@lumo.aq I myself am a paying player. Nobody is upset about IMC selling things in the TP store. The problem is with how much they expect you to pay and what you get for it. There’s no reason to set the prices in this recycling system so high (5k medals? Seriously?). It’s an obvious cashgrab with no regard for the players.
None of us want to see IMC start pulling EA-type stunts, and this, unfortunately, is how it begins. If we don’t say something, it’ll just get worse. Paying players lose out because they get less for the same amount of money, and free players lose out because they can’t find what they need in the market.
@redwea Because this is an F2P game, not an exlusive VIP club for rich lucky people. You have to take every player into account. It’s fine to sell highly desirable stuff that’s expensive enough that ordinary people aren’t willing to buy it, but you’re crossing a line when it’s so expensive that they literally CAN’T buy it. It’s the same as telling 99% of your player base to get f*cked.
Secondly, when you start treating your player base that way, you kill the game. Look at Archeage. Trion’s greed killed the population. They were forced to relaunch the game as Archeage: Unchained with all of the P2W elements pulled out in the hopes of reviving its population.
Now, TOS isn’t P2W, but the same principle applies. When the best content is exclusive to whales (and fashion is HUGELY important in TOS) normal players will quit. And when normal players quit, so do whales, because without a large population they have nobody to show off to.
You have to make sure that paying players get worthwhile benefits while ensuring things are still fair to everyone else… and that means setting reasonable prices.