Tree of Savior Forum

KToS General Thread v4.0

Link?
Wanna add them all <3

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So… Kim Hakkyu is finally going back on his words about putting a thief/outlaw class on the game? Nice!

I think he said no for a whole new tree of classes, not about a thief-based class itself.

I might be wrong.

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Big if true. But if you got that off somebody’s facebook page who works at IMC you’re probably putting them at risk by posting information you get there. D:

Really excited though, a big overhaul is definitely what the game needs to stay competitive.

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If the game gets a massive overhaul on a better engine, even I would come back to give it another spin.

I would go as far as starting fresh on a brand new server.

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My guess for these dagger skills:
A rework of Scout, Rogue and possibly a follow-up class that is dagger-based.
I kinda wish i Corsair was in the same class tree as Scout and Rogue, though, these three classes fit thematically very well. It’s rather strange to have dagger-based classes spread out over Archer and Swordsman trees.

Ugh, i seriously hope this is not true.

even because something has to be done to get the players “back” because “he” lost more than 700 players to the maplestory 2

He did not say he wouldn’t add a thief like circle to classes. What he did say was that he would not add thief as its own base class, similar to archer, swordsmen, wizard, & cleric.

Thief is essentially a swordsmen or archer. No point in adding thief as a base. For instance Corsair, Shinobi, Retiarius, Rogue, Scout, Sapper, & Wugushi, are all elements a Thief class would have. You can easily make a “Thief” based build if you really wanted to. Heck Wugushi & Sapper has an attribute that lets you only have to worry about focusing on upgrading a dagger.
https://rjgtav.github.io/tos-database/itos/database/attributes/306017
image
https://rjgtav.github.io/tos-database/itos/database/attributes/304027
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If a dagger based class comes out for Cleric, oh boy. I will convert all my classes to dagger classes.

One Dagger to rule them all! :distinguished:

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If they only made DWA effect as a base dagger feature so melee classes can make use it from scratch…

good thing I made a +16 velco dagger a few days ago
:satisfaction:

now we need a dual dagger stance like bullet marker (or introduce a katar like weapon) and revive the good old sonic blow days

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image
:heeey:

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Finally there’s some use for Siege Burst?

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Multishot is better at destroying structures than siege burst :tired:

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Finally, something that tickles my fancy. More content and new classes are just more of the same. ■■■■ piled on top of ■■■■ over and over again. This will be the last straw for me. If this is done well, I can play again.

Now the questions is, how balanced it will be, full equipped players will destroy is as it was made of paper? ppl half equipped will take forever to kill it? will mages be burned alive? is it weird to use?

So many questions and all i can do is hope for the best. At least its looking cool.

Yes, as God intended.

FTFY

Love that tower, looks fun. Now to see if it’s worth using

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KLIVE Pre-maintenance Notice (11/1)

-A bug was fixed in the game.

(Yes, that is what the text says. There is no information as to what bug was fixed.)

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