous to expect such things from their Vaivoras, to be fair).

Also not really a fan of what IMC has done with Sadhu and its Vaivora. It felt like IMC designed Sadhu’s stack-reliant skills to take only 2 stacks in the first place, but instead of creating a Vaivora on top of such a design, they went the other way and increased the amount of stacks needed without the Vaivora on such skills to all stacks to add value to its Vaivora, limiting the class in its default state without the Vaivora. Its stacks mechanics just feels less of a class mechanic and more of a tool to limit the class without its Vaivora and it really feels like how Inquisitor’s default God Smash felt weaker to make it stronger via Inquisitor’s Vaivora.

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Btw any idea what weap of vvr is nak muay using again?

Its a one-handed sword. Basically meant to go with shield swordies i suppose (which is a total flavorfail)

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You can take highlander or something with dagger sub-weapon as well, but this is still not great.

Arquebusier Class Costumes

icon_item_Arquebusier01_sp_m icon_item_Arquebusier01_sp_f icon_item_Arquebusier01_f icon_item_Arquebusier01_m icon_item_Arquebusier02_sp_m icon_item_Arquebusier02_sp_f icon_item_Arquebusier02_m icon_item_Arquebusier02_f

Clown Class Costumes

icon_item_scoutCos_clown02_f icon_item_scoutCos_clown01_sp_m icon_item_scoutCos_clown01_sp_f icon_item_scoutCos_clown01_m icon_item_scoutCos_clown01_f icon_item_scoutCos_clown02_sp_m icon_item_scoutCos_clown02_sp_f icon_item_scoutCos_clown02_m

Goddess Costumes from Reputation System

vakarine dalia austeja lada saule

Hair Accessories

icon_item_accessory_ep13repAustejaAcc icon_item_accessory_ep13repDaliaAcc

Cards

imageimageimageimageimage icon_item_card_goddess

Emotes

ragana_emotion05 blackman_emotion01 baiga_emotion01

Demon King Baubas

Arquebusier and Clown

New Vaivora Transmutator and Blessed Transmutator

icon_item_enrich_Vibora_misc icon_item_vibora_polishing_stone02

New Fun Packages

icon_item_5th_Anniversary_Package_ALL icon_item_5th_Anniversary_Package_BattleA icon_item_5th_Anniversary_Package_BattleB icon_item_5th_Anniversary_Package_Growth icon_item_assistor_card_box

Winter Rabbit Pet Buff
Increases EXP from hunting by+200% when under the maximum level
Additional increase in Assister EXP by+100%
Stamina +10

Weapon Exchange System

item_icon_misc_exchangestone item_icon_misc_ExchangeBook

New Raid Resets from Field Drops

Glacia easy, Moringponia easy, Relic Dungeon
icon_item_Glacier_Easy_Enter icon_item_Moringponia_Easy_Enter icon_item_Mythic_Auto_Enter

New Skills - Archer

Icon_arch_Arquebus_BarrageIcon_arch_Desperate_DefenseIcon_arch_Lucky_StrikeIcon_arch_Pinpoint_FireIcon_arch_PredictionIcon_arch_SaluteIcon_Precision_Fire

New Skills - Cleric

Icon_cler_Astral_Body_Smiteicon_cler_SadhuSoulicon_healingwave_buff

New Skills - Scout

icon_scout_Climaxicon_scout_ClownWalkicon_scout_CurtainFallicon_scout_FatalRouletteicon_scout_SpinningKnifeicon_scout_TrickorTreat

New Skills - Wizard

icon_wiz_BlizzardCharmicon_wiz_BlizzardStormicon_wiz_Elemental_Bursticon_wiz_FireCharmicon_wiz_FlameRadiationicon_wiz_LightningSphereicon_wizar_Corruptionicon_wizar_CrystalballShikigamiicon_wizar_Berkanaicon_wizar_CurseOfWeaknessicon_wizar_Damballaicon_wizar_DarkPowericon_wizar_Ehwazicon_wizar_Eihwazicon_wizar_pollutionicon_wizar_SoulShikigamiicon_wizar_Uruzicon_wizar_WindShikigami

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thank you crevox for all your hard work :sad:

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image
Fanta shikigami

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Yes… fanta… not that other liquid that gets that color when it lacks water…

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ah, baubas, the true owner of bot cave finally show himself

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Druids:

  • Druids Lycanthropy needs a buff. I’m not talking about human form… I’m talking about full wolf form. At present using full wolf is gimping yourself due to the restriction on ability usage. Not even the Druid class skills can be used… They can easily make it work like Rune of Giants where you can use the specific class skills while in the wolf form. Also the 30 second duration is bad. I rather have it back to the % SP drain than have it being just a 30 second duration.
  • Chortasmata (a.k.a grass) could do with a bit more damage, rather then only being strong when using Human Form. It makes grass feel weak if you want to use the full wolf form.
  • Carnivory is trash. It can’t be used when bossing, nor does it even do any real damage. It has been trash since it was changed into plant summons, and it still is up till now. It was a neat concept to make Druid a semi summoner, but it doesn’t even scale… It is basically Bokor zombies but way worse.
  • Shape Shifting and Transform have been obsolete since rebuild. It even being there is pointless and a trap.
  • Seed bomb needs 5 allies to reach its maximum effect (not even mentioning its delay). It’s also just a leftover point dump in most if not all builds (about 4 points of the 15 it can be).

Dievdirbys:

  • Yes Dievs have an amazing support with its CDR, SP, and Silence statues, however owl statues have been neglected.
  • Owl Statues function as summons similar to Sorcerer, but yet haven’t had any of the buffs that summoners got to make summons viable.
  • Carve Attack has always been trash, now it has an art which is really good, but outside of that still trash. They could easily convert it to do something more useful for Dievs. It could be changed to do so much more then just being a damage ability.
    Anyone who says Diev is just a support class clearly doesn’t know Dievs background since the games inception, as well as the synergistic play with Miko. You would also be ignoring the fact that IMC even acknowledges Diev as a dps class with the very specific demon set “Rumpelstiltskin”. https://tos.neet.tv/items/11003054

And yes not having a Vaivora hurts. This is especially so with all the Vaivora changes and events that are coming.

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Sooo…why does one of those packs have the image of the Status Increase potion?


Do they want to outright sell status points now?
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It’s probably the weight increase potion, which has the same icon.

Ah, simple case of icon recycling then, i hope.

at this point it is not surprising at all if this happen in episode 14+:
[Lv 7] Orbital arrow: Downfall final damage +100%
[Lv 10] Orbital arrow: Spreadshot final damage +100%
[Lv 13] Orbital arrow: Triple arrow:triple attribute is back, Triple arrow final damage +100%
[Lv 16] Orbital arrow: Zenith final damage +100%

1 Like